Last night I was reading a new fantasy RPG called Faukoth, apparently based on the setting of a board game that came out in 1958.
It uses a d6 dice pool system in which skills add to the roll, with 7 being the minimum score for a success and two 6s on an unskilled roll equaling one 7.
It has a two-page character sheet meant to be read side by side, with one side called the “red side” covering mostly combat skills and the other side called the “white side” covering mostly non-combat skills. The non-combat skills have rather baroque names that are meant to be evocative of the setting, I suppose.
I was considering the possibility of setting up a Q&A with the authors and of arranging an online game session.
Then I woke up. Darn it.
Lisa and I return to Gen Con for the 50th anniversary event!
Lisa’s commentary will be in italics. Continue Reading
As has been suggested to me by various people in the know, I have launched a Patreon account. Support of any size is more than welcome and greatly appreciated!
Thanks in advance!
Back to GenCon! I returned this year for the second time with my lovely wife, Lisa, and this year we both went for the first time with press badges. Accordingly, I’d like to include Lisa in my GenCon recap. Her comments will be in italics.
Lisa: The first time I went I thought I would feel out of place. While I am a gamer, I am not a super-experienced gamer. Dan first initiated me into the experience by running Call of Cthulhu. I really like horror movies, so I really liked this game. I started playing off and on in other games he and his friend Robert ran. They both are very patient and made it pretty fun for me. I had tried earlier to play in a game that his other friends ran, and it was not such a pleasant experience. They pretty much ignored me and really made me think I did not belong in their hobby. Long story short, I went gone back and forth over whether I wanted to keep doing this.
As it turned out, last year went so well, I wanted to try again and see if I had improved as a gamer.
Lisa, Cthulhu, & Dan
[20:05] <+Craig_Judd> Hi, I’m Craig Judd – I’m from Tasmania, Australia’s little island state. I’ve been writing games since my teens. I’m also a qualified graphic artist, which helps with layout and such!
[20:07] <+Craig_Judd> My game is PowerFrame, a generic/universal action toolbox. It’s taken me a while to get the book together, but I’m about to release the core book next month!
[20:07] <+Craig_Judd> I’ve also been drawing manga art since ~1990 or so.
[20:07] <+Craig_Judd> Under the pen-name Shiro Kuro, although that’s not as obscure a name as it once was.
Out of curiosity, I recently asked game designers on Facebook what they thought about RPGnet. I did so in part because I’ve had difficulty in the past getting certain authors to do Q&As due to their mistaken belief that #rpgnet (the chatroom) is still affiliated with RPGnet (the website).
Below are some of their responses. I am not going to attribute the quotes to respect the authors’ privacy and desires not to alienate potential customers, and I totally understand if doing so leads you to take said quotes with a grain of salt.