[19:33] <+Daniel-Myythic> I’m Daniel Watters, CEO of Cactyys Totem Entertainment, LLC. We are Kickstarting an Advance Rulebook for our first game called: Myythic – The Buried Temple of Alimar.
[19:34] <+Daniel-Myythic> Just a disclaimer, I do know that another game exists called Mythic as well.
[19:34] <+Daniel-Myythic> In 2013 I talked to that author and we discussed that our two game are 100% different. Why? Myythic and Mythic run without a Game Master.
[19:36] <+Daniel-Myythic> The core rules shows players how to play without a GM and a new combat system that, as far as I know, has never been used. The advanced rules now focus on the Role-Playing side of the game more then the core rules.
[19:36] <+Daniel-Myythic> I’m sure you have questions about both the core and advanced rules. Anyone have any?
[19:34] <&TimKirk> Hi, my name is Tim Kirk, and I’m currently in the final phases of Hearts & Souls a 2nd edition. A superhero game with a different, ahem, drive.
[19:35] <&TimKirk> It’s focus is on creating the soap opera drama, inner conflict, and story elements that make superhero games about more than powers, costumes, and violence.
[19:32] <+DanielSell> I’m Daniel Sell and I run the Melsonian Arts Council, an independent RPG publishing house. I also wrote Troika, a science fantasy RPG based loosely on Advanced Fighting Fantasy and the good stuff Games Workshop was putting out in the 80s
[13:33] <+PhilG> Hi, Phil Garrad. Nick and I have written Everywhen – a high action adventure RPG based on Barbarians of Lemuria.
[13:34] <+PhilG> Everywhen uses the BoL rules to provide a game that’s very adaptable to any setting.
[13:34] <+PhilG> Particularly suited to high action, pulp gaming.
[19:30] <+Marco_JAGS> I’m Marco–the lead author and creator of JAGS (the game system) and Have-Not (the world book we’re talking about tonight)
[19:30] <+Marco_JAGS> JAGS is a universal system (Just Another Gaming System) and is found at w(Link: http://www.jagsrpg.com.)www.jagsrpg.com.
[19:30] <+Marco_JAGS> It is similar at a high level to GURPS or Hero using point-buy to create characters. Have-Not is an over-the-top post apocalypse setting
[19:31] <+Marco_JAGS> with mutants, all kinds of crazy weapons and armor, destroyed mega-cities, bizarre monsters, and no small amount of humor.
[19:31] <+Marco_JAGS> (well, as humorous as we could be).
[19:31] <+Marco_JAGS> That’s the high-level–I can talk about specifics as wanted.
[19:34] <+Valerio_De_Sanctis> Hi everyone! My name is Valerio De Sanctis and I was born, live and work in Rome, Italy, together with my wife and 2 kids.
[19:34] <+Valerio_De_Sanctis> I’m an avid Board-Game and Role-Playing Game player since I was a little kid, and never stopped since.
[19:34] <+Valerio_De_Sanctis> I’m the main author of the Myst Role-Playing Game (not to be confused with the Cyan Inc. videogame with the same name) and the sole author of EVENT, which is the game we’ll be talking about.
[19:36] <+Valerio_De_Sanctis> Speaking of which… EVENT, like its tagname says, it’s a “minimalistic” Role-Playing Game System: it’s basically a 30-page gaming manual released under Creative Common License, thus being already available for free.
[19:45] <+bebarce> Hi my name is Bebarce El-Tayib, I’m the developer of a game called Power Outage.
[19:46] <+bebarce> Power Outage is a super hero themed tabletop roleplaying game designed for kids and adults.