[7:36 PM]Zoe – The Maniculum: Hello!! My name is Zoe Franznick, and I’m co-host of the Maniculum podcast, where myself and my co-host adapt medieval stories into TTRPG adventures. We’re both medievalists and game designers, and my work has been nominated for Nebula and Bafta, and has won a Peabody and GDC award for best Narrative. Our project, the Marginal Worlds Magic Item Deck, is a deck of 50 system-agnostic magic items pulled directly from medieval manuscripts. We’ve done all the hard work of translating, playtesting, and so on so that each item is ready-to-play in any system! (done)
[7:37 PM]Dan (Hardboiled GMshoe): Thanks, @Zoe – The Maniculum! The floor is open to questions!
[7:38 PM]Zoe – The Maniculum: Happy to throw up some links and art, too, if that’s welcome!
[7:38 PM]Dan (Hardboiled GMshoe): First, just so I’m “hearing” it in my head properly… Is your name “Zoe” like rhymes with “row”, or like “Zoey”?
[7:38 PM]Zoe – The Maniculum: Like Zoey – my parents opted out of the y for the more traditional Greek spelling
[7:39 PM]Dan (Hardboiled GMshoe): Gotcha. Sorry for the dumb question there.
[7:39 PM]Zoe – The Maniculum: Not dumb at all! I’ve seen a lot of different spellings, including Zoie, once
[7:40 PM]Dan (Hardboiled GMshoe): Heh. Cool.
[7:40 PM]Dan (Hardboiled GMshoe): Okay! Down to business: How are these cards used in play?
[7:40 PM]Dan (Hardboiled GMshoe): (And yes, you are welcome to post visuals!)
[7:40 PM]Zoe – The Maniculum: For sure! Let me get some visuals, up — that makes explaining easier
[7:40 PM]Zoe – The Maniculum:W_04_GaeBolga_zBACK.pdf2.42 MB
W_04_GaeBolga_FRONT.pdf1.97 MB
[7:41 PM]Zoe – The Maniculum: Well, or PDFs – one sec haha
[7:42 PM]Dan (Hardboiled GMshoe): Oh, jeez, the silly in my brain is strong this evening. In that font, the first thing I read on the right was “Barf”.1
[7:48 PM]Zoe – The Maniculum: Here’s an example! The cards themselves have each item illustrated on the front – based on the manuscript marginalia or description, and then the how-to-play on the back! You can use the cards just as you would any magic (or non-magic) item in play in your system – hand it out to players, give it as loot, give it as a tool for an NPC or BBEG – whatever you like! We’ve used consistent terms (major damage, minor fire damage, etc) to ensure the cards are easy to adapt to your system, and we’ve also included tables for item-unique abilities, so that you can really throw these in mid-game without any prep if you like! The cards also have icons — you can see at the top that one is filled in, indicating that this item is sentient. Our icons also show whether an item is cursed, one-of-a-kind (so you don’t put too many in your game), high-level (not suited for low level parties), and even if it has D&D 5e stats! We recognize that many players start with D&D, so we’ve included an entire D&D 5e appendix for those players. At the very bottom of the card, you’ll see a little note — this tells you what manuscript this item came from, and (if applicable) its original description in the manuscript. The deck itself also comes with a Game Master’s Guide — the guide has ADDITIONAL lore for each item that the GM may want to keep tucked away for later, as well as lore and storytelling ideas. The GM’s guide also includes 3 additional Optional Play appendices, the D&D appendix, a guide to our quick-play icons, and a glossary of our sources, if you’re interested in learning more about the medieval origins of each item!(edited)
[7:49 PM]Zoe – The Maniculum: Here’s one more of my favourite cards:
[7:50 PM]Dan (Hardboiled GMshoe): Very nice artwork!
[7:50 PM]Dan (Hardboiled GMshoe): I can see why you like that one.
[7:50 PM]Dan (Hardboiled GMshoe): By the way, I assume you meant “cursed”, not “cured”?
[7:50 PM]Zoe – The Maniculum: Yes! The artwork is done by Soojin Paek, all by hand!
[7:50 PM]Zoe – The Maniculum: Oop, yes, I’ll fix that!
[7:51 PM]Zoe – The Maniculum: There we go
[7:51 PM]Dan (Hardboiled GMshoe): No worries.
[7:51 PM]Dan (Hardboiled GMshoe): I think that was very wise of you to include those 5e stats.
[7:52 PM]Zoe – The Maniculum: We thought so too! 5e was my intro to TTRPGs, and we couldn’t stat every system, so we thought that doing the most played at the moment – especially by beginners – would be a good idea.
[7:54 PM]Dan (Hardboiled GMshoe): Yes, that made very good sense. In fact, my (relatively useless) advertising/marketing degree tells me that you will make exponentially more sales because of that decision.
[7:55 PM]Dan (Hardboiled GMshoe): This is not to say that there’s no market for system-agnostic products, mind you, but giving people the option of directly using the cards for the Big Boy on the Gaming Block will get you sales from folks not in the market for a systemless product.
[7:56 PM]Zoe – The Maniculum: Very true – for us, accessibility is extremely important. Sales are always great, but there’s a huge barrier to entry for players investing in an entirely new system. That’s also why we chose to start with magic items! You can use the deck in any game – no need to make a new system from scratch.
[7:57 PM]Zoe – The Maniculum: We hope that the magic item deck is the first step for Marginal Worlds. We’d like to create modular adventures pulled from medieval stories as well.
[7:57 PM]Dan (Hardboiled GMshoe): How many systems have you used the cards for yourself?
[7:59 PM]Zoe – The Maniculum: We’ve playtested in a few – personally, I’ve tested in D&D 5e, Pathfinder, Vaesen, and even Warhammer, though that’s still very new to me. I think our playtesters have used them in even more as they gave us feedback.
[7:59 PM]Zoe – The Maniculum: There’s just something so fun about using medieval items in space, and they have a great allure as artifacts in Vaesen’s turn-of-the-century setting.
[8:00 PM]Zoe – The Maniculum: Many of the items aren’t weapons, but tools, so they serve many purposes and opportunities.(edited)
[8:00 PM]Dan (Hardboiled GMshoe): Yes, I was going to ask about how you would apply medieval items in that time period, but that makes perfect sense.
[8:01 PM]Dan (Hardboiled GMshoe): I wonder, though… You say that all of the cards are drawn from actual medieval writings?
[8:01 PM]Zoe – The Maniculum: Correct!
[8:01 PM]Zoe – The Maniculum: Writings or, in a few cases, archaeologial digs – what we call “hoards”
[8:02 PM]Dan (Hardboiled GMshoe): So I’m wondering how you can apply them to settings like Warhammer or the various D&D settings that are set on worlds that aren’t Earth. Aren’t the legends of the artifact tied pretty closely to our world’s legends?
[8:08 PM]Zoe – The Maniculum: Great question! To me, that depends on how the GM wants to spin the artifact. You can tie it very closely to its real-world origin, or spin it as – for instance – a Sisters of Battle artifact. It’s truly up to the GM. We frame the GM’s guide as a travellogue with notes about each item from the travelers who encountered it. Medieval literature has a distinctly “liminal” feel – so the legends and their items can feel like they’re found between worlds – the margins of history, if you will. The lore surrounding the item isn’t strictly history, and is sort of in its own world. Just like the legends are “true” and “false” at the same time, GMs can fuse the legends of each item into their own world and lore, so it’s perfect for homebrewing and adapting. We aren’t going strickly by the historical “truth” of each item, but rather the legend surrounding it. We really want players to feel they can blend these stories into their world.
[8:10 PM]Dan (Hardboiled GMshoe): What would you say is the most unusual way you know of that the cards have been used?
[8:14 PM]Zoe – The Maniculum: Hmmm, I think my favorite one is the Drunken Awl, which is a sentient and angry awl, as the name suggests. It must be given alcohol in order to poke holes into things, and resents being used for anything else, so some players decided to give it to a thief who would use it to try and pick a lock. They passed a check to convince the awl to keep quiet, but when the thief tried to use it to pick a lock, it got mad and bit him, thereby raising an alarm and creating a distraction. Worked quite well!
[8:15 PM]Dan (Hardboiled GMshoe): Awl’s well that ends well.1
[8:16 PM]Zoe – The Maniculum: All the items tend to be double-edged, so somtimes their effect is turned back on the user – great for clever players who find those tricks and use them on the NPC who owns the item.
[8:16 PM]Dan (Hardboiled GMshoe): Actually, I mean how have the cards as a whole been used in an usual way — like, for a game you might not expect, for example.
[8:19 PM]Zoe – The Maniculum: Oh! Hmm… good question. The Warhammer idea initially caught me off guard because I thought it was a joke, but then I thought about it and it worked well. I had one playtester who thought it could be cool to use the cards as a means to barter in a Westmarches server, or between different games run by the same GM, so that the cards were physically (or digitally) spread around multiple games. This would make those one-of-a-kind legendary items truly rare and a commodity to hunt for, which I thought was a great idea!
[8:21 PM]Dan (Hardboiled GMshoe): That is pretty cool.
[8:21 PM]Dan (Hardboiled GMshoe): How long have you been in the gaming business?
[8:24 PM]Zoe – The Maniculum: Not really that long! Marginal Worlds is my first TTRPG, so we’ve done our best to start small and make the best product possible. The podacst is entirely TTRPG related, and we’ve done that since 2020, which is also when I started working in the video game industry full time as a narrative designer. Mac, my co-host, has been gaming and homebrewing for decades, so he has much more experience in that arena, while I do most of the business, the writing, and so on. We’re a good pair that way, and balance each other’s weaknesses out. So, in all, I’ve been designing games professionally for around four years now, but this is our first published TTRPG project.
[8:26 PM]Dan (Hardboiled GMshoe): You say that Marginal Worlds is your first TTRPG. Is Marginal Worlds the name of a current or forthcoming game in its own right, or is it more like a brand name for your line of gaming products?
[8:28 PM]Zoe – The Maniculum: A brand name! The Magic Item Deck is fully called the Marginal Worlds: Magic Item Deck, and we’d like to expand that to other adventures found in medieval manuscripts – for instance, The Saga of Egil Skallagrimsson: A Marginal Worlds Adventure. (No promises there, but it’s an idea we’re tossing around)(edited)
[8:30 PM]Zoe – The Maniculum: The name itslf comes from teh idea that many wonderfukl notes are found in the margins of manuscripts, alluding to the adventures within. That, and also the idea that many of these medieval tales are left “in the margins” with no one to translate them. Mac and I love these stories and hate to see them without and audience – especially because most academic attention is on other more “prestigious” texts.
[8:31 PM]Zoe – The Maniculum: So many of the cards feature items you’ll recognize, like the Green Knight’s Axe, from Sir Gawain and the Green Knight, from Arthurian tradition, but we also pull from other more obscure manuscripts – the Irish Tain Bo Cualinge, the Icelandic Sagas, the stories of travelogues and Middle English poems, etc.
[8:33 PM]Dan (Hardboiled GMshoe): And you said the Green Knight’s Axe is your favorite?
[8:35 PM]Zoe – The Maniculum: It’s one of them! I think my favorite overall is the Shaping. The shaping comes from the Volsungasaga, and is an animal pelt that’s been enchanted so that the wearer can take on the shape of the animal – like Wild Shape. However, there’s no time limit, and once worn, the wearer slowly starts taking on the attributes of the animal, and may get stuck in the shaping if they’re not careful. So you get that animal’s bonuses, but you run the risk of getting temporarily stuck!
[8:38 PM]Dan (Hardboiled GMshoe): I actually used something like that in a Buffy the Vampire Slayer adventure.1
[8:38 PM]Zoe – The Maniculum: That sounds amazing!! I’m a huge fan of “but there’s a cost” with my magic items (and adventures) so that seems like a perfect setting.
[8:39 PM]Dan (Hardboiled GMshoe): I didn’t really get into the specifics of it, but a shaman used a bear skin to turn into a bear.
[8:39 PM]Dan (Hardboiled GMshoe): (The shaman in question was Gordon Lightfoot. Long story.)1
@Dan (Hardboiled GMshoe)(The shaman in question was Gordon Lightfoot. Long story.)[8:40 PM]BPI_Adam: I’ve known you for years, it’s always a long story
[8:43 PM]Dan (Hardboiled GMshoe): Heh. @Zoe – The Maniculum, meet @BPI_Adam, head of Battlefield Press International, a fine TTRPG company, and a personal friend and GM of mine. 1
[8:43 PM]Zoe – The Maniculum: Lovely to meet you!!
[8:44 PM]Dan (Hardboiled GMshoe): (Okay, so long story short, the adventure was based around the Wreck of the Edmund Fitzgerald and featured a literal Witch of November.)
[8:44 PM]Dan (Hardboiled GMshoe): So you said that you’re planning to come out with adventures based around medieval legends?
[8:46 PM]Zoe – The Maniculum: We’d like to, yes! Right now, all our attention is focused on the deck sine it’s a Kickstarter, and then we’ll make that more widely available. After that, we’ll shift our attention to some modular adventures!
[8:46 PM]Zoe – The Maniculum: So that’sin the planning stages right now, but we have published a few adventures already on our patreon.
[8:47 PM]Dan (Hardboiled GMshoe): If they’re based upon known legends, wouldn’t that mean that players would know what to expect?
[8:48 PM]Zoe – The Maniculum: Sometimes! We like to use the premise of the story or legend, and then allow the players and GMs to twist what they want to do. We also choose adventues that aren’t known in popular media – the viking sagas, for instance, or the lesser known renditions of King Arthur quests. There are many, many medieval stories that aren’t well known, so they allow for a lot of surprise.
[8:49 PM]Zoe – The Maniculum: Some of the advenutes we want to do we have to translate ourselves, so there’s no way that players will know ahead of time. Othertimes, players like to jump into known legends – it provides a sense of “what would I do in this situation” that gamers like.
[8:50 PM]Dan (Hardboiled GMshoe): I can see that. Interesting.
[8:51 PM]Dan (Hardboiled GMshoe): It seems like it would be much more difficult to make an entire tale fit into a given fantasy setting than it would to get a single item to fit, given all of the potential elements you might have to tweak. Any thoughts on that?
[8:55 PM]Zoe – The Maniculum: For sure! That can definitely pose an issue. The adventures inherently fit a fantasy vibe best, but that’s not to say they can’t be transplanted to other settings! That’s the cool part of storytelling – you can rely on archetypes that fit anywhere. So, for instance, the Egil quest revolves around a family curse and a treasure lost in a bog. As we have it written out, it’s set in a small fantasy town wherever you like in your setting, but you could also move that to be a small neighborhood in a Cyberpunk city, and instead of a bog, the treasure can be found in an abandoned corporate tower or warehouse. That would definitely take a little more work on the GM’s part, however. So yes, the adventures would inherently be easier to set in fantasy settings, but there are many whimsical fantasy games that wouldn’t need much shifting for these adventures to settle in nicely.
[8:56 PM]Zoe – The Maniculum: I like to think of these advenutes and quests in a modular fashion, so the GM can buikd them inot their existing world, or build a world out around the quest itself.
[8:57 PM]Dan (Hardboiled GMshoe): I see your point, but I was thinking more in terms of adapting an Earth legend to fit into a non-Earthly fantasy setting.
[9:00 PM]Zoe – The Maniculum: Oh, good point! The good news there is that since our legends are all human-lore, it’s easy for a GM to adapt the quests and tensions to any race or species, or planet! The bases of storytelling (conflcit, motivation, want, need) aren’t human exclusive, and we don’t build the quests to fit into any one set culture or society. I think they’d be fairly adaptable, but now I’m really psyched to playtest in a variety of settings like you’re saying to find out!
[9:01 PM]Dan (Hardboiled GMshoe): Hmm… So would the adventures be based on a legend, or would they actually be the legend? I can see the former being a lot easier to adapt.
[9:02 PM]Dan (Hardboiled GMshoe): (Or maybe “inspired by” would be a better way of putting it.)
[9:02 PM]Zoe – The Maniculum: Good question! I think we’d have to make a creative decision there on how “close to home” we want our adventures to be.
@Dan (Hardboiled GMshoe)Heh. @Zoe – The Maniculum, meet @BPI_Adam, head of Battlefield Press International, a fine TTRPG company, and a personal friend and GM of mine. [9:03 PM]BPI_Adam: Hi @Zoe – The Maniculum !
1
[9:04 PM]Dan (Hardboiled GMshoe): Gotcha. I know you said you were planning on using lesser-known legends, but I was thinking in terms of a game about getting Excalibur and a game about getting a magical sword that happens to follow along the same lines as the Arthorian legend.
[9:04 PM]BPI_Adam: Re: Legends always remember this scence from the Muppets “The Legend of Robin Hood will never die.” “No, but it sure got wounded pretty bad tonight” 2
[9:05 PM]Zoe – The Maniculum: Yeah, I think we’d stay away from the really well known ones like that, since we don’t want players to feel “too constrained” by existing legends
[9:05 PM]BPI_Adam: @Zoe – The Maniculum Did I miss a discussion of the game engine?
[9:05 PM]Dan (Hardboiled GMshoe): I’ll let @Zoe – The Maniculum recap for you.
[9:06 PM]BPI_Adam: I’m trying to catch up work for both of my companies after spending the weekend at a Game Con
[9:06 PM]BPI_Adam: so I wasn’t paying the amount of attention I should have been
@BPI_Adam@Zoe – The Maniculum Did I miss a discussion of the game engine?[9:07 PM]Zoe – The Maniculum: Nope! Our current project is the Marginal Worlds Magic Item Deck – its a deck of 50 system-agnostic magic items pulled directly from medieval manuscripts! So it’s a TTRPG project built to be played in any TTRPG system you like!
[9:07 PM]Zoe – The Maniculum: Rather engine-less, as it happens.
@Zoe – The ManiculumNope! Our current project is the Marginal Worlds Magic Item Deck – its a deck of 50 system-agnostic magic items pulled directly from medieval manuscripts! So it’s a TTRPG project built to be played in any TTRPG system you like![9:08 PM]BPI_Adam: Well that’s neat! I have publish a Robin Hood game in multiple systems1
[9:08 PM]BPI_Adam: Sherwood: The Legend of Robin Hood if you would like to check it out
[9:09 PM]Zoe – The Maniculum: Defintely will! Thanks for the rec!
[9:09 PM]BPI_Adam: We have a 5E version in layout and are working on the SWADE version if you play either system
[9:10 PM]Zoe – The Maniculum: Fantastic – 5e is what I’m most familiar with. We’ve also added a 5e appendix to our deck for easier play
[9:10 PM]BPI_Adam: I should get your ks link to send out to people since I inserted a commercial into your Q&A
[9:10 PM]Zoe – The Maniculum: For sure, let me paste it!
[9:11 PM]Zoe – The Maniculum: https://www.kickstarter.com/projects/themaniculumpodcast/marginal-worlds-magic-item-expansion-pack?ref=a7esadKickstarterMarginal Worlds Magic Item DeckA collection of 50 system-neutral magic items pulled directly from medieval manuscripts.
[9:12 PM]BPI_Adam: sent out to my team
[9:12 PM]Zoe – The Maniculum: Thank you so much! Sharing and support is huge for us
[9:12 PM]Dan (Hardboiled GMshoe): That was nice of you, @BPI_Adam.
[9:13 PM]BPI_Adam: @Zoe – The Maniculum we have to support each other, none of us individually is big enough to stand against the big guys so we need to get everyone to support everyone1
[9:13 PM]Dan (Hardboiled GMshoe): So you have cards and are planning adventures. Do you have any plans beyond that? Maybe a supplementary deck of cards?
[9:15 PM]Zoe – The Maniculum: Yes, definitely! One of our stretch goals is an expanded deck, but if we don’t hit it, we’ll still publish expanded decks, just not as an immediate part of the KS.
[9:16 PM]Dan (Hardboiled GMshoe): Have you given any thought to creating a whole game of your own?
[9:17 PM]Zoe – The Maniculum: We definitely have, and Mac would really like to – since we haven’t formally published yet, we decided to start smaller and scale our way up — best to learn what we don’t know as we go, rather than bungle something huge up on our first go.
@Zoe – The ManiculumWe definitely have, and Mac would really like to – since we haven’t formally published yet, we decided to start smaller and scale our way up — best to learn what we don’t know as we go, rather than bungle something huge up on our first go.[9:18 PM]BPI_Adam: I took over my company after 25 years in business, I promise you, you can bungle things up without it being your first go
[9:19 PM]Zoe – The Maniculum: Haha fair enough! Let’s say that we wanted to dip our toes first before tying to build an entire system from scratch.
[9:19 PM]Zoe – The Maniculum: It’s quite an intimidating prospect, but feels much more doable now that we’ve done the deck.
[9:19 PM]BPI_Adam: Don’t be afraid to dream, just be realistic and ask other people who have done it for help. I find that most publishers are willing to help people learn1
[9:20 PM]Dan (Hardboiled GMshoe): Let’s say you had no practical concerns involved. Ideally, what sort of TTRPG would you make?
[9:24 PM]Zoe – The Maniculum: Oh man – I’ve had my own fantasy novel in the works for a while, and did build out a homebrew guide while in university. My players had a lot of fun with that. The setting is heavily inspired by the texts I read while in uni, so expanding that would be fun. However, since I’ve got that as a novel already, I think I’d love to build out Marginal Worlds with Mac – we’d ideally like it to reflect a “map” of the medieval world– but according to the weirdest accounts and tales smashed together. There are a lost of “lost” lands that are written about through games of mediveal telephone — one person describes something they saw to someone, and that person tells it to a medieval scribe, so by the time it’s written down, it truly is more fantasyland than real world. That’s the Marginal Worlds we’d like to create.
[9:24 PM]Zoe – The Maniculum: A good example of medieval telephone is the “Questing Beast” of king arthur. Realistically, it’s a giraffe!
[9:25 PM]Zoe – The Maniculum: Neck of a snake, body of a horse, spotted like a leopard…
[9:26 PM]Zoe – The Maniculum: but medieval scribes had no pictures of one, so the renditions come out wildly fantastical.
@Zoe – The ManiculumNeck of a snake, body of a horse, spotted like a leopard…[9:26 PM]Dan (Hardboiled GMshoe): Well, that’s a stretch.
[9:26 PM]Zoe – The Maniculum: (the image is from the Wikipedia page, for those curious)
[9:26 PM]Zoe – The Maniculum: Definitely!
[9:27 PM]Zoe – The Maniculum: Hippos and crocediles are two other great examples
[9:27 PM]Dan (Hardboiled GMshoe): Do you remember the comedian Gallagher?
[9:28 PM]Zoe – The Maniculum: Vaguely, yes
[9:28 PM]Dan (Hardboiled GMshoe): Big time prop comic in the 80s. He came to mind when you mentioned the giraffe.
[9:28 PM]Dan (Hardboiled GMshoe): Talking about God:
[9:29 PM]Dan (Hardboiled GMshoe): “Does the giraffe look like the word of a serious artist?1
[9:29 PM]Dan (Hardboiled GMshoe): “‘Let there be a little spotted horse… WITH A BIG LONG NECK! BWAHAHAHAHA!!!”
[9:29 PM]Zoe – The Maniculum: Very true!! Or the platapus, for that matter.
[9:30 PM]Dan (Hardboiled GMshoe): Indeed. A venemous beaverduck.
[9:30 PM]Zoe – The Maniculum: To be fair, the medieval church did declare the beaver to be a fish, and therefore okay to eat at lent. Definitely a sense of humor there.
[9:30 PM]Dan (Hardboiled GMshoe): Hah! True!
[9:30 PM]Dan (Hardboiled GMshoe): Anyway, sorry for sidetracking the discussion there!
[9:31 PM]Dan (Hardboiled GMshoe): In the time remaining, is there anything we haven’t covered that you’d like to bring up?
[9:37 PM]Zoe – The Maniculum: Hmm, let’s see… We’ve covered the deck itself and the GM’s guide – I suppose I’ll do some shameless self promotion. The deck and GM’s guide are availible now through the end of June as a part of our Kickstarter. A few details about that:
- every Kickstarter backer will receive their name in the credits
- every reward level includes a DIGITAL copy of the deck and guide, so you won’t go without for online sessions!
- tier levels are digital only, deck only, deck and guide, and then two higher level tiers for those interested in bonus goodies and art!
- you can playtest cards for yourself over on our KS page or website
![Marginal Worlds Magic Item Deck](https://images-ext-1.discordapp.net/external/mMqYPk5INTzYzAjD6lI3yU6zX4I34QqxHSqp9smn8sc/%3Fanim%3Dfalse%26fit%3Dcover%26gravity%3Dauto%26height%3D576%26origin%3Dugc%26q%3D92%26width%3D1024%26sig%3D0jpnqTT6OvgI064oDVPhhdCOjwmE7xDJj%252Fu38e%252FrqTo%253D/https/i.kickstarter.com/assets/044/746/063/77794a4a3ad89aeb4f7e206cab1c4e8c_original.png?format=webp&quality=lossless&width=440&height=247)
[9:37 PM]Zoe – The Maniculum: Please feel free to delete links if they don’t align with server rules, of course.
[9:39 PM]Dan (Hardboiled GMshoe): Very cool!
[9:39 PM]Dan (Hardboiled GMshoe): Thanks very much for joining us, @Zoe – The Maniculum!1
[9:40 PM]Zoe – The Maniculum: Thank you for having me! Always open to questions, so don’t hesitate to PM if you have any!
[9:40 PM]Dan (Hardboiled GMshoe): I hope you’ve enjoyed your visit and decide to stick around! I should mention that design-and-feedback is for game designers like yourself to bounce ideas off of one another!1
[9:40 PM]Dan (Hardboiled GMshoe): Usual reminder: If you’ve enjoyed this Q&A and would like to treat me to a coffee or two, you can do so at https://www.ko-fi.com/gmshoe. Anything’s appreciated! Ko-fiBuy Dan Davenport a Coffee. ko-fi.com/gmshoeBecome a supporter of Dan Davenport today! ❤️ Ko-fi lets you support the creators you love with no fees on donations.
[9:40 PM]Dan (Hardboiled GMshoe): If you’ll give me a minute, I’ll get the log posted and link you!