[7:35 PM] Vikingverse: I am Ian Stuart Sharpe. I like to imagine I am descended from Guðrum, King of the East Angles, although DNA tests and a deep disdain for camping suggest otherwise. I am the author of two novels set in an alternate Vikingverse, the All Father Paradox and Loki’s Wager, as well as an Old Norse phrasebook and a whole heap of Jotunn War Comics. My RPG – When the Wolf Comes – is set in said parallel timeline where the Norse rule seas and stars with restless fleets and Christianity has been put to the Viking sword. It utilizes Robert J. Schwalb’s Shadow of the Demon Lord rules under license but is a standalone game. (done)
Archives
All posts for the month July, 2022
[2:03 PM] Tanya Floaker (they/them): Thanks Dan! I’m Tanya Floaker and I’m based out of Edinburgh, Scotland. I design games and occasionally do some freelance work, help organise Edinburgh Indie Gamers, and mod r/RPGcreation. My upcoming game is titled ‘Lo! Thy Dread Empire’, and it is a narrative wargame / tactical ttRPG about a grimdark dying world where The Death Cult of Capitalism has crushed all opposition and all that remains to stop them is an massive undead uprising! You can find it here: https://www.kickstarter.com/projects/floaker/lo-thy-dread-empire(edited)KickstarterComing soon: Lo! Thy Dread Empire ☠️ #ZineQuestA Grimdark Narrative Wargame / Tactical Role-Playing Game
[2:05 PM] Andrew B: Hello! I’m Andrew Bishkinskyi, the lead designer for Deep & Dangerous 5e, currently funding (200% funded woohoo!) on Kickstarter. Folks may know me for my previous Kickstarter book – Den of Assassins, and other freelance TTRPG writing work. I’ve done freelance jobs for Wizards of the Coast, Ghostfire Gaming, and quite a few DMsGuild content producers. I’ve also published a lot of D&D Adventurers League work through DMsGuild, and I was a finalist on last years D&D Dungeon Master Challenge.
[2:06 PM] Andrew B: Deep & Dangerous is the latest thing I’m doing – it is a spiritual successor in a way to Den of Assassins.
[2:08 PM] Andrew B: Mainly format-wise – we’re once again presenting a new subclasses for each core 5e class, a few other player options such as races and feats, and then more than half of the book is dedicated to game master tools such as monsters – and monster factions! – random tables, magic items, and even a micro-setting. All this to enable a GM to drop subterranean exploration into their own campaign.
[7:33 PM] Zac Goins: Yeah! So, my name is Zac Goins and my friend here is Zack Goings…it’s a weird coincidence. We both work at World of Game Design – a newer TTRPG game company. We make a bunch of books for a variety of systems and take them to Kickstarter. We also do a lot of consultation for other people’s Kickstarters.
[7:34 PM] Zac Goins: To date, we’ve ran about 30 campaigns in the last couple years.
[7:35 PM] Zac Goins: Our newest campaign is one of our smallest projects. We wanted to start an anthology series of horror adventures for 5e. The series is called GrymWyrd Tales and our first adventure can be found here: https://www.kickstarter.com/projects/stoneworksgaming/grymwyrd-tales-volume-1-siblings
[7:56 PM] jdrakeh: I’m James Hargrove, a disabled designer (and part-time editor) of little RPGs. Tonight we’re talking (primarily) about Yarnmaster, which came about as a rules-light(er) alternative to HarnMaster. It is based in large part on Sean Wipfli’s Dead Meat (an old free press zombie apocalypse RPG) and, of course, HarnMaster itself. (done)
[7:31 PM] Blake Ryan (He/Him): Gooday, i’m Blake Ryan (he/him) from Adelaide Australia, been playing & running games since 1989, my game is Nexus Modern Sorcery, a modern supernatural-other world game, Touchstones : Neverwhere-Neil Gaiman, Stargate-Atlantis, Fairy Tail Anime. (done)
[7:32 PM] Raven c.s. McCracken: ello, Im Raven c.s. McCracken, the creator of Synnibarr and Crypt: the Pharaoh’s Curse.
[3:04 PM] laurieoconnel: Hi there! So I’m Laurie, I’m an indie ttrpg developer probably best known for Lichcraft. Right now I’m crowdfunding a game called Hieronymus, which I’d describe as an apocalyptic hexcrawl rpg based on the work of the medieval artist Hieronymus Bosch (edited)
[3:05 PM] laurieoconnel: I’ll post the link to the crowdfund here, but mainly so people can see the cover illustration, and becaus it should give you some idea of the art in question…
[7:40 PM] Max C (Granite Glyph Publishing): You bet! I’m Max Carr and this is @Mikael S (Granite Glyph) (Mikael Sebag) with Granite Glyph Publishing, thrilled to announce full funding for our flagship tabletop roleplaying game, Hellguard: Curse of Caina! Hellguard: Curse of Caina is a tabletop roleplaying game inspired by Diablo, Castlevania, Call of Cthulhu, and other dark fantastic worlds. The game focuses on the land of Caina, a continent buried in the long shadow of an infernal war that twisted the landscape and warped the hearts of its people. Villages scrape by on the edges of barren wilderness, ignorant of the supernatural evil that walks the streets. Ancient apocrypha, ripped from the tongues of tortured saints, portend that Hell will wage a new war on humanity from the shadows. But against the specter of annihilation stand the few damned souls with the power—and the will—to save this tragic world from itself.
and we’re happy to be here
(done)
[7:33 PM] Mindshred: Hi, I’m Mason Crawford, owner of Blackout Games and the designer of Monster Wrangler, the tabletop monster training RPG.
[7:33 PM] Mindshred: https://www.kickstarter.com/projects/monsterwrangler/monster-wrangler-relaunchKickstarterBlackout GamesMonster Wrangler (Relaunch)A monster-training tabletop roleplaying game!
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[7:35 PM] Mindshred: Monster Wrangler is a d10-based success value system that allows players to raise, train, and adventure alongside monsters as either kiddos or adults. (Done)