7:31 PM +AlphiniusGoo: Hail friends.
7:31 PM +AlphiniusGoo: I am Alphinius Goo…
7:31 PM +areyouplanetbound: Hail!
7:31 PM +kaaren: Hail!
7:31 PM +AlphiniusGoo: I am the High Archmage of Gooey Cube… a game company
7:31 PM +Griffin: Nice to meet you Goo
7:31 PM +AlphiniusGoo: (My real name is Kim but Alphinius is far more interesting, I think)
7:32 PM +AlphiniusGoo: Nice to meet you all!!
7:32 PM +AlphiniusGoo: Gooey Cube makes …. well….
7:32 PM +AlphiniusGoo: Immersive Experience Adventures that make the GM’s life much easier…
7:32 PM +AlphiniusGoo: While we make the games far more enthralling for the players.
7:33 PM +AlphiniusGoo: And we make a world that is both magnificent…. and collaborative.
7:33 PM +AlphiniusGoo: That… in a nutshell… is Gooey Cube.
7:33 PM ~Dan: (Howdy, MrTurnip!)
7:33 PM +MrTurnip: (Meowdy, Dan.)
7:34 PM ~Dan: (Ready for questions, AlphiniusGoo? 🙂 )
7:34 PM +AlphiniusGoo: If folks would like… absolutely.
7:34 PM ~Dan: Great! The floor is open to questions!
7:34 PM +AlphiniusGoo: Or I can give more information…
7:34 PM ~Dan: Or that, sure. 🙂
7:34 PM +AlphiniusGoo: Our web site is GooeyCube.com
7:35 PM ~Dan: Can you tell us a bit about what it is that you’re Kickstarting?
7:35 PM +AlphiniusGoo: Uploaded file: (Link: https://uploads.kiwiirc.com/files/61536210b6be6f70e482e4f9452e4dc6/Darkenhaven%20Social%20Media.png)https://uploads.kiwiirc.com/files/61536210b6be6f70e482e4f9452e4dc6/Darkenhaven%20Social%20Media.png
7:35 PM +AlphiniusGoo: Certainly.
7:36 PM ~Dan: That’s gorgeous and epic. 🙂
7:36 PM +AlphiniusGoo: So prior to the situation in our world with this Virus we had created our World Lore Book…
7:36 PM +AlphiniusGoo: And three chapters of our first campaign which is entitled The Red Star Rising campaign
7:36 PM ~Dan: (wb, areyouplanetbound)
7:36 PM +AlphiniusGoo: We are offering those materials…
7:37 PM +AlphiniusGoo: As well as the next two Lore Books…
7:37 PM +AlphiniusGoo: The next two chapters of the campaign…
7:37 PM +AlphiniusGoo: And The City of Darkenhaven and The Gloomport Box Sets.
7:37 PM +kaaren: Epic!
7:37 PM +AlphiniusGoo: That is the core of the Kickstarter.
7:37 PM +AlphiniusGoo: Thank you Kaaren. =)
7:38 PM +AlphiniusGoo: We also have Zyathé’s deck of cards which is called The Deck of Perilous Fortuity…
7:38 PM +AlphiniusGoo: Which has 65 cards.
7:38 PM ~Dan: Oh, we should probably say what game this is for. 🙂
7:38 PM +AlphiniusGoo: Yes… sorry… 5th Edition
7:38 PM +AlphiniusGoo: Roleplaying
7:39 PM ~Dan: No worries. Just want to cover all the bases. 😉
7:39 PM +AlphiniusGoo: Yes yes
7:39 PM ~Dan: But sorry — you were saying about the cards…?
7:40 PM +AlphiniusGoo: It is a 65 card deck set…
7:40 PM +AlphiniusGoo: The suits are Flames, Stones, Waves, and Winds.
7:40 PM +AlphiniusGoo: There are five “face cards”…
7:40 PM +AlphiniusGoo: Dragons… Crowns… Wizards… Knights… and Rogues…
7:41 PM +AlphiniusGoo: Ten “number cards”… which are “Nubs” to Tens… there are no “aces” per se’
7:41 PM +AlphiniusGoo: There are four Jester cards that play in most games…
7:41 PM +AlphiniusGoo: And one Fool card.
7:41 PM +AlphiniusGoo: Uploaded file: (Link: https://uploads.kiwiirc.com/files/4aaff60915930a8d39b70728f211126f/Screen%20Shot%202020-11-12%20at%206.51.30%20AM.png)https://uploads.kiwiirc.com/files/4aaff60915930a8d39b70728f211126f/Screen%20Shot%202020-11-12%20at%206.51.30%20AM.png
7:42 PM +AlphiniusGoo: These are our adventure boxes.
7:42 PM +AlphiniusGoo: Sorry for the poor resolution.
7:42 PM ~Dan: No worries!
7:43 PM +AlphiniusGoo: Each box contains an adventure book… a game master book… somewhere between 50 and 70 (or more) full color location handouts…
7:43 PM +AlphiniusGoo: plus a bunch of NPC portraits… magic item cards…. Gooey Rewards cards… and other interesting items.
7:43 PM +AlphiniusGoo: Maps… cheat sheets… etc…
7:44 PM ~Dan: About how large are the game master books?
7:44 PM +AlphiniusGoo: They really do make a GMs life much easier and make for a much more enthralling game for players.
7:45 PM +AlphiniusGoo: Both books will be between 60 and 75 or so pages each.
7:45 PM * ~Dan nods
7:46 PM +AlphiniusGoo: The Adventure Book tells the tale… the GM’s Book helps run the game.
7:46 PM ~Dan: And do I recall correctly that both books are designed to lay flat?
7:46 PM +AlphiniusGoo: Yes… spiral bound for utility to be sure!!
7:47 PM +AlphiniusGoo: Any questions, friends?
7:47 PM +Nick_Zachariasen: Not a question, but that’s a nice touch on the spiral binding.
7:47 PM +AlphiniusGoo: Thank you Nick. =)
7:48 PM +Nick_Zachariasen: Spiral is sturdier than comb.
7:48 PM ~Dan: (Oh, hey there, Nick_Zachariasen! Didn’t see you come in!)
7:48 PM +AlphiniusGoo: I do think there are many “nuances” that folks who have been gaming for some time will appreciate.
7:48 PM +AlphiniusGoo: And yes… very much so, Nick.
7:48 PM ~Dan: What can you tell us about your company’s setting?
7:48 PM +BillR: Are the players supposed to be looking at the adventure book
7:49 PM +AlphiniusGoo: Hi Bill… no… it is, essentially… the backdrop and plot information… the location descriptions… etc…
7:50 PM +BillR: So, why not one book?
7:50 PM +AlphiniusGoo: The Flipping Problem.
7:50 PM +BillR: ahhh
7:50 PM +AlphiniusGoo: The GM Book has all the Encounter Stats… Rumors and Lore… NPC information… etc… it also has all what we shall NSRE’s which are the Not-So-Random-Encounters (and events).
7:51 PM +AlphiniusGoo: So when you have an encounter or event called for in the adventure book… you just open the GM book to the corresponding page and run the encounter. No flipping.
7:51 PM +AlphiniusGoo: Much easier… such a simple thing too.
7:51 PM +BillR: right
7:51 PM ~Dan: That’s quite clever.
7:52 PM +AlphiniusGoo: Truly… many of our “innovations” are likely things many of the good folks here have thought of themselves.
7:52 PM +Nick_Zachariasen: So you handle it with page-numbered callouts for the GM to turn to.
7:52 PM +AlphiniusGoo: They are just more costly to produce than a “perfect bound book”…
7:52 PM +AlphiniusGoo: Correct, Nick. We call them “Encounter Boxes”…
7:52 PM +AlphiniusGoo: Plus… each encounter is already level balanced for a GM…
7:53 PM +AlphiniusGoo: Weaker Party
7:53 PM +AlphiniusGoo: Advanced Party
7:53 PM +AlphiniusGoo: Make it Tough
7:53 PM +AlphiniusGoo: Make it Tougher
7:53 PM +AlphiniusGoo: Because the truth is that one group’s level 2 is another group’s level 4.
7:53 PM +BillR: like mild, spicey, Thai spicey
7:53 PM +AlphiniusGoo: HaHA!!!
7:53 PM +AlphiniusGoo: EXACTLY, Bill!!
7:53 PM +AlphiniusGoo: I had Thai food today, interestingly enough.
7:54 PM +AlphiniusGoo: I did not go to the Thai Spicy level though.
7:54 PM +AlphiniusGoo: HaHA!!
7:54 PM ~Dan: 😀
7:54 PM +kaaren: What about character development or monster development ? For those who aren’t familiar with the game at all. (Raises hand)
7:54 PM ~Dan: All of those places are the same.
7:54 PM ~Dan: No matter where you go, it’s always a Thai.
7:55 PM +BillR: If the chef takes Thai spicy as a challenge, you can lose
7:55 PM +kaaren: I’m still new to rpg game format
7:55 PM +AlphiniusGoo: Hi Kaaren… so, as you know I think, I am VERY big on Character involvement in the main plot line as well as having sub plots that are around each PC.
7:55 PM +kaaren: Yes
7:55 PM +AlphiniusGoo: So we use Standard OGL 5e characters. Though we do have our own classes too… and Archetypes…
7:56 PM +AlphiniusGoo: BUT… I love level 1 and level 2 so we make a much bigger deal over those.
7:56 PM +AlphiniusGoo: We level slow… “managed leveling” or “objective leveling” as some might call it.
7:57 PM +AlphiniusGoo: And the adventure is “planned” to have the PCs central to the tale which makes for a much more enjoyable experience for the players.
7:57 PM +AlphiniusGoo: Surprisingly… many “adventures” do not do that.
7:57 PM ~Dan: How do you manage that trick with a pregen adventure?
7:57 PM ~Dan: Making the PCs central to the tale, I mean.
7:58 PM ~Dan: (wb, MrTurnip!)
7:58 PM +MrTurnip: (Thankees)
7:58 PM +AlphiniusGoo: So I have… for years… used a strategy for session zero that works quite well to keep the players intrigued in the tale and not going off to become murder hobos…
7:58 PM +AlphiniusGoo: That strategy involves these things:
7:58 PM +AlphiniusGoo: 1) Commonality of Live Objectives
7:58 PM +AlphiniusGoo: 2) Commonality of Circumstance
7:59 PM +AlphiniusGoo: and
7:59 PM +AlphiniusGoo: 3) Some level of Commonality of Flaw
8:00 PM +kaaren: Murder hobos haHA!
8:00 PM +AlphiniusGoo: What this means is that rather than PCs “meeting at the tavern”… I work with each PC prior to starting the game to craft a back story that is “integrated” into the tale that is in the telling.
8:00 PM +kaaren: Nice!
8:00 PM +AlphiniusGoo: Those integrated back stories often interrelate to each other in ways that the PCs don’t even know. Which makes for the discovery of those things in the future much fun for the player.
8:00 PM ~Dan: I can see how that would work for their first adventure, but how do you do that with subsequent adventures?
8:01 PM +AlphiniusGoo: The backstories integrate not just at the beginning of the tale but as it progresses as well.
8:01 PM +AlphiniusGoo: Antagonists may show up…
8:01 PM +AlphiniusGoo: Bad actors from a PCs past…
8:01 PM +AlphiniusGoo: Dark dreams and visions become reality…
8:02 PM +kaaren: Flail snails?
8:02 PM +AlphiniusGoo: One PC’s quest is suddenly involving other PCs as they suddenly realize that their backstories intertwine…
8:03 PM +AlphiniusGoo: For me at least… this really keeps the tale in the forefront and players are very unlikely to want to go blow up an inn because they are bored with the story.
8:03 PM +BillR: How many sessions is each adventure book supposed to last?
8:03 PM +AlphiniusGoo: Anyway… it is just my philosophy… there are many
8:03 PM +AlphiniusGoo: Hi Bill…
8:04 PM +AlphiniusGoo: So Chapter 1 will run for perhaps 30 hours or so if you don’t “add to it” as many GMs do. I would likely get 35 or so hours out of it. Subsequent chapters are a bit longer perhaps 35 hours or so to 40 hours depending on your style.
8:04 PM +kaaren: Wow
8:05 PM ~Dan: Are your published adventures designed to form a campaign?
8:05 PM +AlphiniusGoo: But the cool thing about our boxes is that much of the materials could be used in Homebrew materials in the future .
8:05 PM +BillR: better than answering in sessions because session lengths vary
8:05 PM +AlphiniusGoo: Yes… that’s why I did hours because some of us crazy folks run for seven or eight hours or more. LOL
8:06 PM +AlphiniusGoo: All of our published adventures currently are part of the Red Star Rising campaign.
8:06 PM ~Dan: What is the premise of that campaign?
8:06 PM +AlphiniusGoo: And, if you do not mind my saying, I think they will blow you away.
8:06 PM +AlphiniusGoo: Long answer, Dan… LOL
8:07 PM +kaaren: ^truth
8:07 PM +AlphiniusGoo: The party is made up of the youth of a Hanataz Troupe
8:07 PM +AlphiniusGoo: The Hanataz are Traveling Folk… in your realm or in Zyathé…
8:07 PM +AlphiniusGoo: They are not welcome in most of the towns and villages of the realm because many Hanataz carry The Blood-Touch…
8:08 PM +AlphiniusGoo: The Blood-Touch gives them strange powers… afflicted visages… scales on their backs or perhaps a horn protruding from their heads…
8:08 PM +AlphiniusGoo: Perhaps strangely colored eyes… or other “abnormalities”…
8:09 PM ~Dan: So mutants?
8:09 PM +AlphiniusGoo: So the Hanataz travel from place to place in their wagons
8:09 PM +AlphiniusGoo: Some have said they are a bit like the X-men of Fantasy.
8:09 PM * ~Dan nods
8:09 PM +AlphiniusGoo: I think that is a bit of a fair metaphor.
8:09 PM +AlphiniusGoo: So they travel and… to make money…
8:09 PM +AlphiniusGoo: They put on Carnivalles.
8:10 PM +AlphiniusGoo: Where the people of the towns and villages come to watch acts and events… gamble… contest with the Hanataz strong folk… and also to hear the portents of their futures with the Hanataz Seeress.
8:10 PM +AlphiniusGoo: The Hanataz youth are the PCs. And they are charged with security a the Carnivalle.
8:10 PM +AlphiniusGoo: And that is how the tale begins….
8:11 PM +BillR: So, the player-characters are naturally connected
8:11 PM +AlphiniusGoo: Yes…
8:12 PM +AlphiniusGoo: Commonality of Life Objectives
8:12 PM +AlphiniusGoo: And Commonality of Flaw…
8:12 PM +AlphiniusGoo: The Blood-Touch
8:13 PM +AlphiniusGoo: And obviously Commonality of Circumstance.
8:13 PM +BillR: No one gets to play the Mysterious Stranger?
8:13 PM +AlphiniusGoo: LOL
8:13 PM +BillR: Left out Edgelord
8:14 PM +AlphiniusGoo: I would absolutely allow that but… I would… of course… have some “interconnection” in the back story. LOL
8:14 PM +AlphiniusGoo: Because who does not love “the mysterious stranger”…???
8:14 PM +AlphiniusGoo: HaHA!!
8:15 PM ~Dan: I think this question got lost in the shuffle earlier… Can you tell us a bit more about the setting as a whole? What makes it unique?
8:15 PM +AlphiniusGoo: Zyathé is post apocalyptic magic … not technology.
8:16 PM +AlphiniusGoo: Magic is corrupted by the Netherflow created by the Four Lords of Corruption in the early days of the creation of the Eterniverse.
8:17 PM +AlphiniusGoo: That corruption makes for all manner of interesting and intriguing things that make the world relatively unique while still maintiaining some familiarity which, we believe, is important to having folks not be too jarred when moving from another fantasy universe.
8:17 PM +AlphiniusGoo: No race is inherently good nor evil…
8:17 PM +AlphiniusGoo: There are vast Wildlands and strange territories where the calamity of the Woe of Ruin changed the face of the planet.
8:19 PM +AlphiniusGoo: It does not have hundreds upon hundreds of gods so the players can actually begin to know the deities and be a true part of the Pantheon.
8:19 PM +AlphiniusGoo: And most important… and with apologies to all of those who love them…
8:20 PM +AlphiniusGoo: There are no Tortles… no Elephant People… no Hippo People… etc…
8:20 PM +AlphiniusGoo: It is a bit more “fantastically realistic” I think.
8:20 PM ~Dan: Speaking of races, do you introduce any of your own design?
8:20 PM +AlphiniusGoo: We call it a mash up of High Fantasy with Medieval Fantasy with a sprinkling of gothic horror and eldritch horror and just a dash of Steam Punkiness…
8:21 PM +AlphiniusGoo: Which sounds a bit crazy… but it really does work.
8:22 PM +BillR: Sounds cool. If I were not retired and completely stuck using my own adventures in my own world
8:22 PM +AlphiniusGoo: Thank you Bill!!
8:23 PM +AlphiniusGoo: And I do understand that.
8:23 PM +BillR: I’d try them. I don’t even use the modules I publish although they are based on adventures I did runn
8:23 PM +BillR: Is that deck of cards available separately?
8:23 PM +AlphiniusGoo: Well… if you have a mind to… please check out the Kickstarter.
8:24 PM +BillR: I will.
8:24 PM +AlphiniusGoo: Marvelous!! (Link: https://www.kickstarter.com/projects/alphiniusgoo/enthralling-adventures-and-incredible-world-for-5th-edition?ref=7b4m30)https://www.kickstarter.com/projects/alphiniusgoo/enthralling-adventures-and-incredible-world-for-5th-edition?ref=7b4m30
8:24 PM +AlphiniusGoo: And there are actually three decks.
8:24 PM +AlphiniusGoo: There is the two deck set that is available as an add on.
8:25 PM +AlphiniusGoo: And there is the Kickstarter Limited Edition Deck that is being achieved as we move through the tiers as a Stretch Goal.
8:25 PM ~Dan: (Did you see my question about races, AlphiniusGoo? 🙂 )
8:26 PM +AlphiniusGoo: Uploaded file: (Link: https://uploads.kiwiirc.com/files/c2abdf406ad8a58209fc275b2af5c2de/Screen%20Shot%202020-11-10%20at%2010.12.24%20PM.png)https://uploads.kiwiirc.com/files/c2abdf406ad8a58209fc275b2af5c2de/Screen%20Shot%202020-11-10%20at%2010.12.24%20PM.png
8:27 PM +AlphiniusGoo: Oh… sorry Dan. Yes… we did create races and will be creating more that we think folks will really like. The Deck of Perilous Fortuity features four of them The Goruund, The Sarth, The Myruun, and the Aethyr.
8:27 PM +AlphiniusGoo: Any other questions my friends?
8:28 PM ~Dan: If you mentioned this, I missed it… How are the decks used in the game?
8:28 PM +AlphiniusGoo: Nerd Poker.
8:29 PM +AlphiniusGoo: HaHA!!
8:29 PM ~Dan: 😀
8:29 PM +AlphiniusGoo: Many of the Games of Chance in the Wy’rded World are played with the Deck of Perilous Fortuity. Including likely the most popular of games… Fool’s Down.
8:29 PM +AlphiniusGoo: Fun game… truly.
8:30 PM ~Dan: Wow! So you came up with multiple in-setting card games?
8:30 PM +AlphiniusGoo: Yes… LoL
8:30 PM ~Dan: Impressive. 🙂
8:31 PM +AlphiniusGoo: Thank you.
8:31 PM ~Dan: Is there a core book for your setting, or is it all introduced in your adventures?
8:31 PM +AlphiniusGoo: There is a core book.
8:31 PM +AlphiniusGoo: Uploaded file: (Link: https://uploads.kiwiirc.com/files/731d21a5997b696f63669c3e42dcd8f1/Screen%20Shot%202020-11-12%20at%206.52.56%20AM.png)https://uploads.kiwiirc.com/files/731d21a5997b696f63669c3e42dcd8f1/Screen%20Shot%202020-11-12%20at%206.52.56%20AM.png
8:31 PM +AlphiniusGoo: It is the one in the back.
8:32 PM +AlphiniusGoo: The Cyclopaedia Zyathica Volume 1: The Wy’rded World.
8:32 PM ~Dan: Nice! Does that include a bestiary?
8:33 PM +AlphiniusGoo: No… that is planned for the future. But actually there will be one for each continent as it always bothered me that I seemed to find many of the same monsters wherever I travelled in some other settings.
8:33 PM ~Dan: Good point!
8:34 PM ~Dan: Oh, why don’t you tell the folks about the community that you’ve created, AlphiniusGoo? 🙂
8:34 PM +AlphiniusGoo: I do think that the feeling of cultural change… environmental change… ecological change… really helps the players to feel that they really have travelled somewhere else…
8:35 PM +AlphiniusGoo: So we do have a marvelous community which is the Gooey Game Master’s Den of Enlightenment where a lot of creative folks have come to “hang out”… it’s really fun.
8:35 PM +AlphiniusGoo: Folks would be most welcome to check it out if they would like.
8:35 PM +AlphiniusGoo: (Link: https://www.facebook.com/groups/800944083656389)https://www.facebook.com/groups/800944083656389
8:35 PM +Nick_Zachariasen: I like the name.
8:36 PM +AlphiniusGoo: Thank you Nick! We are a bit gooey.
8:36 PM ~Dan: Am I correct that folks in your community design their own locations within the setting?
8:36 PM +AlphiniusGoo: And Zyathé is truly a collaborative world where folks from the community can help to shape it with their own creations.
8:36 PM +AlphiniusGoo: Hi Dan… yes… within the guidelines of the Submission we are doing.
8:38 PM ~Dan: I believe you mentioned having new classes for this setting. Can you give us an overview of those?
8:38 PM +AlphiniusGoo: Well there will be many but right now there are two new classes… The Agent of Jinxx and the Spelldancer.
8:41 PM ~Dan: What are they?
8:42 PM +AlphiniusGoo: The Agent is a bit of a rogue/illusionist but that is simplifying it… The Spelldancer has a couple differing ways to play.
8:42 PM +AlphiniusGoo: They can be downloaded for free at the Kickstarter page. At the top.
8:43 PM ~Dan: I believe I saw a Fusilier class as well…?
8:43 PM +AlphiniusGoo: It is not yet developed… but it is coming.
8:43 PM +AlphiniusGoo: They and the Technic Artificiters…
8:43 PM +AlphiniusGoo: These use the magics trapped in Flowstones to power their devices…
8:44 PM +AlphiniusGoo: Uploaded file: (Link: https://uploads.kiwiirc.com/files/7d33a9060c534bb22378b4c95ccb8606/Fusils%20social%20Media.png)https://uploads.kiwiirc.com/files/7d33a9060c534bb22378b4c95ccb8606/Fusils%20social%20Media.png
8:44 PM +AlphiniusGoo: They are marvelous.
8:44 PM ~Dan: They really are. You employ talented artists.
8:45 PM +AlphiniusGoo: Thanks!
8:45 PM ~Dan: While we’re on the subject of technology, what are the “steampunkish” elements that you mentioned (other than magical firearms)?
8:45 PM +AlphiniusGoo: Well… it’s a bit of a misnomer because they are not powered by clockwork or steam energies.
8:45 PM +AlphiniusGoo: Flowstones are the power.
8:46 PM +AlphiniusGoo: So there are “devices” that are mechanical but they move and such by tapping the energy in Flowstones.
8:46 PM ~Dan: Ah… but they magically produce something akin to steampunk-level technology?
8:48 PM +AlphiniusGoo: Yes… that’s fair. Perhaps a bit more “fantastical” though.
8:48 PM ~Dan: Can you give some other examples?
8:48 PM +AlphiniusGoo: “Clockwork Soldiers”….
8:48 PM +AlphiniusGoo: The Undermount Railway
8:48 PM +AlphiniusGoo: Mechanical Spiders
8:49 PM +AlphiniusGoo: Brundic Hounds
8:49 PM ~Dan: How common are such things?
8:49 PM +AlphiniusGoo: Technic Hummerbirds
8:50 PM +AlphiniusGoo: Relatively uncommon to extraordinarily rare.
8:50 PM * ~Dan nods
8:50 PM +AlphiniusGoo: Not because they cannot be manufactured but because of the rarity and multi-faceted demand for Flowstones.
8:50 PM ~Dan: Gotcha.
8:51 PM ~Dan: Okay! It is now time for what I like to call danhunsaker’s Favorite Question(TM) — the most dreaded portion of my Q&As!
8:51 PM ~Dan: Since danhunsaker isn’t here (as is usual of late), I will do the asking.
8:52 PM ~Dan: AlphiniusGoo: What is your *least* favorite aspect of your work?
8:52 PM +AlphiniusGoo: That is is not all done yet. But that is also my most favorite aspect of my work.
8:52 PM +AlphiniusGoo: I want to see it completed…
8:53 PM ~Dan: How far to you have to go, do you think?
8:53 PM +AlphiniusGoo: But to be crafting all this with so many friends … it is beautiful.
8:53 PM +AlphiniusGoo: OY!!
8:53 PM +AlphiniusGoo: We are working on the other half of the Verdestian Continent which is the smallest of the major continents…
8:53 PM +AlphiniusGoo: Then there is Sundestia… Estrenia… and Zustrenia…
8:54 PM +AlphiniusGoo: Which are all MUCH larger than Verdestia…
8:54 PM +AlphiniusGoo: Then there is Nordrukka
8:54 PM +AlphiniusGoo: The two Poles
8:54 PM +AlphiniusGoo: Zinn
8:54 PM +AlphiniusGoo: And the fearful continent of Cruxxe.
8:54 PM ~Dan: My goodness!
8:54 PM +AlphiniusGoo: Cyclopaedia Magicka
8:54 PM ~Dan: You have set quite a task for yourself, sir.
8:55 PM +AlphiniusGoo: Cyclopaedia Monstrica for each continent…
8:55 PM +AlphiniusGoo: Yes.
8:55 PM +AlphiniusGoo: LOL
8:55 PM ~Dan: 🙂
8:55 PM ~Dan: In the time remaining, is there anything we haven’t covered that you’d like to bring up?
8:56 PM ~Dan: And while you’re thinking, usual reminder: If you’ve enjoyed this Q&A and would like to treat me to a coffee or two, you can do so at (Link: https://www.ko-fi.com/gmshoe)https://www.ko-fi.com/gmshoe . Anything’s appreciated! 🙂
8:56 PM +AlphiniusGoo: Just that I think if folks would like to be a part of something that is VERY unique which is our Collaborative World…
8:57 PM +AlphiniusGoo: If they would like to embrace a fairly fresh yet still familiar campaign setting
8:57 PM +AlphiniusGoo: If they would like to check out a truly unique adventure package…
8:57 PM +AlphiniusGoo: Check out the Kickstarter. And if you are interested… please back us. I do think you will not regret when you see the quality of materials.
8:58 PM ~Dan: Great!
8:58 PM ~Dan: Thanks very much for joining us, AlphiniusGoo!
8:58 PM +AlphiniusGoo: here’s the link again.
8:58 PM +AlphiniusGoo: (Link: https://www.kickstarter.com/projects/alphiniusgoo/enthralling-adventures-and-incredible-world-for-5th-edition?ref=7b4m30)https://www.kickstarter.com/projects/alphiniusgoo/enthralling-adventures-and-incredible-world-for-5th-edition?ref=7b4m30
8:58 PM +AlphiniusGoo: My pleasure!!
8:58 PM +AlphiniusGoo: Thanks all!!
8:58 PM +AlphiniusGoo: =)
8:58 PM +Nick_Zachariasen: Thanks!
8:58 PM ~Dan: If you’ll give me just a minute, I’ll get the log posted and link you!