[19:03] <+smif> My name is Dan Smith, aka SMIF. I was a major illustration force in the RPG indusrty in the 1990’s. During that time, I created my first game, Battle of the Bands, which I am rebooting now on Kickstarter.
[19:03] <+smif> I also dance really good.
[20:17] <+Jason> Hello. My name is Jason Banman aka Meothane. I hear to talk to you all about my system Union of Magic. I have a kickstarter running currently that is dedicated to finacing the publishing of the books and ebooks for this system
[19:09] <+JeffDee> I’m Jeff Dee, co-author and artist of Villains and Vigilantes, the classic superhero RPG.
[19:09] <+JackHerman> And I’m Jack Herman and I’m the co-author of the original Villains and Vigilantes superhero RPG now published by Monkey House Games.
[19:10] <+JeffDee> And together we are… the Two Amigos!
[19:11] * +Abstruse plays a Mariachi sting
[19:12] <+JackHerman> After a bazillion years, we brought our game back into print. We recently settled legal action with our old publisher and now we are looking to launch a new edition of our game which we have been working on for the better part of a decade now.
[20:46] <+DiasExMachina> My name is Chris Dias from Dias Ex Machina Games. I am the creator of the settings Amethyst, Apex, and NeuroSpasta, and also am the force behind Ultramodern4 and the newly released Ultramodern5.
[20:05] <+JM_Thompson> Hello all, I am Jonathan M. Thompson. Owner / Operator of Battlefield Press and the creator and one of the authors of Gaslight Victorian Fantasy. I would also like to tell you how much I love you people, since I am currently missing a live concert of my favorite band to be here.😀
[20:06] <+GKG_Alan> I am Alan and I am assisting with the rules conversion. I am also dodging a wedding rehersal for this!
[20:06] <+JM_Thompson> Gaslight Victorian Fantasy is a fantasy game that is set in the Victorian period of Earth. It is fantasy in the point that it has non human races, magic and magic items. These things are generally hidden until about the 1860s where it all starts becoming seen. The reason that things are trying to be hidden
[20:07] <+JM_Thompson> is due to several secret societies fighting a secret war to determine what is and is not meant to be known. The non human races come right out of Victorian literature for the most part, with some fluff from other materials that I happen to like and wanted to incorporate.
[19:02] <+CSBarnhart> My name is CS Barnhart. Long time gamer, short time creator of games. I have been working on games since 2008 when Chaosium published by Berlin ’61 setting and in the intervening years I have worked on projects with Fantasy Flight Games, Modiphius, Battlefornt and some small market games. Now me and my team and bringing to life our childhood campaign setting.
[19:02] <+CSBarnhart> The Ice Kingdoms is based on our old campaign we have played in for 30 years. It is a sword and sorcery low to mid level magic setting and the Ice Kingdoms in particular is a more violent Robert E. Howard fantasy setting.
[19:03] <+CSBarnhart> Other than that, I am a pretty normal guy.