Introduction
The name’s Davenport. I review games.
So the other day my good buddy Omer Golan-Joel stops by my office. He’s the brains behind Cepheus Deluxe, a swell sci-fi game based on the old Traveller rules.
None of which explained why he was wearin’ a loincloth.
“Greetings, GMshoe!” he says. “I come bearing The Sword of Cepheus Second Edition, taking the Cepheus Engine and applying it to sword and sorcery!”
Well, that explained the loincloth. Kinda.
“So,” I says, “what’s the scoop on The Sword of Cepheus?”
“An abundance of swordy goodness!” he says.
Swordy…?
“A dozen playable non-human species, a huge bestiary full of vile monstrosities, fast-paced combat, and a perilous sorcery system that can mutate the caster!”
“Okay, sounds good,” I says. “I’ll give it a review. Just drop it here on my desk.”
He drops it on my desk, knockin’ over my coffee cup in the process.
“Fear not!” he says. “I have this cloth right here I can…”
“NO.”
Continue Reading





