<+SeanPatrickFannon> Sean Patrick Fannon, 30+years game design veteran, currently President and Chief Visionary Officer of Evil Beagle Games. Most recent triumphs include Savage Rifts (Lead Designer, the dude who got the deal….
<+SeanPatrickFannon> … and Freedom Squadron
<+SeanPatrickFannon> Co-designer of Prowlers & Paragons Ultimate Edition, creator of the first setting book, Modern Gods (a love letter to 4th Era Champions Universe, among other things).
<+SeanPatrickFannon> (Link: https://en.wikipedia.org/wiki/Sean_Patrick_Fannon)https://en.wikipedia.org/wiki/Sean_Patrick_Fannon (done)
<+TheKingZombie> It’s an elegant love letter to Champions, too
<+Leonard_A_Pimentel> Hi kids!
<+Leonard_A_Pimentel> Len Pimentel here. So I have written a few games, including the original Prowlers & Paragons, TNT (The Narrative Toolbox), Hughesville High (way before Stranger Things … that’s right, baby!)
<+Leonard_A_Pimentel> Magnum Fury, Six Gun Fury, and now P&P Ultimate Edition, plus some oter stuff I may get around to publishing one day
<+TheKingZombie> Looking forward to it
<+SeanPatrickFannon> (Also one of the most brilliant game designers I’ve ever known, and Vice-President of Evil Beagle Games)
<+Leonard_A_Pimentel> As to the game, we are here to talk about Prowlers & Paragons Ultimate Edition
<+Leonard_A_Pimentel> the … blushes, thanks Sean … the second edition of P&P, one which is much better than the original after 5 years of growing as a designer and loads of helpful advice and suggestions from Sean and a cadre of insane playtesters