02:37 <+HeroesCove> My name is Josh Wooten. I designed Heroes Cove as a way to play an RPG game but without the set up time and the commitment.
02:37 <+HeroesCove> It is live on Kickstarter now. Here is the link: https://www.kickstarter.com/projects/heroescove/heroes-cove-0?ref=4mneq2
[20:37] <+David-ShatteredTabletopGames> Hey there guys! I’m David, CEO of Shattered Tabletop Games. I wanted to introduce Andrew, our content writer for Shattered Dawn. Our kickstarter can be found at the link here: (Link: https://www.kickstarter.com/projects/shatteredtabletop/shattered-dawn-tabletop-roleplaying-game)https://www.kickstarter.com/projects/shatteredtabletop/shattered-dawn-tabletop-roleplaying-game
[19:34] <+AAE_Brian> I’m Brian Dalrymple, with Alligator Alley Entertainment, a publisher of RPGs based in South Florida. Our current project, Esper Genesis, for which I’m doing the Graphic Design, is up on KS right now. <done>
[19:35] <+AAE_Rich> Hi, all. I”m Rich Lescouflair with Alligator Alley Entertainment. I’m the Lead Designer for Esper Genesis.
[19:36] <+AAE_Eric> Hi, I’m Eric Wiener, another founder of Alligator Alley Entertainment. I am the lead designer of our Witch Hunter: the Invisible World line
[19:36] <+AAE_Eric> <done>
[19:37] <+AAE_Brian> Esper Genesis is a “Heroic” SF RPG using the 5e rules. (Link: https://www.kickstarter.com/projects/113664363/esper-genesis-heroic-sci-fi-role-playing-for-5e?)https://www.kickstarter.com/projects/113664363/esper-genesis-heroic-sci-fi-role-playing-for-5e?
[13:40] <+Burning_Helio> We are Burning Games, a small company out of Spain
[13:41] <+Burning_Helio> we are four friends with a love for tabletop RPGs and boardgames
[13:41] <+Burning_CarlosGQ> small company = bunch of geeks
[13:41] <+Burning_Helio> and we are publishing Faith, a science fiction RPG that uses cards instead of dice
[19:31] <+SolipstryAlex> Hello, I’m Alex Rinehart! In 2010, my sister and I set out to make an RPG that was a compromise between two versions of D&D. Since then, our ‘weekend project’ has grown well beyond its initial scope.
[19:31] <+SolipstryAlex> Now, almost 7 years after it began, Solipstry has evolved into a universe-independent system that has run many genres, including cyberpunk, fantasy, westerns, Atlantean explorers, superheroes, post-apocalyptic, and space marines. We have mechanics for Luck, Power Words, Blocking, mechs and more.
[19:31] <+SolipstryAlex> Solipstry is nearing the end of its Kickstarter run, where we reached our funding goal on day 1. Since then, we have unlocked 4 stretch goals, all aiming to improve the Solipstry experience.
[19:31] <+SolipstryAlex> For the next 2 hours, feel free to ask me about the game, its history, goals, weaknesses, or anything else that crosses your mind! (Link: https://www.kickstarter.com/projects/2018387307/solipstry-a-new-approach-to-tabletop-rpgs?ref=6on0t5)https://www.kickstarter.com/projects/2018387307/solipstry-a-new-approach-to-tabletop-rpgs?ref=6on0t5 (done)
[19:53] <+JMThompson> Good evening. I am Jonathan M. Thompson, CEO of Battlefield Press International and the co-author of the new RPG Mighty Tiny: Tales of the Old Empire (created by Ben Dunn (same guy as did Ninja High School))
[19:54] <+JMThompson> Mighty Tiny is set in a future where man has gone extinct and mice and rats have evolved.
[19:54] <+JMThompson> It is a steampunk style setting (think World War 1 type socieity)
[19:31] <+DanT> Hi, I am Dan, I am 1/2 of the writing team for Arcidia: Flesh and Bone.
[19:31] <+DanT> Done
[19:32] <+FullTimeGM> Hello everyone, I am Peter Nielsen. I am the primary fluff and story writer for Arcida: Flesh and Bone. I’ve previously written Galaxy Incorporated and the scenario, Boiling Point for the Base Raiders RPG. “(Done)”.