Q&A Format

To keep me from having to re-type this at every Q&A, I’m instead going to refer our guests here. 🙂

The only suggested preparation for the Q&A is having a character sheet available for viewing. This helps with system discussion.

It’s best to use some variation of your real name as your nick during the Q&A, since I’ll be referring to you using auto-fill. You can change your nick using the /nick command; e.g., /nick Dan.

At the beginning of a Q&A, I will ask guests to introduce themselves and their products. They can say as much or as little as they like, giving us a “(done)” when they’re ready for questions.

During the Q&A, I will call for a question pause after 2-3 unanswered questions to give guests time to catch up. When guests are caught up during such a pause, they will give us another “(done)”, and questions will resume. This is really the only other time to use a “(done)”.

While Q&As are two hours in length, guests are always welcome to stay as long as they like after this time, whether to continue to answer questions or to just hang out. Game authors are always welcome to discuss their products at #randomworlds. A Q&A simply means that one author has the floor for the duration.

One comment on “Q&A Format

  1. Pingback: [Q&A] Luka Rejec & Matt Kelley (The Ultraviolet Grasslands) | The Hardboiled GMshoe's Office

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