<+ShawnCarman> Hello! I’m Shawn Carman, and I’ve been working in gaming since… I think 1998? Most of my work has been for Alderac Entertainment Group, but I’ve worked with FFG, Green Ronin, West End Games, Gallant Knight Games, and a few others.
<+ShawnCarman> In 2013 I formed Kyoudai Games to launch the Thunderscape brand in both Pathfinder and Savage Worlds. That’s been our only game up until a few weeks ago.
<+ShawnCarman> Right now, we have a new game on Kickstarter called Infinity’s Edge. It’s a new system that was not originally planned for publication, but just for me and my local group to mess around with. But things kind of… snowballed from there.
<+Kain> hahaha, awesome.
<+ShawnCarman> Infinity’s Edge is inspired by the LitRPG genre of fiction, in which players log into fully immersive virtual reality MMOs and play their avatars for long periods of time. Often in the novels, they’re unable to log out and are trapped in the game.
<+Wade> G’day all. I’m Wade Dyer, the creator of the Fragged RPG. I do this full time from my Australian home office, and I currently have a number of settings that all use the core Fragged Empire rules – Empire (sci-fi), Aeternum (gothic horror), Kingdom (fantasy), Seas (pirates) and Diesel Punk Mecha.
<+Wade> I will be running a Kickstarter this year for 3 new Region based books (lots of Maps and Lore) for Empire, Kingdom and Aeterum. But this Q&A session is not just about this, its for anything you want to talk to me about
<+Wade> And I mean ANYTHING!! 😉 From world building to business to working from home.
<+EricfromBloatGames> Hi everyone! I’m Eric Bloat from Bloat Games. I’m the Creator of SURVIVE THIS!! Zombies!, Dark Places & Demogorgons and Vigilante CIty to name a few but tonight I’m here to talk about my newest creation which it now funding on Kickstarter. It’s an RPG entitled, The Blackest of Deaths.
<+JMH_Monsterpunk> Alrighty, so my name is Juan Herrera and I’m the creator of Monsterpunk, a post-apocalyptic RPG of humans, monsters and humans becoming monsters. In it, Player Characters make life-binding pacts with magical creatures to survive in a harsh world dominated by monsters. If it helps you can think of it as Devilman meets Fallout.
<+JMH_Monsterpunk> The broad strokes of the rules of Monsterpunk is that they are effects-based and action-oriented. That means the focus is on what you do rather than how you do it, making it very easy to reskin characters. The roleplaying mechanics make every roll interesting and the combat rules are tactical yet have very little math. Or, well, at least as little as I can
<+JMH_Monsterpunk> get away with. Done.
<+Nick_Zachariasen> I’m Nick Zachariasen, a recovering lawyer in South Dakota who currently works in IT. I’ve written METAL WORLD (← note the all caps), which is a heavy metal-themed tabletop RPG. The setting’s baseline is set at merely over the top, with your group deciding how nuts you want the action to get!
<+Nick_Zachariasen> I’ve seen people describe it as “gonzo” and I think that works about as well as any single word can to describe in a single word what METAL WORLD is.
<+JacobRandolph> Hello! I am Jacob Randolph, author of Fellowship, Final Bid, and Panic at the Dojo. Fellowship 2e just launched this month, and also a kickstarter campaign to fund two more books for it.
<+JacobRandolph> Fellowship is a game about collaborative adventure in a fantasy world of your own creation. It emphasizes player input and cooperative worldbuilding, and the GM gets their own character – The Overlord – to destroy all those nice things everyone built, giving them plenty of investment in stopping the Overlord.
<+ChristianBrown> Hi Everyone, I’m Christian Brown and I’m the creator of Starship Valkyrie, a live action game in Southern California.
<+ChristianBrown> Starship Valkyrie is a live action, cooperative, sci fi role-playing game, and it’s been running as multiple interconnected campaigns in L.A. since 2010.
<+ChristianBrown> There are two rulesets, Basic and Advanced. I run the Basic rules for conventions and demos.
<+ChristianBrown> There’s a video of gameplay on the web, here: (Link: https://www.facebook.com/134298213272664/videos/3078712086390/)https://www.facebook.com/134298213272664/videos/3078712086390/
<+ChristianBrown> That video focuses on the starfighter pilots.
<+ChristianBrown> The game is played in 5 sections, each section has a separate job to do, and they all work together to complete the ship’s mission.
<+ChristianBrown> Bridge, Engineering, Science, Medical and Starfighters.
<+ChristianBrown> So, at this point, unless there are specific questions already, I think I might crib from the Basic rules to give you some idea of how it’s played.