<+SnSDev-James> Hey everybody! My name is James Morris. I’m a co-developer of the new sci-fi tabletop RPG Swords and Spaceships. My brother and I have been working on this title for the past two years, but that does not mean it is our first creative endeavor. To this point I have published three YA Sci-Fi novels and have released three music albums. I’m super
<+SnSDev-James> pleased to be here tonight with you guys and thank you Dan for having me! Obviously tonight is to talk about Swords and Spaceships, which we’re super excited about. Unfortunately my brother couldn’t be here tonight due to working on a film set. If you want to see some of my other work you can find me on (Link: http://www.JamesMorris.com)www.JamesMorris.com and you can find the
<+SnSDev-James> Kickstarter at (Link: http://kck.st/2P6f2pj)http://kck.st/2P6f2pj . Let’s get this going!
<+Jordan> Absolutely! My name’s Jordan, I usually design games inspired by PbtA.
<+Jordan> Right now I’ve got Arcana Academy on kickstarter, basically a magic school RPG
<+Jordan> It was heavily inspired by works like Harry Potter and The Magicians with a big focus on solving mysteries and deep relationships since that’s what I felt was the core of those works
<+Jordan> It takes a lot inf inspiration from other PbtA games like City of Mist, Monsterhearts, and Masks
<+Jordan> That’s the basics at least
<+Kevin_Paul_Tracy_|_FRP> Okay, My name is Kevin aul Tracy. I’ve been publishing fiction and non-fiction since I was a teenager. I’ve been playing RPGs since the OG redbox edition of D&D. I’ve played just about every mainstream RPG there is, and some of the lesser known ones.
<+Kevin_Paul_Tracy_|_FRP> I’ve been designing games almost as long, including a scifi RPG and a tabletop war game simulation using regular toy soldiers.
<+Kevin_Paul_Tracy_|_FRP> Advanced Fantasy Role-Playing is my high fanatasy RPG. For the geeks, it’s a d100 dentric, modifier based RPG that is, as we say, unapologetically complex at a time when may RPGs are simpligying and streamlining. The game is all but done, we are working on soliciting artwork for our rulebooks, and then we’ll be ready for release.x
<+Matt_Corrin> A bit about myself.
<+Matt_Corrin> profession when I started designing video games at Epiphany Games in Sydney Australia, back in 2005.
<+eezo> forgive me for babbling, I will be quiet now 🙂
<+Matt_Corrin> No worries.
<+Matt_Corrin> Last year Morgan and I decided that the table-top RPG we had been designing for our own RPG group was good enough that other people might like it, so we set about getting the game ready to publish. We’ve been working on this game and game system for over ten years and it has gone through several iterations. We believe the current incarnation of the
<+Matt_Corrin> Dark Stars rules has the best balance between, realism, playability and player agency that we can come up with.
<+Matt_Corrin> Morgan LEan is my co-author. He wrote most of the setting and I did the game mechanics.
<+Matt_Corrin> Morgan and I have been in the same RPG group for 29 years, and we have been workign together in games for the last 15.