The name’s Davenport. I review games.
So the other day a Gladius light starfighter with Handling 3, Mobility 3, Tactical Speed 1000, Hull 20, Armor 8, Plasma Torpedo Launcher (Centerline), Top Mounted Pulse Laser Turret, Systems 3, ReAct -10, Fire Control System, Crew Protection, Hardening 5, and Shields 20 lands outside my office.
The pilot hops out, and when he takes off his helmet, I see that it’s Devon Oratz of the End Transmission Games crew. I invite him inside, and he tells me he’s got a review gig for me: The Singularity System, an all-purpose science fiction roleplaying game.
“All-purpose?” I says. “Well, it had better have aliens and cybernetics and psionics and spaceships.”
“Well,” he says, “most of the aliens and the cybernetics and psionics are in our supplements — the rules modules. But boy, do we have spaceships! Mechs, too! And loads of other types of vehicles! Here, take a look!”
Turns out he was right. He shows me pages and pages of vehicles.
I tell him that I’d give it a go, but I warn him that I’m not one for readin’ page after page of starship specs.
I couldn’t say much for his ride, either. Everybody knows the Gladius ain’t got nothing on the Dragonfly starfighter with Handling +1, Mobility 3, Tactical Speed 500, Hull 30, Armor 10, Turbolaser (Center Line), Belly Mounted Turret (Pulse Laser Turret), Two Rocket Pods, Six hardpoints, System 6, ReAct -10, Fire Control System, Hardening 6, Shields 60, Chaff 8, ECM, and Damage Control.