[7:49 PM]SmallMountaineer: Sure thing! My name is Harry Stamford and I am a hobbyist game designer. In the past, I’ve freelanced for Hunters Entertainment’s Kids on Brooms and produced a “Mini-Setting” for the Savage Worlds roleplaying game called Westerburg, for which I won a SWAG Award. Most pertinently, I’m the designer of Shadows of the Star Knights, a setting-guide for a “far-away galaxy” compatible with the Shadowdark RPG. Star Knights is intended to offer everything one might want or need for extensive adventures across the “Star Knight Galaxy.” (Done)
Archives
All posts for the month July, 2025
[7:30 PM]T3db0t: Alright hi everyone! I’m Ted (aka T3db0t), the creator of Sentients, the RPG of Artificial Consciousness
[7:31 PM]T3db0t: I successfully kickstarted the game last year and got 400+ books printed and shipped this year!
[7:34 PM]Xane: I’m Xane Daniel. I grew up as a TTRPG player — Dungeons and Dragons red box set — and it helped me escape the bullying and teasing I received in my middle school years. I was also into video games at that age, and I ended up making my own games on the Commodore Amiga before I was hired as a producer in Chicago. I enjoyed a 22-year video game career before I left it all behind.2
[7:34 PM]Dungeon Damsel: Hi! I’m Bunni AKA the Dungeon Damsel, and I grew up as a doodling artist with dreams of doing artwork for TTRPGs and enamel pins, which became an obsession of mine. I started Dungeon Damsel Creations with Xane (who’s also here! Hi Xane!) and we created our first publication, Unnatural Selection for the Shadowdark RPG. It was surprisingly successful, and turned our little twosome into a legit publishing company! I also have a YouTube channel, where I have many videos on the how tos of Shadowdark, coupled with secret singing and cat breaks. my videos are quirky, funny and short. I have also run two successful enamel pin campaigns – one called Mimics Among Us and the other, Infinite and Infernal, just ended in April. I’m not sure what else to say here, I am quite terrible about speaking about myself. (Done for me!)2
[7:36 PM]Xane: During the video game industry days, nobody played TTRPGs, oddly enough. So I took an almost 30-year break until I left the industry and decided to “for fun” find some TTRPGs to play. I met Dungeon Damsel during that FIRST game I returned to the hobby, and a few years later we started Dungeon Damsel Creations.
[1:03 PM]velocee
tato: Hi my name is Laura, a product and game designer, currently based in Belgium. I am the creator of Sewer Sanctuary, a standalone fantasy TTRPG, which is going to be crowdfunding it’s 2nd edition on Gamefound this summer.
[1:07 PM]sefalumar: Hi, my name is Benc Orpak. I’m an illustrator and author for the pen & paper role-playing game Rune Blade from Germany. I released the German version of Rune Blade last year at Dreieich Con in Germany and am currently working on an English version that is being crowdfunded on Gamefound.
[7:31 PM]Rutibex: Hi my name is Michael Robinson and I am the creator of 46 published TTRPG books (with AI assistance). I have been DMing D&D games since the 90’s but I started publishing books on DriveThru in 2022. My first book was mostly a compilation of random tables I had created via various means, as well as some a few sections of original content. I used Creative Commons art as well as a very privative AI called ArtBreeder. Art Breeder mostly created nightmare fuel, but that was appropriate for some things! My second module was hand written for the Basic Fantasy system. It was called Isle of the Succubus and also used public domain art. I really began to use AI during a module create content in the Basic Fantasy forums. ChatGPT 3.5 had just came out and I had created some basic templates for generating Basic Fantasy content. I made a very respectable module, but it inflmaed the forums and I was basically benned from making Basic Fantasy content any more.
[7:31 PM]Rutibex: So I created generic “OSR” content for a while until the Wizards of the Coast OGL debacle. When that happened I decided I needed a system of my own and rewrote the entirety of everything, Players handbook, DMG, and monsters manual with AI and published it as Creative Commons license under my new title Hexmaster. My system is not exactly 5e, it has a blending of all of the editions of D&D and a lot of my own house rules. But mostly I wanted it to stick a thumb in WoTC eye. All of my books are published Creative Commons, so anyone can reuse the material as they see fit. This is a cornerstone of basic Fantasy, and even though I am on my own I still stick to it. I go a step further and release all the art creative commons as well. In the era of AI art I don’t think the copyright is very valuable anyway! I’ve continued to publish books, mostly material I make for my own table. Instead of buying a module I will now create it. I don’t make a lot of money or anything, but its nice some people got a bit of value out of it! And I have a lot of fun making it. https://legacy.drivethrurpg.com/browse/pub/20143/Rutibex https://rutibex.itch.io/ https://www.amazon.com/dp/B0CPSBQKT5DriveThruRPG.com – Rutibex – The Largest RPG Download Store!Your one-stop online shop for new and vintage RPG products from the top publishers, delivered fresh to your desktop in electronic format.itch.ioRutibex
Hexmaster SeriesVisit Amazon’s Hexmaster Series Page and shop for all Hexmaster Series books. Check out pictures, author information, and reviews of Hexmaster Series
[1:00 PM]Rasyr: My name is Tim Dugger, and I currently own and operate Firehawk Games — https://www.firehawkgames.biz/index.php — producing role-playing games, including Novus, Novus 2e, and now Fantasy Express. I got my start with writing for games back in the mid to late 90s, working on fan-material for Rolemaster, and was one of the founders of an internet webzine called the Guild Companion. In the early 2000’s, I pitched to Iron Crown Entprises the need for a simpler game than Rolemaster, to help step into the hole left by the loss of MERP and thus HARP (High Adventure Role Playing) was born. I soon went to work for ICE full time, during which my bosses wanted to repackage and revamp RM2 (imagine my surprise when I realized that the core of RM2 was simpler than HARP, that simplicity was just lost in a lot of options), in preparation for later doing an RM Revision. So in 2007, we released RMX, to show how simple RM really was… I had actually authored an RM revision and it was ready to be released in late 2010 as an open beta, just before Mjolniir, LLC lost the ICE license. I then formed my own company, Firhawk Games (Pheonix was already taken), and created Novus, releasing it in late 2011/early 2012. Then real life happened and I did nothing rpg-related in the mid-20-teens, but I re-emerged in 2020, and finished my Novus revision and released Novus 2e in early 2022.Firehawk GamesFirehawk Games
[1:00 PM]Rasyr: Then late 2022, I learned tha Against the Darkmaster had an open license. Against the Darkmaster was based on MERP, but re-imagined and updated in ways that I found that I liked. Unfortunately, time had taken its toll and I was no longer enamored of percentile based games. So using that license, and everything I had learned over 20 years of game writing and development, I started work on my own version of it, which I called Fantasy Express. I released Fantasy Express late 2023, and spent over a year working on additional suppliements for it, as well as a few supplements for Against the Darkmaster — https://legacy.drivethrurpg.com/browse/pub/410/Firehawk-Games/subcategory/1085_45360/Powered-by-Open00 Then a few months ago, somebody asked me about converting my Fantasy Express content over to Against the Darkmaster.
The result was the Shadow Companion, a conversion of my Vocational Kit system, and my Scalable spells along with a few other items. You can find it here — https://legacy.drivethrurpg.com/product/528246/Shadow-Companion
[7:29 PM]JeffM: Hello everyone. My Name is Jeff Mejia. I’m from Citrus Heights, CA. I’m a husband and father. I grew up in Sacramento, CA, and have been a gamer since 1978. Hobby-wise, besides RPG gaming, I’m into Bronze Age comics, reading, movies, and action figures. Dicey Tales was my first title under Dicey Tales Productions LLC. Before that, I had released a smaller version of Dicey Tales in a magazine form, along with a comic book Sword & Sorcery setting known as Legends of Steel, under Evil DM Productions. We’ve just begun a series of supplements that will offer adventures, setting Gazetteers, articles, and new material on a quarterly basis. It’s called Dicey Tales Adventures, and the first issue was released last month in June. Both the Dicey Tales core book and Dicey Tales Adventures are available at Drive Thru RPG in PDF and print-on-demand formats.
Introduction
The name’s Davenport. I review games.
Ya know, in these crazy times, it’s always nice when a good pal like Garnett Elliot stops by for a gab. He’d stopped by my usual hangout, Randomworlds, for Q&As on usin’ the Barbarians of Lemuria system — Everywhen, a generic game, and Pulse-Pounding Pulp, a pulp supplement for Everywhen. And as anyone can tell you, I’m all about the pulp.
So you can imagine my excitement when I ask’im what brings’im by, and he says, “SPAAAAACE Pulp!!“
Not sure what was with the dramatic pose and the pointing kinda up at nothing.
“‘Space Pulp’, huh?” I says. “This a sci-fi supplement for Everywhen?“
“You are SPAAAAACE correct!!”
Again with the posing.
“So… what all’s in there?”
“SPAAAAACE aliens!! SPAAAAACE ships!! SPAAAAACE psionics!! SPAAAAACE magic!! And lasers!!”
“…Don’t you mean ‘SPAAAAACE lasers’?”
“Nah. I’m feeling a little spaced out.”

[7:33 PM]SigTrent: I’m a Gamer and Game Designer I am best known for being the co-creator of Everyday Heroes from Evil Genius Games Also the managing editor for the Netbook of Feats And author of the Advanced Feats series from Kobold Press Now I have my own Game Design Studio and Publishing biz: SigTrent Games My specialty is in RPG and Strategy game mechanics, but I also write, produce, edit and lots of other stuff. (Done)









