[19:33] <+TLGJasonVey> I’m Jason Vey, staff writer for Troll Lord Games, author of Amazing Adventures, and system designer/co-author on the Fifth Edition Roleplaying Player’s Guide to Aihrde, now kickstarting.
[19:34] <+TLGJasonVey> (done)
[19:35] <+TrollLordSteveChenault> I’m Stephen Chenault, CEO of Chenault & Gray Publishing (Troll Lord Games), creator of the world of Aihrde and author to the Codex of Aihrde with heavy involvement on Castles & Crusades. (done)
[19:33] <+KenS> I am Ken Spencer, Co-Owner and creative director of Why Not Games, creator of Rocket Age the RPG of a 1938 that never was and a Solar System that should have been!
[19:34] <+KenS> You have no idea how many times I have said that last bit over GenCon.
[19:35] <~Dan> 🙂
[19:36] <+KenS> We are running a kickstarter to fund the next Rocket Age sourcebook, Imperial Jupiter ((Link: https://www.kickstarter.com/projects/whynotgames/imperial-jupiter-a-planet-sourcebook-for-rocket-ag/description)https://www.kickstarter.com/projects/whynotgames/imperial-jupiter-a-planet-sourcebook-for-rocket-ag/description)
[19:30] <+CodyPondsmith> Yep! Hey everybody, so I’m Cody Pondsmith, lead designer on the Witcher TRPG! For those of you who don’t know the franchise, the Witcher is a dark fantasy franchise that stemmed from the novels of a prolific polish author named Andrzej Sapkowski. The novels gained a ridiculous following, spawning comics and tv shows and eventually a series of Video games
[19:32] <+CodyPondsmith> a series of video games that most of you are probably familiar with! I was once told that Witcher is like the “Lord of the Rings of Eastern Europe”.
[19:33] <+CodyPondsmith> The world itself is a dark and dangerous world where due to a bunch of bits of magical hapenstance, including a dimensional rift, magic and monsters were dumped onto a bunch of unsuspecting folks who had to struggle to survive!
[19:34] <+CodyPondsmith> The result of this is the Witcher, a class of mutated human who is purpose built to slay monster and break curses! The only problem is, most people are deathly afraid of them due to their mutations and their grim work!
[19:35] <+CodyPondsmith> It’s a really deep lore and it would take hours for me to summarize it in depth but that should be a good intro for anyone who isn’t familiar! (Done)
[19:30] <+Bedrockbrendan> My name is Brendan Davis. The game I am talking about tonight is an adventure for Wandering Heroes of Ogre Gate called House of Paper Shadows. It is a wuxia-horror scenario set inside the aforementioned House of Paper Shadows.
[19:37] <+MikeMoran> My name is Michael Moran, author of TIER the enhanced role playing game 2nd edition.
[19:37] <+MikeMoran> This game is basically an improved version of D&D 3.5, but it has no classes!!!!!!
[19:38] <+MikeMoran> very customizable, balanced, and fun. DONE
[13:33] <+GregSaunders> So a bit about me. I’m a long term RPGer who cut my teeth on AD&D, WHFRP, and just about anything else we could find back in the eighties. I’ve been writing games for about ten years, and have released two in recent times, Exilium and Summerland – both through KS. I now have a new game called Esoeterica up on KS.
[13:35] <+GregSaunders> Whoops, I meant Esoterica. It’s a game of occult mystery and the quest for power set in the modern world. I’ve sometimes referred to it as ‘Aleister Crowley the RPG, without the nasty bits.’. It uses the D6 system like my other games, and has a similar ‘drive-chain of play’ as all my games. (done).
[19:36] <+GregPorter> Hey, Greg Porter here. I run a one-man outfit called BTRC games. I also do freelance work, but I’m here tonight with a project that is not quite either.
[19:38] <+GregPorter> Game designer Lee Garvin has done stuff like Tales From the Floating Vagabond and Badass Zombie Killers, but like most indies, he has no real safety net.
[19:38] <+GregPorter> A run of serious bad luck has put him on the street, and I’m Kickstarting a game that makes fun of his miserable life, with a chunk of the proceeds earmarked to helping him get back on his feet.