[19:35] <+AngusA> Hi, I’m Angus Abranson and I’m here today to chat about Xenomorphs: The Fall of Somerset Landing which is currently on Kickstarter. I’m line developer of the WOIN Studios Presents line of games for EN Publishing, as well as one of the writers of Xenomorphs, along with Russell Morrissey and Darren Pearce. Xenomorphs uses the WOIN (What’s Old Is New) system.
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All posts for the month November, 2017
[19:30] <+SarahNewton> Well, hi everyone, I’m Sarah Newton from Mindjammer Press, I’m the author of games such as the transhuman SF Fate-powered “Mindjammer”, Achtung! Cthulhu, Monsters & Magic, Legends of Anglerre, The Chronicles of Future Earth, and others.
[19:31] <+SarahNewton> Right now I’m right in the throes of kickstarting a fab new RPG called “Capharnaum – The Tales of the Dragon-Marked”.
[19:34] <+ardavide> Hello everyone, my name is Davide Ardizzone, the italian author and writer of Seeker role-playing game system
[19:35] <+ardavide> First of all Seeker is a role-playing game system designed to be simple but not trivial. It is developed by me and my team and we are very proud of the results of our effort
[19:36] <+ardavide> We launched the Kickstarter campaign ( (Link: https://goo.gl/YAZYqi)https://goo.gl/YAZYqi ) at the beginning of November, during Lucca Comics and Games in Italy and now is still ongoing, but only few days remain.
[19:37] <+ardavide> It is a classic rpg game system: there is a game master that describes scenes and challenges and players that move their characters to face the events. The system is particular because is not success-failure based.
[19:38] <+ardavide> So the point is not if you suceed or not, but when and if someone will try to stop you. We will have the chance to deepen this concept during the Q&A.
[19:39] <+ardavide> I propose my game system with 2 settings: the first one is a political fantasy settings, the second one is a science fiction setting. Both of them and also the game system manual are already written in my native language: Italian and will be translated at the end of the campaign
[19:40] <+ardavide> that is my introduction
[19:32] <+MatthewMorgan> So, my name is Matthew Morgan (obviously), and back in May I published the game Gratuitous Anime Gimmick through DriveThruRPG. It’s a rules light roleplaying game based on various genres of anime–as many as I could cram into it at the time. I juuust finished the Kickstarter for Gratuitous Anime Gimmick: Of Raised Dead & Evening Rituals (or GAG: ORDER),
[19:33] <+MatthewMorgan> which will be a horror/gothic themed expansion to GAG. It’ll include 80 new powers, 2 new classes, and a bunch of other stuff. While the original tried to cover as much ground as possible theme and inspiration-wise, ORDER will be focused more on stuff like Vampire Hunter D, Hellsing, Devil Hunter Yohko, etc.
[20:32] <+HarryBlack> Ladies and gentlemen, rabbits and robots, my name is Harry Black and this is my associate, Josh Dickson. Together we’re the creative team behind Toonpunk, the cyberpunk heist game that’s fun for the whole [expletive deleted] family. It’s a cyberpunk RPG, though mechanically it borders on more of a wargame with roleplaying elements.
[20:32] <+JDickson> Hey everyone.
[20:32] <+HarryBlack> I write, he refines. We’re loud, don’t expect us to apologize.
[20:35] <+HarryBlack> Anyway. We made the game, it’s on Kickstarter, it’s fully funded but we’re not backing down.
[20:35] <+HarryBlack> If you got any questions fire em off.
[19:40] <+KyleSimons> I’m Kyle Simons. I run Samjoko Publishing. I started out publishing games with Magicians, a game designed to teach the players the Korean language. After that I published a game called Worlds in Peril, a superheroes pbta hack, and that’s when I created Samjoko Publishing. My newest game is called Operators and it’s all about simulating action thrillers.
[19:41] <+KyleSimons> Military, spy, action, teachnothrillers, the whole deal. People at the table can decide to run anything from a high-action Mission Impossible thriller to a ultra realistic Tom Clancian technothriller.
[19:41] <+KyleSimons> That’s it for the intro I think, unless you want me to go into the core mechanic and stuff as well.
[20:00] <+Jerry_G> Hello, Im Jerry D. Grayson.
[20:00] <+Jerry_G> I publish such game as HELLAS: Worlds of Sun and Stone
[20:01] <+Jerry_G> ATLANTIS: The Second Age
[20:01] <+Jerry_G> GODSEND Agenda
[20:01] <+Jerry_G> and MYTHIC D6
[20:01] <+Jerry_G> been around since 2002
[20:33] <+BrendanDavis> I am Brendan Davis, from Bedrock Games. I am here to talk about Ogre Gate Inn and the Strange Land of Li Fan, an adventure/supplement for Wandering Heroes of Ogre Gate (Done)
[19:27] <+LuisEnrique> My name is Luis Enrique Torres, I am the creator of a setting and campaign for Savage Worlds called Seven Worlds (we’ll talk about name confusions later, I’m sure) 🙂
[19:27] <+LuisEnrique> It’s a realistic/hardish science-fiction game
[19:27] <+LuisEnrique> with a focus on the campaign (without being a bad setting by itself, IMO).
[20:00] <+Bennett-Burks> Hi all, I’m Megan Bennett-Burks, co-author along with Jacob Possin of A Far Off Land which is presently Kickstarting
[20:00] <+Bennett-Burks> A Far Off Land is “An RPG for Fate in Two Worlds, where the players are shapeshifting demigod like beings caught between the many Fated Factions and Eldritch Courts”
[20:00] <+Bennett-Burks> (Link: https://www.kickstarter.com/projects/8614065/a-far-off-land-a-fate-rpg-in-two-worlds)https://www.kickstarter.com/projects/8614065/a-far-off-land-a-fate-rpg-in-two-worlds
[20:01] <+Bennett-Burks> I also wrote Leaves of Chiaroscuro, and Jacob Possin co-authored Jadepunk and is a contributor to the Fate Codex
[20:01] <+Bennett-Burks> you are welcome to ask Jacob and I any questions related to the Kickstarter, and RPG related things.