8:30 PM +JosephCarr: Hi everyone, Joseph Carr here. I’m writing a game called Sengai Jidai: The Age of A Thousand Realities. The world is a place where physical reality is an illusion, created by minds to provide an interface to interact with one another.
8:31 PM +JosephCarr: A long time ago various imperial powers came up with the One World Consensus, which created a common reality for everyone in the world of Maya to interact with each other. It was enforced by man/machine hybrid super-minds.
8:32 PM +JosephCarr: About 100 years prior to the time period of the campaign setting, a group of particularly strong minds, still able to bend reality a bit in defiance of the super-mind, led a rebellion in Japan and destroyed ASHIKAGA, the super-mind there.
8:32 PM +JosephCarr: They attempted to create a new government with negotiated realities, where different areas could have their own rules and reality expressions, but running a government is a lot harder than overthrowing one.
8:33 PM +JosephCarr: Eventually monsters from unreality called kaiju started slipping through the cracks of reality and wrecking everything in their path, and the outlying areas had to set up their own reality frameworks to keep them out.
8:33 PM +JosephCarr: This led to the land fragmenting into the Thousand Realities of the setting.
8:34 PM +JosephCarr: Today there’s a lot of warfare over who controls what domains, with the Revolutionary Council still nominally in charge in Kyoto.
8:34 PM +JosephCarr: The Oda, led by the brilliant iconoclast Oda Nobunaga, have gained strength and recently taken the capital.
8:35 PM +JosephCarr: The Revolutionary Council has reached out to nearby clans to ask for help resisting the tyrant.
8:35 PM +JosephCarr: This sets the stage for a coalition war in the central region of Japan, which is the setting for the core book and the quickstart adventures in the current Kickstarter.
8:37 PM +JosephCarr: That Kickstarter provides the town of Kawagoe and three adventures there: “The Unquiet Earth,” where an earthquake strikes and a kaiju attacks, “A Fistful of Yen,” where two rival criminal gangs try to take control of the rubble, and “Avalanche,” where a former shrine guardian leads a mass movement against the Oda, blaming their pollution at their
8:37 PM +JosephCarr: shipyards for the disturbances in nature that led to the original kaiju attack.
8:38 PM +JosephCarr: The game has four archetypes to start with – a psychic shrine guardian, a broom riding witch, a monk who can push their body to superhuman limits, and an artist who can bring their creations to life.
8:39 PM +JosephCarr: A samurai empowered by oaths, a ninja who can cast illusions with their own shadow, and a cyborg mechanic are all available as stretch goals.
8:39 PM +JosephCarr: I could likely continue at length about other elements of the setting and the adventures, but perhaps this is a good point to open things up for questions. (done)