<+Thorin> Hello! I’m Thorin Tabor. I’ve written a few other games in the past — Against the Dark Yogi, Shadows Over Sol, Dime Adventures — but I’m here today to talk about my latest game: Age of Ambition.
<+Thorin> It’s currently Kickstarting: (Link: https://www.kickstarter.com/projects/tabcreations/age-of-ambition-forward-facing-fantasy-roleplaying)https://www.kickstarter.com/projects/tabcreations/age-of-ambition-forward-facing-fantasy-roleplaying
<+Thorin> Age of Ambition is a game set in a fantasy world which is rapidly leaving the traditional fantasy milieu behind.
<+Thorin> It was once a traditional sort of fantasy setting, but time has moved on and its evolving into… something else.
<+Thorin> And the players characters are at the forefront of this change, helping guide the world into whatever it is to become.
<+Thorin> And this follows a trend which I’ve noticed in fantasy literature. No longer are fantasy worlds these static things with no significant technological, magical or social progress. They’re evolving, they’re changing. And that’s an aspect that I want to help bring to the tabletop.
<+Thorin> So I’ve written this game.
<+Thorin> It’s inspired by a variety of fantasy fiction, most prominently including: Joe Abercrombie’s First Law series, Terry Pratchett’s Discworld, Scott Lynch’s Gentleman Bastard series and Brian McClellan’s Powder Mage trilogies.
<+Thorin> Socially and culturally, the world is rapidly advancing from its equivalent of Earth’s Middle Ages, into what might be called the Early Modern era. This is giving rise to new ways of thinking, and to advances in both magic and technology.
<+Thorin> And you, as a player character, may be helping make some of those advances. (Or alternatively, trying to push back against them.)