[19:01] <+HubertLuallen> I’m Hubert Luallen, designer and writer of Epic R.A.G.E. (Link: https://www.kickstarter.com/projects/812349862/epic-rage)https://www.kickstarter.com/projects/812349862/epic-rage
Archives
All posts for the month June, 2016
[13:23] <+Robert> Here we go (again). First off, thanks for having us. I’m Robert Hamberger, author of the tabletop role playing game “Contact”, and SilentPat is my publisher (Clockwork Publishing). We are from Germany and have just published the Contact RPG as an english-language PDF. As I understood, this is meant as Q&A/discussion of the game.
[19:02] <+JMThompson> Hello all and good evening. I am Jonathan M. Thompson, the head of Battlefield Press and the chief designer on the new Ninja High School the Anime and Manga Role Playing Game. Ninja High School was developed by Ben Dunn 30 years ago, and has been a steady seller ever since.
[19:03] <+JMThompson> It was considered to be one of the first truly American entries into the manga genre
[19:04] <+JMThompson> We have secured a license to develop the property into the first ever RPG for it, to help celebrate its 30 year run.
[19:00] <+Tsofian> My name is Terry Sofian. I’m the originator of the Hive, Queen and Country Game Universe
[19:01] <+Tsofian> Our games include The Hive and the Flame, a miniatures game
[19:01] <+Tsofian> And Stars of Empire a Table Top RPG
[19:01] <+ChadDubya> Hi Gang! My name is Chad Walker.
[19:01] <+ChadDubya> First things first: BIG THANKS to Dan for running #RPGNETQ&A, and thank you all for being here (or reading the logs later on). I’m super stoked to be here.
[19:02] <+ChadDubya> Second: I’ve been getting blue screen of death since installing a new SSD, so if I drop… at least I’ll be back in like 20 seconds.
[19:02] <+ChadDubya> Third: I might be cutting and pasting from various places… including text straight from my game if necessary.
[19:02] <+ChadDubya> Ok, let’s do this.
[19:02] <+ChadDubya> So I’m an IT security professional by day (technically, a “malware/threat hunter”), but a raging tabletop gamer nerd at virtually all other hours. I’m getting ready to release my game “Cryptomancer: A fantasy role-playing game about hacking” in August 2016, on DriveThruRPG, PDF or Hardcover/PDF bundle.
[19:03] <+ChadDubya> Contact info dump! : Here’s the game’s current website: (Link: http://cryptorpg.com)http://cryptorpg.com You can find my on the Twitters: @Papa_Shell
[19:03] <+ChadDubya> I’m also on the Facebooks: (Link: https://www.facebook.com/cryptorpg)https://www.facebook.com/cryptorpg …
[19:03] <+ChadDubya> ANYWAYS, CRYPTOMANCER…
[19:03] <+ChadDubya> In gamer parlance, think of Cryptomancer as “Shadowrun-in-Reverse”… instead of Tolkien tropes hurled into a William Gibson cyberpunk future, Cryptomancer takes modern conceptions of cybersecurity, physical security, and national security tradecraft and throws them into a medieval fantasy setting.
[20:02] <+Ray> Hidey ho, neighbors! I’m Ray, author, creator and peon to Warsong: The Fall of Eldorande. It’s a tabletop RPG where you play an agent of fate in a dying world, steering the course of history with every decision you make, and action you take.
[19:11] <+Sam_Rikard> So for the formal introduction. Hello everyone, I’m Sam Rikard. I’ve written a few novels. Done some work in a castles and crusades expansion, and a few other small contracts here and there. I’ve spent the last several years building an original concept D20 game that simplifies the rules, while grounding it with the fantasy systems we all love.
[19:12] <+Sam_Rikard> The Eldarlands D20 RPG is in production and currently on Kickstarter with the hopes of getting me out of my day job to write full time. Whether it’s a successful campaign or not, this book is going to happen.
[19:03] <+Terra-49> Alright! well my name is John, and I’m one of the 4 developers working on Terra-49.
[19:04] <+Terra-49> It’s a table top RPG set in a distant dystopian galaxy, and revolves mostly around the planet of Terra-49.
[19:04] <+DaneAsmund> So I’m Dane Asmund, the lead/only person in Cosmic Mirror Games (Ha!) I have been working on a number of RPG games from homebrews to full blown systems for a few years, but Im finally getting to the end here on my first finished book, Umbra & Mirn, which has the Kickstarter still going here: (Link: https://www.kickstarter.com/projects/cosmicmirrorgames/umbra-and-mi)https://www.kickstarter.com/projects/cosmicmirrorgames/umbra-and-mi
[19:04] <+DaneAsmund> *(Link: https://www.kickstarter.com/projects/cosmicmirrorgames/umbra-and-mirn-cosmic-mirror-rpg*)https://www.kickstarter.com/projects/cosmicmirrorgames/umbra-and-mirn-cosmic-mirror-rpg*
[19:04] <+DaneAsmund> Umbra & Mirn is a game system and setting set on the Cosmic Mirror, a flat and rectangular ancient artifact. On one side of the vast Cosmic Mirror is Umbra, a shadowy and ephemeral world where you will play an Umbran, a six armed centaur-like race, in a dark fantasy setting.
[19:04] <&Doctor> (still 404)
[19:05] <+DaneAsmund> On the other side of the mirror is Mirn, a glass and metal world where you will play as a Mirrar, a snake-fungus creature with six tentacles, in a tech-fantasy setting.
[19:05] <+DaneAsmund> (odd! That is the link)
[19:05] <+DaneAsmund> (Link: https://www.kickstarter.com/projects/cosmicmirrorgames/umbra-and-mirn-cosmic-mirror-rpg)https://www.kickstarter.com/projects/cosmicmirrorgames/umbra-and-mirn-cosmic-mirror-rpg
[19:05] <+DaneAsmund> Your two characters share a soul, tied together by an invisible soul tether that passes through the mirror itself. You will play one side of the mirror at a time. As the green sun sets, it puts into stasis the world it leaves, and awakens the world it rises in.
[19:05] <+DaneAsmund> The world that is put into stasis sees its inhabitants enter a dream-like state, and it is during this period that your character will be able to pass on their abilities, their knowledge, their memories, or even their dream logic to your waking character through a system called Bleed.
[19:06] <&Doctor> (that one worked, looked like the second one included the * )
[19:06] <+DaneAsmund> So the real interesting and unique portion of the game is being able to play these two characters in two worlds alternatingly, allowing your group to play two characters/parties and two campaigns, as interconnected or separate as you want
[20:02] <+CMichaelHall> My name is C. Michael Hall (though everyone calls me Mike), and I’m the creator of a game called URBAN KNIGHTS, which is currently funding on Kickstarter. We hit our funding goal today, actually. Here’s the URL…
[20:02] <+CMichaelHall> (Link: https://www.kickstarter.com/projects/115666883/urban-knights-1970s-crime-tv-roleplaying/dashboard)https://www.kickstarter.com/projects/115666883/urban-knights-1970s-crime-tv-roleplaying/dashboard
[20:03] <+CMichaelHall> URBAN KNIGHTS is a rules-lite emulation of 1970s crime TV shows. Players take on the roles of cops, PIs, and other crime-busting investigators and–as it always goes–get into all kinds of trouble and fight bad guys.
[20:03] <+CMichaelHall> It’s a lot of fun, and a real love letter to one of my favorite TV genres.
[20:04] <+CMichaelHall> I think that about sums up the basics. 🙂