[1:06 PM]BatuhanTuncdemir: The text on promotion section sounds a little advertisement-like So, this is a book about an alternative fantasy-history and a 5e supplement. We tell how dragons and other monsters came to our world in ancient times and took part in many of the great moments in history. Although there is a totally new myth here, we also focus on three eras and tell some revised version of the classic stories. The eras are: Arthurian Age, Ancient China and the Crusades Era. We have legends, setting lore, adventures, new archetypes and much more in the book. You can download the demo booklet for free!
[8:10 PM]MindMaster: I’m Nicholas, I’m an indie game designer, publishing under the name Mind Master Games
[8:10 PM]MindMaster: The game I’m here to present to you is called Breakworld
[8:11 PM]MindMaster: It is a tabletop RPG set on a post-apocalyptic Earth
[8:12 PM]MindMaster: The game itself runs on its own unique roleplay system with mechanics built in for building/modifying items, salvaging equipment, and maintaining character morale, as well as all the usual mechanics an rpg needs.
[8:13 PM]MindMaster: I’m not really sure what else to say about this in an intro, so done
[1:06 PM]JonMarkHicks: Hi, I’m Jonathan Hicks and after a few years of interviewing TTRPG luminaries and reviewing RPGs I decided to write my own games, and I created the Osprey Games book Those Dark Places. I also created Fireteam and Cyber Streets as well as write for such titles as Fighting Fantasy, TinyD6, Warlock!, Dragon Warriors and Against the Darkmaster. (done)
[7:53 PM]Eldritchman: Hi there! My name is Dan Cross and I am the co-author of the Eldritch RPG. The first edition of my game was published by Goodman Games in 2008. Eldritch RPG is a fantasy tabletop game that lets players become powerful heroes with straightforward rules. With no restrictive archetypes, character concept is king: cast any spell, wield any weapon desired, evoke any power imagined. I hope you enjoy playing it as much as I enjoyed creating it! Those are some of my slogans.
[7:54 PM]Eldritchman: Now, I’m working on the second edition.
[7:32 PM]Jackal_of_TIndalos: Hello, I’ll just cut and paste my Hounds and Jackals “about” info, the company I started, and a bio about me, and then what game I am going to talk about
[7:32 PM]Jackal_of_TIndalos: Hounds & Jackals Games & Magic was created to explore the use of tabletop board games and theatrical magic as forms of media to raise awareness of mental health issues in societyOf key importance is that the Hounds & Jackals offerings will provide innovative and entertaining experiences for participants. The projects also will include:Blending in mental health information and reflective exercises into the experiencesMelding modern, historical and fantastical elements into experiential learning to promote reflection on the human conditionEngaging the imagination through immersive themes and settingsBalancing human interaction in the age of the Digital by providing engaging social experiences On and Off-Screen Attention to detail is a core value of any Hounds & Jackals product. This is in reference to content as well as style.Due to Hounds & Jackals being a very tiny endeavour of really one person doing this to help mental health awareness and raise charity funds for good causes… most offerings will be produced as time allows!
[7:33 PM]Jackal_of_TIndalos: An award-winning psychiatrist, Dr. Ballon brings over two decades of experience in providing innovative experiential education in the public, private and academic realms. Dr. Ballon works with industries involved in technology and games, to better understand their impact on people’s lives. He has created games dealing with mental health issues that have garnered awards from the Games Manufacturers Association and other international literary and academic associations (Chaosium, Wizards of the Coast etc.) Collaborating with professional illusionists around the world, Dr. Ballon is an illusionist whose performances educate the public about mental health issues (including giving performances at the Stratford Festival and Canada Stage). He has written books for children, parents, and the general public dealing with mental health and addiction issues. In the role of Media Consultant, he has helped create accurate portrayals of psychiatric elements (including television (e.g. Degrassi), films (e.g. Assault on Precinct 13), plays, fiction books etc.).
[7:33 PM]Jackal_of_TIndalos: Explanation: Some of the above came about due to Bruce buying a TSR boxed set of Dungeon and Dragons in the late 1970s. During he DMing a run of the Village of Hommlet, a player’s character was absorbed by a falling green slime… that player had nightmares for weeks after. The concept of immersive experiences and the power of simulation was realized by Bruce at that time! That, and a steady diet of reading Philip K. Dick, Richard Matheson, Ray Bradbury mixed with TV shows like Twilight Zone and The Night Stalker, formed his path: the exploration of reality and illusion as his life’s pursuit. He, of course, gravitated to Chaosium’s CALL OF CTHULHU when it launched, and over the years, eventually helped with the SANity rules, as well as contribute other materials such as UNSEEN MASTERS (which won not only an Origins Award at GAMA but was the first game supplement to be awarded a Psychiatry Award as well as be nominated for a Bram Stoker Award). Bruce has blended all his pursuits to help synergize his offerings. This led also to working with illusionists and mentalists across the globe, as well as creating various theatrical devices and effects for magic performances. He has now moved into board game creation, appreciating the amazing quality and scope that such a medium can provide: he has been a regular supporter of crowdfunded launched games that have demonstrated amazing innovation and imagination.
[7:34 PM]Jackal_of_TIndalos: ASSIGNMENT: DANGER! is a high-octane, fast-paced role-playing game using the easy-to-learn EZD6 rules.Throw your players head-first into a world full of action and adventure that revolves around espionage, covert operations, and high-stakes missions. Steeped in the tension and atmosphere of classic spy thrillers, ASSIGNMENT: DANGER! contains additional hero paths (Agent Archetypes), gear, items, and added rules to role-play within this setting.ASSIGNMENT: DANGER! is inspired by the fantastic, sci-fi feel of the 1960s and 1970s spy films and TV shows like Mission: Impossible!, the Bond films, Danger Man, The Prisoner, and The Man from U.N.C.L.E., where wild gadgets, unexpected twists, and supervillains abound. The influences of Classic TV shows such as The Omega Factor, Man from Atlantis, The Six Million Dollar Man, and others allow the game master to include psionic spies, cyborgs, super-skilled experts, and para-humans with strange abilities.Due to the flexibility of EZD6, this material is very easily ported into other game systems with minimal work from the Game Master!
[7:33 PM]JM (Gildor Games): All right let’s do this! I’m JM, a game creator and publisher born in the northern reaches (Canada), now living on the foggy coast of northern California. Together with my friends from Gildor Games, we created and now publish ELEMENTAL, a rules-light universal RPG and adventure collection which you can find at https://www.drivethrurpg.com/browse/pub/12737/Gildor-GamesDriveThruRPG.com – Gildor Games – The Largest RPG Download Store!Your one-stop online shop for new and vintage RPG products from the top publishers, delivered fresh to your desktop in electronic format.
[1:07 PM]Adam Makes TTRPGs (he/they): Hello! My name is Adam Hancock. I’m an Adamantine-bestselling ttrpg designer/writer/editor. I’ve co-authored An Elf and an Orc Had a Little Baby, Those Who Wander, and Demiverse. Today I’m introducing my fourth Kickstarter campaign, Luncheons and Dragonflies. It’s an original game in which you play a tiny woodland mammal, such as a squirrel, bat, mouse, or groundhog. You can talk, use tools, and such, but being a tiny creature, you’re mainly motivated by avoiding predators and finding snacks. The game uses a simple mechanic of pools of four-sided dice. A lot of your abilities are flavorful ways to steal dice from enemies, lend them to your friends, swap them or reroll them if you they’ve been bad. Each critter, based on its role within the group, is good at one of more of these ways to “cheat.” https://www.kickstarter.com/projects/gnomemadegames/luncheons-and-dragonflies?ref=a1k48e(edited)KickstarterAdam HancockLuncheons and DragonfliesPlay as a tiny woodland mammal in this original, dice-hoarding tabletop RPG
[1:05 PM]MalxolmXH: If you have not heard, I’m Malcom with Relentless Fiction and we’re publishing a new Superhero TTRPG called Modern Mythology! (Done)