[1:20 PM]Deren, Legends of Avallen: Hi, my name is Deren! I run a TTRPG studio called Adder Stone Games from Cardiff, Wales, UK! We make a card-based Celtic mythology inspired game called Legends of Avallen that is distributed by Modiphius. Currently, we are Kickstarting a Celtic campaign book that is compatible with both 5th Edition and Legends of Avallen: https://www.kickstarter.com/projects/legendsofavallen/against-the-faerie-queene
[1:20 PM]Deren, Legends of Avallen: Done
[1:21 PM]Dan the GMshoe: Thanks, @Deren, Legends of Avallen! The floor is open to questions!
[1:21 PM]Dan the GMshoe: First, can you give us a basic overview of Legends of Avallen?
[1:24 PM]Deren, Legends of Avallen: Sure! Legends of Avallen is a Celtic-Roman fantasy RPG about a band of humble villagers rising into legend by overcoming tribal politics, mythical monsters, and Otherworldly mysteries. Where other games skip the origins of your character, Legends of Avallen starts from the very beginning—you’re an ordinary villager looking for an excuse to adventure. The game is card based with a system that really emphasises teamwork, creativity, and resourcefulness. Since the game starts from such humble beginnings, you don’t have all the bells and whistles most fantasy characters start with, you get those later, so the game needed to have a lot of play to it with out those powers. (edited)
[1:25 PM]Dan the GMshoe: I see… And what is the premise of Against the Faerie Queene?
[1:28 PM]Deren, Legends of Avallen: Against the Faerie Queene is campaign full of adventures based on Celtic legends. Specifically Welsh Celtic legends, though Scottish, Cornish, and Irish legends have a lot in common with them. It also has Celtic/roman themed subclasses, and adaptations of some of Legends of Avallen’s rule systems for 5E (like journey and diplomacy mechanics for example). The focus of the campaign is the Faerie Queene. Once a legend for her people and servant to her god, the Faerie Queene has returned as a scourge upon this world and the next. Heroes must uncover the cause of her wrath whilst contending with her machinations and agents in the shadows. The campaign is split into five adventures that each follow an iconic archetype with Celtic flavourings: The Hunt, The Heist, The Horror, The Games, and The Cairn. Happy to talk about those as well, but I’ll click send for now as this message is getting long! (edited)
[1:30 PM]Dan the GMshoe: Sure, what can you tell us about the individual adventures?
[1:32 PM]Deren, Legends of Avallen: The Hunt A demonic boar has escaped the Otherworld and threatens to prevent a historic Wedding. The heroes have to figure out how to kill it, track, and take it out. All while competing against other hunters on the same quest. Touchstones: The Witcher, Monster Hunter, Shadow of the Colossus Celtic Legends it’s based on: Culhwch and Olwen, The Faerie Queene
[1:33 PM]Deren, Legends of Avallen: I can describe them all in one go, or we can go one at a time if you have follow up questions?
[1:35 PM]Dan the GMshoe: Let’s go one at a time.1
[1:38 PM]Deren, Legends of Avallen: Sure
[1:39 PM]Dan the GMshoe: So is the boar the only monster in this adventure?
[1:40 PM]Deren, Legends of Avallen: Haha, that’s a great question.
[1:41 PM]Deren, Legends of Avallen: First, its not just any boar, this is a Ysgithyrwyn! One of the Ffieidd-dra, abominable horrors that once rivalled the gods in power. (edited)1
[1:42 PM]Deren, Legends of Avallen: But yes, there are few other fiends in the forest.
[1:42 PM]Deren, Legends of Avallen: A few of which you will need to acquire something from to even be able to consider confronting the great boar.
[1:43 PM]Deren, Legends of Avallen: But I don’t want to spoil things, that said you can read Culhwch and Olwen to spoil somethings yourself.
[1:43 PM]Deren, Legends of Avallen: Also also, can our fellow humans not also be monsters? (edited)
[1:43 PM]Dan the GMshoe: Certainly.
[1:44 PM]Deren, Legends of Avallen: This quest is very much a race for glory. A royal wedding is at stake, and the saviours will get much praise.
[1:44 PM]Dan the GMshoe: So given the apocalyptic nature of the boar, what level in D&D terms is this adventure for?
[1:44 PM]Deren, Legends of Avallen: So some of your competitors might not be so civil.
@Dan the GMshoeSo given the apocalyptic nature of the boar, what level in D&D terms is this adventure for?[1:47 PM]Deren, Legends of Avallen: Haha, you’re good. I wanted to puff the poor boar’s chest out a little bit. But truth told, there are scales to these monsters. There are the progenitors, these are the apocalyptic entities. And then there are their children, that can be regional, or community wide threats. This quest will be for level 3 heroes. However, don’t get things wrong, the whole adventure will be about earning every advantage you can get against this thing. I imagine taking this great boar on in a fight without preparation would be more of a level 7-10 encounter. (edited)
[1:49 PM]Dan the GMshoe: Gotcha.
[1:49 PM]Dan the GMshoe: What can you tell us about The Heist?
[1:51 PM]Deren, Legends of Avallen: The Heist A priceless artifact belonging to the Vallic (our fantasy version of the Celts) has been turned up in Raxian hands (our fantasy version of the Romans). A wealthy Vallic collector has hired the heroes to steal the relic from a guarded compound in the middle of a Raxian city. But for some reason the Faerie Queen’s followers are in town too… Touchstones: Assassin’s Creed – Ocean’s 11 – Mistborn Celtic Legends: Dream of Macsen Wledig – Culhwch and Olwen
[1:53 PM]Dan the GMshoe: Are these followers of the Faerie Queen human?
[1:57 PM]Deren, Legends of Avallen: Yes, they are. Well, those ones are. She has agents in the Otherworld also. Though I’m sure some of her “human” followers are more than as they seem. That’s an important note as well. Legends of Avallen is a human-centric game. We wanted the Fae to be mysterious, not playable races. That said, the campaign will come with some lore variations for 5th Edition, so that your Elf characters will fit in nicely, though possibly somewhat suspiciously in human villages. (edited)
[1:58 PM]Dan the GMshoe: Interesting…
[1:58 PM]Dan the GMshoe: Moving on to The Horror?
[1:59 PM]Deren, Legends of Avallen: The Horror This one is very much a puzzle adventure with a horror backdrop, so I don’t want to spoil too much… The quest involves surviving maddening terrors in a remote sea town so that you can solve its mystery and escape. Touchstones: H.P. Lovecraft – Zelda: Majora’s Mask – The Endless Celtic Legends: Third Branch of the Mabinogion – The Voyage of Bran
[2:01 PM]Dan the GMshoe: Hmm… Okay, to avoid the spoilers you mentioned, let’s move on to the next adventure.
[2:02 PM]Deren, Legends of Avallen: I will also say that each of these adventures feature a subplots that tie them into the grander schemes of the Faerie Queene and unveil her story, motivations, and plans.
[2:02 PM]Deren, Legends of Avallen: Sure!
[2:02 PM]Deren, Legends of Avallen: The Games This takes place at a Vallic clan’s summit! This is a festival of sorts, for contests, sporting events, and political mingling. How ever the clan is fraught with in fighting. The heroes are called in as outsiders by a leader to settle the matter by competing in games and scheme in tribal politics to earn the legendary sword, Caledfwlch. Touchstones: Game of Thrones – The Last Kingdom – L5R’s The Winter Court Celtic Legends: The First, Second & Fourth Branches of the Mabinogion
[2:04 PM]Dan the GMshoe: So it sounds like this adventure is heavy on the roleplaying.
[2:06 PM]Deren, Legends of Avallen: Yea, and very sandboxy! In a way it reminds me a bit of the Persona games, if you’ve ever tried them. Each day there’s a lot going on that you can do to advance the quest, but you have decide what you think is best at the time. Talk to your rivals, snoop around, compete in games to raise your reputation, plot with your allies, make friends etc. But of course there’s only so much time in the day, and that’s why making the decisions are interesting.
[2:07 PM]Dan the GMshoe: Cool.
[2:07 PM]Dan the GMshoe: And the final adventure?
@Dan the GMshoeCool.[2:07 PM]Deren, Legends of Avallen: You’re cool Dan!
[2:07 PM]Deren, Legends of Avallen: Thanks for doing this 1
[2:07 PM]Deren, Legends of Avallen: The Cairn This is the finale. This is quest takes place in a fortress within the twisted entrancing Otherworld of the Fae. This is an epic dungeon crawl with puzzles, secrets, and bosses that need to be overcome so that you can reach the final encounter with the Faerie Queene. Touchstones: The Temple of Elemental Evil – Elden Ring – Symphony Of The Night Celtic Legends: Preiddeu Annwfn – The Faerie Queene – King Arthur’s origins
[2:08 PM]Dan the GMshoe: Can you give us some idea of how big the dungeon is?
[2:08 PM]Dan the GMshoe: (brb)
[2:11 PM]Deren, Legends of Avallen: That’s hard to quantify, the map isn’t settled yet. But as comparison, each adventure will be of similar size and use a 3 or 4 act structure. However the Cairn has more of a 1.5 act structure. The meat of the whole quest will be mastering the dungeon, followed by the climatic confrontation.
[2:11 PM]Dan the GMshoe: (back)
[2:12 PM]Deren, Legends of Avallen: So multi-session-big (edited)1
[2:12 PM]Dan the GMshoe: Are all of the creatures found therein from Legends of Avellen, or are there D&D-standard creatures as well?
[2:14 PM]Deren, Legends of Avallen: Yes, all of the monsters, fiends and fae will be from Avallen, taken directly from Celtic legends, myths, and folklore. Of course, D&D has some Celtic influence in it, so there will be a bit of overlap. Like Draig (dragons)! (edited)
[2:15 PM]Dan the GMshoe: In D&D terms, what level would you expect the PCs to be by the final confrontation with the Queen?
[2:16 PM]Deren, Legends of Avallen: 8-10, around there, with some help from friends (if you played your cards right)
[2:17 PM]Dan the GMshoe: Also in D&D terms, are their any classes that are particularly appropriate or inappropriate for this campaign?
[2:18 PM]Deren, Legends of Avallen: No, not at all! We will be adapting LoA’s Legendary Paths into subsclasses for every D&D class, including Artificer! Such as: Gladiator, Fae Touched, Teulu and Automaficer
[2:19 PM]Deren, Legends of Avallen: So you can play a legendary role from Celtic/Roman society
[2:19 PM]Dan the GMshoe: What is a Teulu?
[2:21 PM]Deren, Legends of Avallen: Teulu means family in Welsh. It was a title given to a chieftain’s closest warriors, who acted as their bodyguards, hunters, and advisors. For 5E we are adapting as a subclass for the Ranger.
[2:21 PM]Dan the GMshoe: Ah, I see.
[2:21 PM]Dan the GMshoe: How do Monks fit in?
[2:22 PM]Deren, Legends of Avallen: Stoics, philosophers, unarmoured-naked warriors… surprisingly well in a Celtic-Roman inspired setting!
[2:23 PM]Dan the GMshoe: Huh. I’ll be darned.
[2:23 PM]Dan the GMshoe: Is this campaign being published in one version for each system or as one dual-statted volume?
[2:25 PM]Deren, Legends of Avallen: One dual statted volume. We’ve already produced a proof-of-concept to test it. We wouldn’t have gone with that approach unless we knew it would work, and wouldn’t be to cumbersome to the reader. All of the meat of the book: the quests, objectives, environments, scenarios, motivations, descriptions, branching paths etc. work happily with both systems. It then includes check difficulties for both games, footnotes on rules for both games, and two stat blocks for each NPC/creature. You can check out our free first prologue quest, Caer on the Borderlands – Part 1, as example. As you will see, it works seamlessly: https://www.drivethrurpg.com/product/405014/Legends-of-Avallen–Caer-on-the-Borderlands-Part-1-FREE-PDF-5e(edited)Legends of Avallen – Caer on the Borderlands: Part 1 (FREE PDF) (5e…A humble Celtic village needs the aid of aspiring adventurers. However, strange clues and a visit from a mysterious woma
[2:27 PM]Dan the GMshoe: Now we come to the tricky part about Q&As covering adventures: There’s only so much I can ask without risking spoilers. Sooo… is there anything we haven’t covered here that you’d like to bring up about the campaign?
[2:32 PM]Deren, Legends of Avallen: Just that I can’t wait for GM’s and players to uncover the Faerie Queene’s story. It’s a retelling a of two Celtic legends, with a bit of a twist, one of them being King Arthur’s mother. Her motives feel valid, but she’s ultimately doing evil. So it’s an interesting tale to tell.
[2:34 PM]Dan the GMshoe: Very nice! Sounds like a fascinating campaign. (edited)
[2:34 PM]Dan the GMshoe: Will all future campaigns for LoA be dual-statted as well?
[2:36 PM]Deren, Legends of Avallen: Haha, it’s impossible to make a commitment on that at the moment. But, we’ve seen it isn’t too much hassle to make it that way, and we know that there a lot of players who want to explore Celtic mythology in their games. So I expect we will (edited)
[2:36 PM]Dan the GMshoe: Cool.
[2:36 PM]Dan the GMshoe: Thanks very much for joining us today, @Deren, Legends of Avallen!
[2:37 PM]Deren, Legends of Avallen: No at all! Thanks for having me. You can check out Against the Faerie Queene here. We are currently funding towards stretch goals, including a gorgeous mini of the titular Faerie Queene! https://www.kickstarter.com/projects/legendsofavallen/against-the-faerie-queeneKickstarterDeren OzturkAgainst the Faerie Queene – The Celtic Campaign for 5E & LoAQuest through ancient myths, train Celtic subclasses, and master new systems in this epic campaign book for 5E and Legends of Avallen.
[2:38 PM]Dan the GMshoe: Speaking of links, usual reminder: If you’ve enjoyed this Q&A and would like to treat me to a coffee or two, you can do so at https://www.ko-fi.com/gmshoe. Anything’s appreciated! Ko-fiBuy Dan Davenport a Coffee. ko-fi.com/gmshoeBecome a supporter of Dan Davenport today! ❤️ Ko-fi lets you support the creators you love with no fees on donations.1
[2:38 PM]Dan the GMshoe: Now, if you’ll give me a minute here, I’ll get the log posted and link you!
[2:38 PM]Deren, Legends of Avallen: Great!