[19:31] <+JoshuaUlmer> Warm salutations everyone! I’m Joshua Ulmer, the sole writer and developer for the upcoming Noir themed RPG Nightcrawl. Recently the Kickstarter reached its funding goal of $1000, and I’m looking forward to making an enjoyable RPG.
[19:31] <+JoshuaUlmer> To summarize my drive for this project and the project itself- my KS profile shamelessly copy and pasted: “Programmer by day, game master by night, for the past 10 years I’ve run too many campaigns to count. From DnD 5e to Mouse Guard and everything in-between I finally had it with being the consumer instead of the creator.
[19:31] <+JoshuaUlmer> For once I’d like to give back to the RPG community with my own creation “Nightcrawl”, a mystery-driven film noir RPG. Of course there’s always more than meets the eye in a great detective story, and the twists will be sure to intrigue you.”
[19:33] <+ScottAWoodard> Good evening, everyone! I’m Scott Woodard, the brand manager and lead writer of THE SAVAGE WORLD OF FLASH GORDON Roleplaying Game from Pinnacle Entertainment Group. Flash Gordon uses the Savage Worlds ruleset at its core.
[19:34] <+ScottAWoodard> We recently completed a very successful Kickstarter in early December and the PDF of the core rulebook is now available through Pinnacle’s website for those interested in checking it out!
[19:35] <+ScottAWoodard> For those interested, I was also the lead writer on THE SIXTH GUN Roleplaying Game from Pinnacle, based on the Oni Press comic series and published back in 2015.
[19:30] <+HappyMonsterScott> First of all, Dan – thanks so much for inviting me to RPGNet! I’m Scott, and I’ve been gaming on and off for the better part of 30 years, all the way back to Basic D&D.
[19:30] <+HappyMonsterScott> Children of the Apocalypse is my first Kickstarter, but certainly won’t be my last.
[19:31] <+HappyMonsterScott> Children of the Apocalypse is a high-fantasy, high-theology, early black-powder-era setting for Savage Worlds, taking place five centuries after a modern technological civilization on a parallel Earth collapsed.
[19:31] <+HappyMonsterScott> The adventure takes place in post-apocalypse New England, where factions backed by various godlike beings (the Nine Gods) have established enclaves of civilization.
[19:31] <+HappyMonsterScott> In the plot point campaign, one of the Nine Gods eventually enlists the players in her scheme to eliminate her rivals and take sole dominion of the world.
[19:31] <+HappyMonsterScott> Adventures center on exploration of ruined cities, retrieval of ancient knowledge and ancient artifacts, which Tinker Mages (Weird Scientists) can empower with magic, and eventually decisions that can lead to the destruction of all the gods, and with them, all non-psionic magic in the world.
[19:31] <+Patrick> Alright, I’d first like to thank Dan for having me on, it’s such a privilege to be able to present Cyneric’s Call. My name is Patrick Flynn, I’m a 20-something from Louisiana that currently resides in Virginia. My product is, of course, the Tabletop RPG Cyneric’s Call. This is my first project and foray into the Tabletop Roleplaying business. Cyneric’s Call >
[19:39] <+Ray> My name is Ray Machuga, and I’m the owner and one of the game developers for Higher Grounds Publishing ( (Link: http://www.highergroundsgames.com)www.highergroundsgames.com ). I’ve produced a number of games and supplements and I hope folks have liked some of them. The game I’m answering questions for today (though maybe not necessarily limited to that) is for Warsong Second Edition. Like it says in
[19:41] <+Ray> the title, this is the second edition of the Warsong game line. It’s a far more distilled and polished version of the first edition, using a different system to power it. Instead of d20, Warsong 2nd Edition uses Fate Core rules. The game itself places your character in the midst of a power vaccuum for the Chrysanthemum Throne with a dying Grand Emperor soon
[19:42] <+Ray> to be succeeded, but without having left instruction as to who will succeed him. He kept the peace between the clans himself, through both magic and his own military might but since he is dying, the peace is crumbling and skirmishes have begun to break out, threatening to send the world of Lemuria into complete self-destruction. It’s up to you to decide
[19:42] <+Ray> if you’ll save it, if it’s worth saving at all. (Done)
[19:35] <+Ken_WNG> I am Ken Spencer, co-owner and creative director at Why Not Games. Our latest release is Surail Bear Folk of the North (5e) for our Weird Races series. Surial is the second in the series and focuses on the Bear Folk of the North. The Surial are towering furry giants who were created to be the guardians of the northern wilderness
[19:35] <+Ken_WNG> (though I guess if you play a southern hemisphere focused game they could be Surial Bear Folk of the South). <done>
[19:30] <+BrettBernstein> I am Brett Bernstein of Precis Intermedia, publisher of Bloodshadows, Shatterzone, Lords of Olympus, Two-Fisted Tales, Supergame, and more…