[19:34] <+WilloftheWest> So, my name is Will Donelson. I’m a Writer and Researcher by trade and I’ve been keen on TTRPGs my whole life. Even before I was playing them, I was spending years looking for people to play with, y’know? I got into the scene proper several years back, and my game was born out of a melting pot of different ideas.
[19:35] <+WilloftheWest> Dead in the West is a game set in the mythic old west – by which I mean it should feel like playing an old Cowboy movie or pulpy 50’s novel. The old west setting I’ve found is brilliant at letting players feel like larger-than-life characters, legendary individuals in a new frontier
[19:36] <+Liz> Hi everyone! My name is Liz and I am the owner of Angry Hamster Publishing. I’ve done freelance work for a bunch fo companies – John Wick Presents, Magpie games, Third Eye Games, and Gallant Knight Games just to name a few. I was on RPGNet Chat a few years ago to talk about my game WITCH: Fated Souls and now I am back to talk about Familiars of Terra!
[19:37] <+Liz> The elevator pitch: Familiars of Terra is a tabletop roleplay game set in Terra, a fantasy world in which every person has an animal familiar. As a heroic Seeker you travel the lands with your familiar healing the devastation of a war which left nations scarred and people scattered. (done)
[13:11] <+CynthiaCM> I’m Cynthia Celeste Miller and I wrote On the Air, the RPG that emulates Old Time Radio.
[19:35] <+SeanPatrickFannon> I’m the President & Chief Visionary Officer of Evil Beagle Games; the Brand Manager for Savage Rifts at Pinnacle Entertainment; the lead writer and designer for Freedom Squadron; and a 30+-year veteran of RPG writing, design, and other related tasks in this industry’
[19:35] <+SeanPatrickFannon> (Link: https://en.wikipedia.org/wiki/Sean_Patrick_Fannon)https://en.wikipedia.org/wiki/Sean_Patrick_Fannon
[19:35] <+Catseye> G.I. Joe riff.
[19:35] <+SeanPatrickFannon> In case you want to know more.
[19:36] <+SeanPatrickFannon> It is definitely a “love letter” to G.I.Joe, but it stands very much on its own as a separate world and experience
[19:36] <+SeanPatrickFannon> And it’s part of something we call “Project: Awesome,” which will incorporate great ideas from other 80s and early 90s era cartoons and other media
[19:37] <+SyystemVisitor> well my friends grew up on superman, but me it was GI joe
[19:37] <+SeanPatrickFannon> I know a lot of Joe fans who are in love with FS.
[19:37] <+LoremasterRyan> Thank you Dan! My name is Ryan Schoon and I write and design role-playing games. I’ve worked on a variety of lines, including Star Trek, Dragon Age, 7th Sea, Fragged Empire, and more…..
[19:38] <+LoremasterRyan> …my current project is Gears of Defiance, a story-driven RPG about opression and rising up in revolution against your opressors, the evil Empire. (end)
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[19:33] <+ndpaoletta> Hi everyone, and thanks Dan for the invite! My name is Nathan Paoletta and I’m an independent game designer and publisher. It’s possible folks might be familiar with some of my earlier work like World Wide Wrestling, Annalise or carry. a game about war.
[19:33] <+ndpaoletta> My current project is Imp of the Perverse, a psychological horror game of monster hunting in an Edgar Allan Poe inspired Gothic Jacksonian America.
[19:34] <+ndpaoletta> The basic premise is that you’re someone with an Imp of the Perverse on your shoulder, impelling you to do terrible deeds; the only way to get rid of it and rejoin normal society is to hunt down those who have given in to theirs and turned into literal monsters.