[19:33] <+RikelWirkkunen> My name is Rikel Wirkkunen, and I am one of the three creators of Forbidden Tombs. Forbidden Tombs is a tabletop RPG that we created to have our own refined ruleset that doesn’t follow the traditional d20 layout.
[19:30] <+Bodycount_Matt> Ok, my name is Matt Corrin and I co-created the Bodycount game with Morgan Lean who unfortunately will notbe joining us today.
[19:31] <+Bodycount_Matt> Morgan and I have been designing games since 2005, mainly computer games and our Tabletop RPG was just for our own group.
[19:31] <+Bodycount_Matt> Last year we had gotten our own setting, which we call Dark Stars Universe to a point where we decided to develop it for possible publishing.
[19:32] <+Bodycount_Matt> We have designed two games set in the Dark Stars Universe, the first of which ois Bodycount
[19:33] <+Bodycount_Matt> Bodycount is a fast paced, cyberpunk game set in a giant tower block on Mars with 500 million human inhabitants.
[19:31] <+AnkurRPG> Hi everybody, I’m Chris Miller of Chris Miller Games (CMG)
[19:31] <+AnkurRPG> Last year I kickstarted a table top rpg called ANKUR
[19:32] <+AnkurRPG> it has been published by Ingram and is available at Drivethru, B&N and Amazon
[19:32] <+AnkurRPG> it has been nominated for a GAMA award for best RPG of 2017
[19:33] <+AnkurRPG> Now I’m creating a new suppliment for the core game that will focus on an ancient African setting
[19:33] <+AnkurRPG> (Link: https://www.kickstarter.com/projects/1191819023/ankur-land-of-the-first-people-africa-setting-expa?ref=nav_search&result=project&term=ankur)https://www.kickstarter.com/projects/1191819023/ankur-land-of-the-first-people-africa-setting-expa?ref=nav_search&result=project&term=ankur
[19:34] <+AnkurRPG> the core game focused mainly on ancient Sumerian myth, and the new book will focus on African myth
[19:35] <+AnkurRPG> any questions?
[19:31] <+Kevin> Hi all. My name is Kevin Hannah and I’m the author/designer of NecroMech – a Dark Fantasy Role-Playing Game in a Post WW2 Alternate History Setting. But beyond the game itself one key difference is that there will be NO books, no PDFS, it is 100% digital.
[19:36] <+Andre> Hi All! I am Andre Kruppa, author and publisher of the Lucid Dreams Role-playing Engine. “This role-playing game provides a framework for darker, grittier play that is suitable for a variety of periods, from the Stone Age to the near future. Rules are provided for the skill, social conflict, and combat elements, as well as for a variety of resources, from wea
[19:38] <+Andre> from wealth and retainers to agents and military force. Rules for courage, fear, terror, and insanity help with tales ranging from daring action stories to detective noir and especially Lovecraftian / cosmic horror. Mechanics also cover organizations as the bond and force that can help drive many campaigns.”
[19:38] <+Andre> (Link: http://www.drivethrurpg.com/product/223187/Lucid-Dreams-Roleplaying-Engine)http://www.drivethrurpg.com/product/223187/Lucid-Dreams-Roleplaying-Engine
[19:31] <+JohnDodd> Morning All, My name is John Dodd and my game is Quest, it’s a fantasy setting with a twist.
[19:32] <+JohnDodd> The twist being that the world has been at war with itself for a number of years following a cataclysm involving the spirits of the world itself, and in the aftermath of that war, as both sides retreat to opposite sides of the world, another race, watching from the heavens, chooses that moment to invade
[19:32] <+JohnDodd> Inspired by War of the Worlds (obviously), but also with an eye to the epic with such games as Exalted, I wanted to make something that was epic without the players needing to read a million rules just to start playing.
[19:33] <+JohnDodd> I think it might be best to go with questions, and I’ll answer from there, there’s literally 11 years worth of notes and concepts that have been put forwards before I got to this stage.
[19:33] <+DirkStanley> So, Im Dirk Stanley and my game is Far Away Land RPG. It’s a rules-lite fantasy sci-fi game that uses d6s. It’s kid friendly and easy to learn. And we are running a Kickstarter for the next 3 weeks.