[7:34 PM]marco_spicytuna: Hi! I’m Marco Serrano with Spicy Tuna RPG. We publish a mix of zines and hardcover ttrpg modules, and are starting to release our inhouse games this year – starting with Greenhorns: A Weird Space RPG. Greenhorns is a dangerously fast scifi roleplaying game where you create planets, hunt bounties, and survive the strange. It’s built off of the chassis of Together We Go by Markus Linderum which mixes lethal adventure gaming with narrative mechanics.
Archives
All posts for the month January, 2024
[7:34 PM]Ellis: Hi Dan! Thanks for having us! Your Q&A with Lee was a big help in the writing of Vagabond’s second edition! My name is Sean and I was the head writer for Tales from the Floating Vagabond Second Edition. I live in LA and I love to fight with medieval weapons! (done)
[7:35 PM]HalfSparkle: Thanks so much for hosting us Dan! I’m Kira Woodmansee and I’m the Art Director for Tales from The Floating Vagabond. When I’m not drawing, painting, writing, designing graphics, or swearing at the websites I’m trying to build, I’m usually at the bar.
[7:33 PM]budstuff_spencer: Thanks @Dan the GMshoe ! Hi everyone, I am Spencer, the creator and lead game designer for the upcoming superhero TTRPG, We Can Be Heroes. This is meant to be a fast-paced and hard hitting game. We utilize zone combat and action points so encounters are fast while remaining tactical. We also have superpower attacks that always hit! Our Kickstarter launches on 2/20 and we would love for you to follow the page ahead of launch: https://shorturl.at/lnO23 I’m super excited to be here to answer some questions! (done)
[1:00 PM]hedorah: Hello everyone. My name is Josh, also known as hed0rah. We also have Ryan (UnitSix) in the chat. We are the creators of KILL ENGN and other projects compatible with Cy_borg and Mörk Borg. KILL ENGN introduces simple rules for building and operating large mech vehicles in cy_borg. The book also features extensive worldbuilding related to Grivt Dynamics, the corporation that manufactures mechs, and its factory in the Mosscroft industrial region of CY.
[1:00 PM]hedorah: and i will let unitsix give his as well
[1:00 PM]unitsix: Hi, I’m Ryan (unitsix), really excited to be here, thanks for hosting us! (Done)
[7:40 PM]quantrill: Hi everyone, I’m Scott Falzone the designer of PARA the Roleplaying Game. Craig Lieberman is also in the chat. He is one of the Design Leads on the team.
[7:40 PM]quantrill: PARA is a dice-less, Tarot resolution TTRPG. Tarot draws resolve ability checks and allow narrative control to flow between player and game master.
[7:41 PM]quantrill: PARA is a personal horror TTRPG that goes beyond simple monster battles or ghost hunting. It’s about outsiders finding acceptance, undercovering dark secrets and protecting their newfound families.
[7:41 PM]Corgo: Hi I’m Craig! Excited to be here
[7:41 PM]quantrill: It is currently crowdfunding on Backerkit and is fully funded.
[7:35 PM]Mad Fish: Hi everyone, My name is Matt Fisher from Slayer Games and writer of Dragonslayer. Dragonslayer is a fantasy RPG that blends realism into the rules and mechanics. Top selling points of the game is that it’s easy-to-learn and pick up, there’s a massive amount of customization available for characters, and the game, especially combat, is very dynamic. Player choice is a core focus of the game. (Done)
[7:30 PM]Layla:
[7:30 PM]Eainix: Hello, I’m Steven Noll, founder of the Net Warriors ttrpg, a Megaman Battle Network fan ttrpg.
[7:31 PM]Layla: Hey there. I’m called Layla, I’ve been working with the NetWarriors team since around the middle of 2023.
[7:32 PM]Xaetamin: Hello. I’m David Pearson. Joined up at around the start of 2022 if I recall correctly.
[7:34 PM]WolfWyzard: Hey everyone! My name is Stephen Bateman and I’m the designer of Songs of the Northlanders Songs of the Northlanders is an Old School adjacent – I don’t want to say OSR, TTRPG that is a riff on old games from the 1980’s. It’s heavily based on Norse myth, Icelandic sagas, and Lord of the Rings Legendarium. It’s a game of desperate action in a world of heroes and gods!(edited)
[7:36 PM]WolfWyzard: At its core it’s a system based on the 1981 Tom Moldvay edition of Basic Dungeons & Dragons, but developed through the lens of modern game design philosophies. I think it’s super cool and I’m so excited to speak about it tonight.
[7:36 PM]WolfWyzard: The ALPHA is currently available on my itch io store. https://wolfwyzard.itch.io/songs-of-the-northlanders
[1:07 PM]pawsplay: My name is RJ Grady. I am the proprietor of Wandering Star LLC, formerly doing business as Tripod Machine. We publish 5e-compatible, Pathfinder, and Savage Worlds books, among other things. Our latest offering is Conquest of the Universe, compatible with the Pathfinder Role-Playing Game (1e). It’s also available in a True20 version, and will be available in the future as a Savage worlds campaign guide. Conquest of the Universe is space opera, epic science-fiction, myth, and weirdness, with a heroic, sometimes scoundrely spirit. (done)
[1:03 PM]Pawel Kicman: Hi there! My name is Paweł Kicman, I’m a TTRPG writer and designer (but I do almost everything expect art, life of the indie creator, am I right?). I’ve got years of experience in creative writing (mainly comics) and even more in journalism. I’ve spent 7 years in different corporations which was a soul-sucking experience and when I was left without a job last year I decided to risk it all, go all in and start making TTRPGs full time. Today I’ll be happy to chat about my upcoming game, currently on Kickstarter, Whispers of the Woods. A minimalistic role-playing game in which players will fill the shoes of 18th-century villagers on a journey into mysterious, dark woods. The game is focused on storytelling, making difficult decisions, and weaving a collaborative, intertwined narrative. Beautifully illustrated with art based on old linocuts, and filled with tones of story hooks, tables, and plot points, it’s a unique tool for creating memorable, atmospheric stories. (done)