7:43 PM +Bret: My name is Bret Kramer and I’m the editor of Sentinel Hill Press. We are primarily a publisher of Call of Cthulhu RPG material, with a focus on the town invented by Lovecraft – Arkham, Innsmouth, Dunwich, etc.
7:44 PM +Bret: I was also the editor of the Masks of Nyarlathotep Companion and I wrote the scenario “Last Things Last” which has served as many people first Delta Green scenario (as it was included with their quickstart rules set)
7:44 PM +Bret: and some other stuff
7:51 PM +GeoffGander: My name is Geoff Gander, and I am one of Bret’s enthusiastic freelancers. I’ve been working with him for….2 (?) years or so. My contributions to Sentinel Hill will appear in forthcoming issues, starting with Issue 4 (which focuses on the eerie port town of Kingsport).
7:51 PM +GeoffGander: It all started with one little article….
7:51 PM ~Dan: (My favorite!)
7:52 PM +Bret: Submissions are always open 😉
7:52 PM ~Dan: (Kingsport is so dreamy…)
7:52 PM +GeoffGander: It is indeed. There was so much material for it that Bret had to split it into TWO issues.
7:53 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/5453776210cfb8e33b6a313071a68425/AG4_preview.jpg)https://uploads.kiwiirc.com/files/5453776210cfb8e33b6a313071a68425/AG4_preview.jpg
7:53 PM +Bret: I assume it is okay to upload images?
7:53 PM ~Dan: Absolutely!
7:53 PM ~Dan: And hey, that’s purty.
7:54 PM +GeoffGander: It is. Arkham Gazette has very high production values.
7:54 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/c9234249bd73009d65a9ab99d957cba1/AG5_preview.jpg)https://uploads.kiwiirc.com/files/c9234249bd73009d65a9ab99d957cba1/AG5_preview.jpg
7:54 PM +GeoffGander: The fonts, the layout, and the art all match classic Call of Cthulhu products. It’s actually one of the things that drew me to approach Bret to submit stuff to him.
7:55 PM +Bret: issue 5 will come later
7:56 PM +GeoffGander: Issue 4 is “Dreams”, as I recall, whereas Issue 5 will have darker content… dark for Call of Cthulhu.
7:56 PM ~Dan: That’s pretty dark.
7:58 PM +GeoffGander: I believe there was a pretty clear division between “lighter” and darker materials. At least, that’s how I remember the discussion some time ago.
7:59 PM +Bret: It is; it is a horror game, but I prefer the horror of implication and suggestion rather than grue and gore, so there are some dark themes explored but hopefully never is a pointlessly exploitative way
8:01 PM +GeoffGander: I agree. The tone of the original stories by HPL and his contemporaries always implied and were never explicit.
8:01 PM +GeoffGander: The articles from Issues 0-3 matched that, and I strove to do the same in what I wrote.
8:01 PM +Bret: We have a couple other books near to release too
8:02 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/ec246dc06d6762eb0853ad0470f5c05d/DareCoverFinal.JPG)https://uploads.kiwiirc.com/files/ec246dc06d6762eb0853ad0470f5c05d/DareCoverFinal.JPG
8:02 PM ~Dan: I *love* the VHS cover. 🙂
8:03 PM +Bret: The Dare is a one-shot scenario where you play tween trapped in a haunted house on Halloween. It has been way too long in development after a Kickstarter but release is imminent
8:03 PM +Bret: I was very happy with how that looked
8:04 PM +GeoffGander: It does look awesome.
8:04 PM +GeoffGander: As I recall, it is a re-release or re-issue of a classic product, isn’t it?
8:04 PM +GeoffGander: There’s a history to it.
8:05 PM +Bret: Yes; the was originally published in 1997 IIRC by another Chaosium licensee in a book called Dweller in Shadow.
8:06 PM +Bret: We’ve revised it for 7th Ed Call of Cthulhu – actually a simplified version of the rules using a more limited skill set “Gym Class” skill covers Jumping and Climb, “Scouting” covers Natural world and track, that sort of thing
8:06 PM +GeoffGander: And Clinton Cronk, a fairly frequent participant here, drew the maps.
8:06 PM ~Dan: Excellent.
8:07 PM +Bret: and added more tips for the game master for mood. Indeed he did; Clint filled in after our initial map maker was, as far as I can tell, carried off into space by the Mi-Go
8:07 PM +Bret: a recurring problem for the project
8:07 PM +GeoffGander: Happens to the best of us.
8:07 PM +GeoffGander: Yuggoth is nice at this time of year, I hear.
8:07 PM ~Dan: Easy come, easy Mi-Go.
8:07 PM +GeoffGander: 🙂
8:09 PM +Bret: and lastly is our Miskatonic Country Scenario: A Keeper’s Guide
8:09 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/bde714c18ca3a00192f67425d71134f3/MCSaKG_Cover.jpg)https://uploads.kiwiirc.com/files/bde714c18ca3a00192f67425d71134f3/MCSaKG_Cover.jpg
8:09 PM +GeoffGander: Love the cover.
8:09 PM +Bret: Galen Pejeau did that cover
8:09 PM ~Dan: So do I! Looks like Stephen King’s “The Mist” in the 1920s.
8:10 PM +GeoffGander: ….and of course they’re arguing over a map while an unspeakable horror approaches. Quintessential Call of Cthulhu moment.
8:11 PM ~Dan: Indeed. 🙂
8:11 PM +Bret: I told Galen that the monster should be there but only noticed after a moment. I have been very lucky with getting some great art
8:11 PM ~Dan: (I wonder if any horrors are ever speakable…)
8:11 PM +GeoffGander: Only the polite ones.
8:12 PM +Bret: That book is a Keeper resource for anyone running a game in what used to be called Lovecraft Country but is now called Miskatonic Country
8:12 PM +GeoffGander: I think it captures all the scenarios known.
8:12 PM +GeoffGander: Basically a one-stop guide.
8:12 PM +Bret: and is a list of the books for CoC that discuss it and a detailed look at all the related scenarios, including what entities show up or what places you might visit
8:13 PM +Bret: Current version only covers offically published ones from Chaosium and its licensees; we’ll release a fuller version later and add all the scenarios from magazines, ones in foreign languages, etc
8:13 PM +Bret: it covers 70 scenarios currently
8:15 PM +Bret: (from one published in 1983 to one published last month)
8:17 PM +GeoffGander: How many more do you think there will be?
8:17 PM ~Dan: (Howdy, Griffin_Games!)
8:17 PM +Griffin_Games: Howdy Dan
8:18 PM +Griffin_Games: Hi Geoff
8:18 PM +Bret: over 100 scenarios including ones from Chaosium’s MULA series, the Miskatonic Repository, and random weird stuff like a self published scenario called “Spirits Over Arkham” from I think 1984
8:18 PM +GeoffGander: Hi there!
8:18 PM +Bret: people keep writing them
8:18 PM +GeoffGander: That’s pretty darned comprehensive.
8:19 PM +Bret: I try
8:19 PM +GeoffGander: Nasty habit, writing.
8:19 PM +Griffin_Games: Yeah
8:19 PM +Griffin_Games: Its hard to break lol
8:19 PM +Bret: Many peoples first game is set in Arkham and I think it gets lodged in the imagination of a lot of CoC gamers. Most everyone writes something set there
8:20 PM +GeoffGander: Very true.
8:20 PM +neub68w: New here, invited. Hello all
8:20 PM +GeoffGander: Hi!And then you get random folk who
8:20 PM +Griffin_Games: Hello neub
8:21 PM +GeoffGander: And then you get random folk to want to step beyond the familiar bounds of Arkham. Not that there is anything wrong with it, but from a writing/design perspective I like less-explored areas.
8:21 PM ~Dan: (Welcome to #randomworlds, neub68w! 🙂 )
8:21 PM +GeoffGander: That being said, I have had a lot of fun creating some locations in Arkham for my work for Bret.
8:22 PM ~Dan: (btw, we never officially opened the floor to questions. Should we do so?)
8:22 PM +Bret: I enjoy exploring the setting and seeing what inspiration I can take from the real world places and legends that inspired Lovecraft
8:22 PM +GeoffGander: Me too.
8:22 PM +GeoffGander: Bret – shall we talk more about Arkham Gazette?
8:22 PM +Bret: Sure
8:23 PM +Bret: If people want to check it out, our “zero issue” is free in PDF on DriveThru
8:23 PM +Bret: (Link: https://www.drivethrurpg.com/product/172262/The-Arkham-Gazette-0)https://www.drivethrurpg.com/product/172262/The-Arkham-Gazette-0
8:24 PM ~Dan: Good to know!
8:24 PM +GeoffGander: It’s a very good overview of the types of articles that get published.
8:25 PM +GeoffGander: It’s what guided me, on top of the submission guidelines, when I sent my first submissions.
8:25 PM ~Dan: ( neub68w: Please make yourself at home and ask away with any questions you may have for our guests. 🙂 )
8:26 PM +Bret: our previously published issues covered Arkham (issue 1), Innsmouth (issue 2), and “witches and witchcraft” (issue 3).
8:27 PM +GeoffGander: One thing I will note is the emphasis on research (much like investigators in the game do) when writing historical articles.
8:28 PM +GeoffGander: There are lots of links and biblio references for Keepers who want to read more on a given subject.
8:28 PM +GeoffGander: So to me it’s more than a gaming supplement or magazine for Call of Cthulhu fans; it’s actually a source of interesting facts sometimes.
8:29 PM +Bret: ideally all of our articles will fuel the Keeper’s imagination; adding a bibliography just saves them time digging around online
8:30 PM +Bret: even if the article is about a the history of Diners in New England or a side discussion of the history of prefab zinc tombstones
8:31 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/3e30aed6c08a06670c097955738bb382/Dr_Goddards_Rocket_Test.png)https://uploads.kiwiirc.com/files/3e30aed6c08a06670c097955738bb382/Dr_Goddards_Rocket_Test.png
8:32 PM +Bret: For example we have a (fictional) rocket test by the real-life rocket pioneer Robert Goddard in issue 4
8:33 PM +GeoffGander: (…and that side discussion on zinc tombstones led me and my partner to find some old ones in my neck of the woods, so you never know where the content will lead you…)
8:33 PM +Bret: They are hollow and sometimes used to hide things 😉
8:33 PM ~Dan: (The problem with zinc tombstones is that some people just take them for granite.)
8:34 PM +GeoffGander: So that explains the odd noises in the cemetery….
8:34 PM +Bret: Graveyards are a sideline of my odd interests so they tend to pop up in most issues
8:35 PM +Griffin_Games: lol, Dan
8:36 PM +GeoffGander: I did notice that…
8:37 PM +GeoffGander: Given my partner is also a taphophile I was cool with that.
8:37 PM +GeoffGander: However, some of the most interesting stories can be found on tombstones themselves, by what the imagery can imply.
8:37 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/abcea80703363468f7ead83560afcb00/LCbanner01.jpg)https://uploads.kiwiirc.com/files/abcea80703363468f7ead83560afcb00/LCbanner01.jpg
8:38 PM +GeoffGander: ^^^ A very quiet neighbourhood.
8:38 PM +Bret: just doing shine a light over yonder
8:38 PM +Bret: don’t shine
8:38 PM +GeoffGander: Ghouls just wanna have fun.
8:38 PM * ~Dan golfclaps
8:38 PM ~Dan: Ghouls are awesome.
8:39 PM ~Dan: (Clinton inbound.)
8:39 PM +GeoffGander: There was an article on one of the Arkham Gazette issues on ghouls and ghoul hybrids.
8:40 PM ~Dan: (Howdy, kiltedfiend!)
8:40 PM +Bret: issue 3 – the link between ghouls and witches (and neolithic cults)
8:40 PM +GeoffGander: Hi Clint!~
8:40 PM +kiltedfiend: (Hey)
8:41 PM ~Dan: (wb!)
8:41 PM +kiltedfiend: (Sigh)
8:42 PM +kiltedfiend: (What have I missed)
8:42 PM +GeoffGander: We talked about The Dare, the upcoming book on scenarios, and now we’re delving into Arkham Gazette.
8:42 PM ~Dan: (Well, *technically* we’re still in the introduction, as we haven’t opened the floor to questions yet. Shall we do so, guys? 🙂 )
8:43 PM +GeoffGander: I’m cool with that.
8:43 PM +Bret: yes!
8:43 PM ~Dan: Thanks, guys! The floor is open to questions!
8:44 PM ~Dan: One thing I’m particularly curious about is how difficult it was for you to find topics and places not already covered in the Lovecraft Country sourcebooks.
8:45 PM +Bret: It isn’t too hard. You can either go into a deep dive – the the article about Arkham Diners – or look at the places the books don’t cover much
8:46 PM ~Dan: (Howdy, KremlinKOA! How are you today? 🙂 )
8:46 PM +Bret: The Lovecraft Country books are a great frame for a sandbox but there’s a lot of space to build your own sandcastle if you’ll excuse the pun
8:46 PM ~Dan: Being me, I think I have to excuse a pun. 🙂
8:47 PM ~Dan: I’m assuming that you stick to the classic 1920s period?
8:47 PM +GeoffGander: (If I can add something here, the stories themselves offer little details that can be fleshed out)
8:48 PM +Bret: yes, but we dive down into the past a lot. If the long-promised “Colonial Lovecraft Country” book series ever gets published I am sure I could do an issue on that.
8:48 PM +Bret: Covering modern day Arkham, say, is harder, since everyone has an opinion on what Arkham would be like and no one quite agrees.
8:48 PM * ~Dan nods
8:49 PM ~Dan: I tend to dislike modern CoC, for purist reasons.
8:50 PM ~Dan: Specifically, Lovecraft strongly hinted that the world of the 1920s was *just on the cusp* of discovering things it shouldn’t.
8:50 PM +GeoffGander: I prefer Classic and Cthulhu by Gaslight (1890s)
8:50 PM ~Dan: Things that would long since have turned up by modern times.
8:50 PM +Bret: It can be done well (see Delta Green) or it can get silly fast
8:51 PM * ~Dan nods
8:51 PM +kiltedfiend: Are the articles game system agnostic?a
8:52 PM +Bret: They are written for Call of Cthulhu 7th ed but since so much is “fluff” is setting material, it can easily be used for other games
8:53 PM +kiltedfiend: Cool
8:54 PM +GeoffGander: Indeed, a few of my articles are pretty much stat-free, depending on the topic.
8:54 PM +kiltedfiend: So good reference material which is nice.
8:54 PM ~Dan: Can you say a bit about your take on Lovecraftian witches and their dealings with ghouls?
8:54 PM +Bret: like our article about folk magic; it has spells for COC but the details can easily be used for whatever game you’ve got
8:55 PM +Bret: the article was actually written by Christopher Smith Adair. he pointed out that Lovecraft’s idea that ghouls and witches were connected came from Margaret Murray’s “Witch Cult in Western Europe” which claimed that witchcraft was a survival of Pagan religion and that, I kid you not, dwarves and elves might be some lost hominid species that
8:55 PM +Bret: homosapiens drove underground
8:56 PM ~Dan: (wb, kiltedfiend)
8:56 PM ~Dan: (You didn’t miss anything.)
8:56 PM +Bret: and witches were modern humans who had dealings with these “fairies” who taught them how to make potions or what not
8:57 PM ~Dan: So in this case, the ghouls taught witches witchcraft?
8:58 PM +Bret: yep.
8:58 PM ~Dan: Interesting.
8:58 PM ~Dan: Was that in return for anything?
8:58 PM +Bret: it is based on a few comments in Pickman’s model
8:58 PM +Bret: …fresh food…
8:59 PM +Bret: or babies that fairies swapped for changelings
8:59 PM +kiltedfiend: So a lot can be extrapolated from a small passing note.
9:00 PM * ~Dan nods
9:00 PM +kiltedfiend: And an understanding of the occult of the period.
9:01 PM ~Dan: Do you expound on witchcraft as being alien mathematics and geometry, as was suggested in Dreams in the Witch House?
9:02 PM +Bret: Not too much. Tyler Hudak and I wrote an article about some witch options and suggested spell sets for types; there was also an article about which Mythos gods witches might worship and how that would affect how the behaves
9:02 PM +Bret: magic and science, in Lovecraft, are one and the same. real magic and real science that is, not our weak human stuff
9:03 PM +Bret: like Clarke’s Law but with tentacles
9:03 PM +kiltedfiend: Lol
9:03 PM +GeoffGander: 🙂
9:04 PM ~Dan: I thought the Lovecraftian witches were all about Nyarlathotep.
9:04 PM ~Dan: (Who kinda filled in for the Devil.)
9:04 PM +GeoffGander: That’s how it was portrayed in Dreams in the Witch House, definitely.
9:04 PM +Bret: In Dreams in the Witch House (plus signing the book of Azathoth) but other authors have have witches linked to Shub-Niggurath, Nyogtha, Yog-Sothoth
9:05 PM +Bret: Kuttner’s Salem Horror for Nyogtha for example
9:05 PM +Bret: gotta keep your witch options fresh for your players
9:05 PM ~Dan: I forget which one Nyogtha is.
9:06 PM +GeoffGander: “The Thing That Should Not Be”
9:06 PM ~Dan: That… doesn’t really narrow it down. 😀
9:06 PM +GeoffGander: Giant ball of black protoplasm, as I recall
9:06 PM +GeoffGander: 😉
9:06 PM ~Dan: Ah, right.
9:06 PM +GeoffGander: But not a shoggoth
9:06 PM * ~Dan nods
9:06 PM ~Dan: “I worship slop.”
9:06 PM +GeoffGander: It’s a valid choice, nowadays.
9:07 PM +Bret: “Men knew him as the Dweller in Darkness, that brother of the Old Ones called Nyogtha, the Thing that should not be. He can be summoned to Earth’s surface through certain secret caverns and fissures, and sorcerers have seen him in Syria and below the black tower of Leng; from the Thang Grotto of Tartary he has come ravening to bring terror and
9:07 PM +Bret: destruction among the pavilions of the great Khan”
9:07 PM * ~Dan chuckles
9:07 PM +Bret: sentient vantablack, kinda
9:08 PM ~Dan: That’s that blacker-than-black color, right?
9:08 PM +Bret: yeah
9:08 PM ~Dan: Isn’t Abhoth a big pool of gunk, too?
9:09 PM +GeoffGander: Pretty much, but he’s the primordial ooze.
9:09 PM ~Dan: Know Your Slops.
9:09 PM +Bret: there are a lot of goos
9:09 PM +Bret: Ubbo-sathla
9:09 PM +GeoffGander: Various critters emerge from and separate from him and try to shamble off before they get re-absorbed.
9:09 PM * ~Dan nods
9:10 PM +kiltedfiend: There’s an article
9:10 PM +Bret: the formless spawn of Tsathoggua
9:10 PM +Bret: honestly I want to make a dichotomous key for Underground Humanoid creatures
9:10 PM ~Dan: Yeah, I remember Abhoth’s illustration in Deities & Demigods.
9:11 PM +GeoffGander: A Field Guide to Primordial Goo
9:11 PM +Bret: like how you tell various plants apart – does it have feet? is it human sized?
9:11 PM +Bret: is is meeping?
9:11 PM +GeoffGander: Is it trying to eat you?
9:11 PM +GeoffGander: If it’s going tekeli-li, run.
9:11 PM ~Dan: Indeed.
9:12 PM ~Dan: Although tekeli-li sounds like something featured at a luau.
9:12 PM +GeoffGander: But only once.
9:12 PM ~Dan: Heh.
9:12 PM +Bret: The Poi that scoops you back
9:12 PM ~Dan: To what degree do your Kingsport articles involve the Dreamlands?
9:13 PM ~Dan: (LOL re: Poi)
9:13 PM +kiltedfiend: How much COC lore do you need to read the articles?
9:13 PM +GeoffGander: Yum, poi
9:13 PM +Bret: most of our submissions didn’t get into dreamlands too much. Geoff’s peice about Hooper’s Pond makes a Dreamlands link. Some of our “curious” have a possible hook
9:14 PM +Bret: (Curios are items investigators might find that serve as scenario hooks but aren’t always magical or supernatural
9:14 PM +GeoffGander: (they are also fun to write)
9:14 PM ~Dan: I thought the Dreamlands proximity was pretty integral to what makes Kingsport special.
9:15 PM +Bret: Yes. that and the… inhabitants who favor traditional religions
9:16 PM ~Dan: Like Nodens?
9:16 PM +Bret: just how the submissions go. The Kingsport book covers the Strange High House in the Mists pretty well so there wasn’t a lot of room there
9:17 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/6ce10e8906c93a56b04b452d1e74b6b6/pasted.txt)https://uploads.kiwiirc.com/files/6ce10e8906c93a56b04b452d1e74b6b6/pasted.txt
9:17 PM +Bret: Here’s our list of articles for issue 4 –
9:18 PM +Bret: Some new locations, a pair of NPCs, a few discussion of mythos books you might find there, a fake historical society article about ghosts stories
9:19 PM +kiltedfiend: Cool
9:19 PM ~Dan: What’s the story with Hooper’s Pond?
9:19 PM +GeoffGander: It’s a natural pond just outside of Kingsport, which has been a locus of strange activity since just before the Revolution.
9:20 PM +Bret: a piece exploring the Cape Verdeans who lived there, the curiosity shop, some curios, a scenario, and a discussion of every story where Kingsport shows up
9:20 PM +Bret: (it is mentioned by Lovecraft in the Strange High House in the Mists)
9:20 PM +GeoffGander: I just decided to run with it.
9:20 PM +Bret: some people claim it is home to fairies
9:21 PM +GeoffGander: Indeed – or it could just be a natural phenomenon plus “those damned kids”.
9:21 PM +Bret: Geoff also greatly expanded on the Hall School, which Lovecraft mentions Asenath Waite had attended in his story “The Thing on the Doorstep”)
9:21 PM +GeoffGander: I was especially proud of that one!
9:22 PM +GeoffGander: And Clint did the map of the grounds.
9:22 PM +kiltedfiend: Thanks
9:22 PM +GeoffGander: There are tie-ins with Asenath, a curio, as well as a full list of faculty.
9:23 PM +kiltedfiend: A mini setting
9:23 PM +GeoffGander: Plus prompts for adventures – Keepers can take this in many directions. It also required a bit of research.
9:23 PM ~Dan: So which town is your favorite: Arkham, Dunwich, Innsmouth, or Kingsport?
9:23 PM +GeoffGander: Clint is right.
9:23 PM ~Dan: (And why?)
9:25 PM +Bret: I must confess it is Kingsport. It is on the sea; you can do more with it than innsmouth. I like the Dream link
9:25 PM +Bret: but is can be just as dark as Arkham
9:26 PM +GeoffGander: I’m pretty much the same – Kingsport also has more interesting geography.
9:27 PM ~Dan: Like what?
9:27 PM +GeoffGander: The rugged and winding coastline to the east and west, plus the hill where the high house sits, create a very vivid image to me.
9:28 PM +GeoffGander: I very much get the impression of a town gripping the shoreline, with winding streets because the land doesn’t permit itself to be tamed.
9:28 PM * ~Dan nods
9:28 PM ~Dan: Very nice!
9:29 PM +Bret: Uploaded file: (Link: https://uploads.kiwiirc.com/files/08baa6d9684c0d4c6baa1c79fbfb74fc/image.png)https://uploads.kiwiirc.com/files/08baa6d9684c0d4c6baa1c79fbfb74fc/image.png
9:29 PM +kiltedfiend: Which fits the narrative
9:29 PM +Bret: plus the book’s cover –
9:29 PM ~Dan: Oh, yeah. Classic cover.
9:29 PM +GeoffGander: You can’t beat that.
9:30 PM +GeoffGander: Kingsport also has the impression of being old enough to actually be built on top of itself in some places.
9:30 PM ~Dan: In the time remaining — not that you guys need to rush off — is there anything we haven’t covered that you’d like to bring up?
9:31 PM +Bret: I want to plug our submissions page – (Link: https://sentinelhillpress.com/submissions/)https://sentinelhillpress.com/submissions/
9:32 PM +Bret: We’re looking for all kinds of pieces from a few hundred words to longer articles.
9:32 PM +Bret: No experience necessary just an interest in the setting.
9:33 PM ~Dan: Cool!
9:33 PM +kiltedfiend: Cool
9:33 PM +GeoffGander: Bret is also a very understanding editor and supervisor. Just saying.
9:33 PM ~Dan: 🙂
9:33 PM +GeoffGander: He’s given me generous license to create.
9:33 PM +kiltedfiend: He’s rather patient.
9:34 PM +GeoffGander: And having seen the proofs of Issue 4, I can’t wait for it to be released!
9:34 PM +kiltedfiend: Do we have a date?
9:35 PM ~Dan: Quick reminder: If you’ve enjoyed this Q&A and would like to treat me to a coffee or two, you can do so at (Link: https://www.ko-fi.com/gmshoe)https://www.ko-fi.com/gmshoe . Anything’s appreciated! 🙂
9:35 PM +Bret: sadly not yet. Chris Huth, our layout guy and one of our illustrators, been dealing with some life disruptions that have slowed down his work
9:36 PM ~Dan: There’s certainly a lot of that going around these days.
9:36 PM +kiltedfiend: Is that the one I still owe you a map for aw well
9:37 PM +Bret: yes, but CHris owes me 10 illustrations so you’re ok
9:37 PM ~Dan: Thanks very much for joining us, Bret and GeoffGander!
9:37 PM +Bret: oh – if you want to see more of Sentinel Hill Press’ work in progress, we have a Patreon (Link: https://www.patreon.com/SentinelHillPress)https://www.patreon.com/SentinelHillPress
9:37 PM +Bret: Sure!
9:37 PM +GeoffGander: It was a great time – thank you!
9:37 PM ~Dan: Please know that you guys are always welcome to hang out with us here!
9:37 PM +kiltedfiend: Wow. Okay will get on that tomorrow night. Sorry.
9:38 PM ~Dan: And you needn’t wait for a Q&A! We’re always open for general chat. 🙂
9:38 PM +Bret: Thanks for having me
9:38 PM ~Dan: My pleasure!
9:38 PM ~Dan: Now, if you’ll give me just a minute, I’ll get the log posted and link you!
9:38 PM +GeoffGander: Thanks again – bye all!