<+Alex_FlashbackRPG> Hi everyone, thanks for joining us! My name is Alex and I’m the lead designer of Flashback RPG
<+Alex_FlashbackRPG> Flashback is an indie RPG that is currently live on Kickstarter – (Link: https://www.kickstarter.com/projects/flashbackrpg/flashback-rpg-a-roleplaying-game-about-changing-history)https://www.kickstarter.com/projects/flashbackrpg/flashback-rpg-a-roleplaying-game-about-changing-history
<+Alex_FlashbackRPG> If you haven’t had a look, the video and the summary will give you a short idea of what Flashback is about
<+Alex_FlashbackRPG> In a nutshell, Flashback is a narrative driven tabletop roleplaying game that rewards players for building their character and telling stories about their past
<+Alex_FlashbackRPG> The goal is to make social RPGs more accessible to new players and help take some of the pressure off GMs when running their games
<+Stephen> OK, Im Stephen Turner, I started roleplaying in 1979 after a few years as a wargamer. Over the years played a number of different systems from AD&D to Savage Worlds. I cut my writing teeth on scenarios for UK Gencon and other UK cons (I wrote the Ravenloft open two years running). I was also the RPGA Regional Director for the West Midlands in the UK,
<~Dan> (cut off at “Midlands in the UK,”)
<+Stephen> This led to me organising and running a small con which grew to 3 days and 3000 delegates in 2002 (resurrected this year). In 1997 I formed Brittannia Game Designs Ltd to create supplements for Chivalry and Sorcery. (before you ask the spelling was to avoid clashing with another company)
<+Stephen> 12 months after we had released our first product Highlander Designs went bust and we acquired the entire IP for C&S. Since then we have released a number of products including 4th edition in 2000. After the con in 2002 we took a couple of years out.
<+Stephen> Then personal matters took over and its taken us a while to get back but we are proud to be in a position to launch the kickstarter for the 5th edition of Chivalry and Sorcery which funded in 16 hours. done
<+JackRosetree> Hi there! I’m Jack Rosetree and I’m a solo designer of board, card, and role-playing games. Lately I’ve been launching small digital-only micro-RPGs through Kickstarter and my latest is called Antimatter.
<+JackRosetree> Antimatter is a rules-light role-playing game where characters don’t have successes and failures. They have successes and antisuccesses. But just as the creation of matter results in antimatter, successes beget antisuccesses and vice-versa.
<+JackRosetree> Here’s a link: (Link: https://www.kickstarter.com/projects/jackrosetree/antimatter-a-cosmically-balanced-rpg)https://www.kickstarter.com/projects/jackrosetree/antimatter-a-cosmically-balanced-rpg
<+JackRosetree> There’s a sample character sheet and a complete rules document available on the campaign page.
<+JackRosetree> That’s the short of it. (done)
<+KSpencer> Hey all! I am Ken Spencer, owner and creative director of Why Not Games. Today I am here to talk about our smaller GenCon 2019 releases (last time I talked about Rocket Age (5e), our recently funded kickstarter and big release). This year we have Catopia Prime (Starfinder), Little Grey Aliens (5e), and Non-Stop to Jupiter (Rocket Age Classic)!
<+TroyEndGameGaming> Hello everybody!
<+BrianEndgameGaming> Hello everyone! I am Brian Henson, Co-Creator of all things endgame gaming.
<+TroyEndGameGaming> My name is Troy. Also a co-creator
<+TroyEndGameGaming> Brian is going to take the floor and talk about our gamebooks
<+BrianEndgameGaming> Our 1st gamebook was labyrinth the lich lords lair. we had A LOT of fun bringing it too life, and we have set this up to be a 4 book story. the 2nd book in the series is escape from darkmoor keep which is in it’s kickstarter phase.
<+TroyEndGameGaming> Both are part of an epic storyline entitled the Legorian Kings Saga
<+BazKing> Hey. I’m Baz Stevens, a teacher by day an a gamer since the days before VCRs. I have spent the last few years writing up my special blend of an RPG, built on the bones of the Archmage Engine (the system you’ll find in 13th Age). It’s also a setting based around the idea of the professional adventurer. What would it be like if the setting not only acknowledged
<+BazKing> your delving proclivities, but incentivised them? Plus, I wanted to write a gaming book for gamers. GM to GM.
<+BazKing> That led me to Kickstarter. The game is written, laid out, illustrated and proofed. It’s on the last day of the campaign right now, and it’s more than surpassed my expectations (done)
<+MikeMyler> Heyo I’m Mike Myler, a full-time freelance game designer and editor of EN5ider (and maker of worlds, but that’s not for today). I’m here to talk about A TOUCH MORE CLASS for D&D 5e, a Kickstarter currently being run by Morrus/EN World and something I’m very involved with.
<+MikeMyler> It’s a book of 9 new classes, and there’s a revised version of A Touch of Class with 7 classes, and a hardcover that combines both books, and one of the classes is the cardcaster, a mage that uses randomized spell access via a tarot deck–so there’s a cardcaster tarot deck as well.
<+MikeMyler> There are also pledge levels for some epic War of the Burning sky action, or the steampunk ZEITGEIST adventure path. Plus everybody that pledges gets 30+ EN5ider articles for free (more as we unlock more stretch goals). As of this moment it’ at $89,749 from 1,922 backers with 4 days to go.
<+MikeMyler> Still pretty mollified about it, honestly, but very very excited that so many folks are going to enjoy this as me and the team have been working on it for well over a year now. All rewards ship out ASAP after the Kickstarter ends too, so no late pledges or pledge managers or none of that.