<+Kade> Hello everyone. I am Kade Tanner, Creator and author of Touch of Power
<+Kade> Touchpower has been in the making for 16 years has undergone several revisions and many different versions and it’s long development. It is a fantasy tabletop role playing game that takes place in a unique fantasy world known as Theza
<~Dan> Thanks, Kade! The floor is open to questions!
<~Dan> What makes Theza unique?
<~Dan> (Oh, and just a reminder to folks that #randomworlds2 is open for general chat! 🙂 )
<+Kade> Theza is a world inside what it know as the Aethersphere, a pocket of space and time where Aether, is the component that makes up matter, life and overall existence. Theza was born of five elemental dragon gods who traversed the vastness of the Aethersphere.
<+Kade> The World of scene ages rise and fall anywhere from curse from a Hydra demigod to the rise and fall of the elvish empire, Egessflo. And even to the near destruction of the world during the time period known as “threads of aether”
<+Kade> Theza also is home to 24 unique peoples who all Have their unique cultures histories and religions.
<~Dan> What races are available to play?
<+Kade> There are eight different races in each core rule book. And the first Coral book the races are of the following: centaur, human, elf, goblin, kobold, gresk, ruzo, zedron.
<~Dan> What are the last three?
<+Kade> The second core rule book Incorporates these races: Gilken, Fenara, Hurphantes, Dwarf, Dryad, Ludrigar, Agarik, Caver
<+Kade> The third core rule book which is just ideas right now with a few of the races written up is the following: chitereen, Satyr, Manarist, Gigas, Xombor, Aviar, Nephilim, and Zuik
<~Dan> Can you describe the non-standard races?
<+Kade> The last three races of book one: Gresk are snake-like humanoid folk. Live underground and don’t socialize a lot.
<+Kade> Ruzo are cat-like folk who live on the plains. They are mostly farmers but some go out and seek adventure. They dislike Kobolds which are the wolf-folk of the forests
<+Kade> Zedron are said to be descendants of dragons directly, they are humanoid and possess dragon traits such as the eyes, wings, scaly skin and live in volcanoes (live or dead)
<+Kade> In the second core rule book the non standard races are such: gilken, aquatic people from the depths of the sea. They are a hardy lot, creators and builders have been aquatic civilization. They possess fish-like traits and are fanatics for making money.
<+Kade> Agariks are swamp-folk that have humanoid and alligator characteristics. Vicious hunters and they are said to have caused the fall of the elvish empire, Egessflo
<+Kade> Cavers are mountain cliff dwelling bear-like folk. They prioritize strength as their greatest trait. To back down from a fight in caver society is great dishonor
<+Kade> Ludrigar, living in icy mountain caves come these tribal lizard-like beings. Highly acrobatic, none can out maneuver them.
<+Kade> Ludrigar (add on) none cannot maneuver them when climbing walls.
<+Kade> Fenara are folk who have fox like traits but is the only race that was not created by the elemental dragon gods. In fact it is said in their mythos that a human sorcerer created them long ago. He attacked and slaves them after their creation and used them to slaughter innocent cities. Eventually one stood up to rebel against their creator,
<+Kade> Hurphantes are grassland dwelling nomads who seem to have resemblanced to an elephant. Standing just at 9 ft tall on average, these large people always have a matriarch leading them. And in fact most of their tribes are primarily female for when a male is of age they often send him out into the world on his own
<+Kade> Dryads are woodland dwelling people resembling plants, trees and nature. Their hair is often made of leaves and vines, while they have bark like skin and they are able to walk through trees like a ghost
<+Kade> From book 3 the non standard races are: zuik- based off of a beetle. They dwell in desert climates under the sands. Often, they study healing magic and martial arts.
<+Kade> Gigas are wasteland wanderers, often mistaken for actual giants the gigas are 12′ high on average and very war thirsty. Their mentality is simple, die in the battlefield to gain the blessings to your spirit and ancestors from their war good
<+Kade> Satyr- goat like folk who dwell on mountain paths and adept in using weapons such as swallows and scythes
<+Kade> Manarist a race who lives above the skies of the lands. Infused with aether they have a blue hue to their flesh. They are said to have been born of the Aethersphere itself. They are scholars, historians and gifted with regenerating their magical energy
<+Kade> Chitereen, living deep beneath cities and trading deals on the black market come these rat folk
<+Kade> Aviar bird like race
<+Kade> Xombor- was once human but became cursed with a decayed look, rib bones showing, flesh partially off their bones, these Marsh dwellers live in houses on stilts or rafts. They keep to themselves and avoid outside contact for the most part
<+eezo> watch out for H5N1
<+Kade> I think I covered them all (done)
<~Dan> What is the tech level of this setting?
<+Kade> Medieval with some advanced technology (airships, occasionally a canon, seige equipment)
<+Kade> Ancient relics, mechanical traps, runes,
<~Dan> Are there personal firearms, or just cannons?
<+Kade> A laser like bazooka was discovered once in the game but mostly its regular cannons (think pirate ship) but infused with elemental magic
<+eezo> so captain jack sparrow is a witch ? 😛
<~Dan> Do you have a character sheet that we can see?
<+eezo> (I’m sorry, I had to say that, feel free to disregard me, I’m just the local clown xD)
<+Kade> Haha. Could be. As long as he’s a Crow based aviar lol
<+Kade> Eezo you’re ok. I thought it was funny
<+Kade> I do have a PDF of the character sheet
<+Kade> But I’m unsure how to share it here
<~Dan> You could share it via Dropbox.
<+Kade> I was locked out of my Dropbox
<+Kade> Someone hacked it unfortunately 😔
<+Kade> I do have it on Google docs
<~Dan> Ah. Well, that’s okay. Can you give us an overview of the elements that go into a character?
<+Kade> So characters are composed of six statistics. Strength, Endurance, Dexterity, Agility, Spirit, Will. These determine a character’s parameters to fight, perform certain tasks, there are skills for mundane things to useful adventuring
<+Kade> Also there is a character’s equipment that could make all the difference for their survival.
<+Kade> In addition to this, the other elements that play a role is the various abilities, spells and classes the character can master
<+Kade> All characters have what is known as the triple experience system. This determines their growth and in which ways
<~Dan> Can you describe the game’s task resolution mechanic?
<+Kade> Highest roll of the dice plus any gear and modifier.
<~Dan> What kind of dice?
<+Kade> Oh task resolution, my mistake. For skills it is 1d20 plus skill level
<+Kade> Touch of Power uses what’s called “the rainbow dice system”
<~Dan> How does that work?
<+Kade> The rainbow Dice system means at lower levels characters are using 1d8 for all stat rolls and they can build themselves up to using d10s, to d12s to up to 11d20s
<+Kade> Depending on how you build up your character’s stats will dictate what dice type and modifier you use
<+Kade> Certain equipment may also affect your modifiers on your stats.
<+Kade> Example of the system: say you have a 5 in strength. You manage to level your character up again and you place one of your bonus points to strength making it a 6. That means when you had 5 you rolled 1d8+1 but 6 is a new bracket, 1d8+2 is your new die set for that stat
<+Kade> There is a stat-die mod chart in the books
<+Kade> At a stat of 16 you would change your first die fully. At 15 you would have 1d8+3 and at 16 you go to a d10+4
<~Dan> Is this a class-based system?
<+Kade> Yes. It is class based. And class hopping can be very rewarding
<~Dan> What are the classes?
<+Kade> Book 1 has: Fighter, Healer, Mage, Knight and Bandit for basic classes. Advanced classes are Warrior, Shaman, Wizard, Paladin, and Vagabond
<+Kade> Book 2 has Archer, Lord, Monk, Warlock, Slayer
<+Kade> For basic classes, advanced of book 2 is bow Master, Druid, Necromancer, Pugilist, Ronin
<~Dan> What is a Ronin in this setting?
<+Kade> Advanced slayers who are one with their weapons and can bend aether around their strikes
<+Kade> Hey I will be right back. I have to help get my kids to bed
<+eezo> (ronin, originally, was a masterless samurai #justsaying)
<~Dan> Okay, Kade!
<+Kade> I am back
<+Kade> Eezo you’re all good
<~Dan> wb, Kade!
<+Kade> Thank you Dan
<+Kade> Next question
<~Dan> How does magic work in his system?
<+Kade> Magic once chosen to be cast, takes a few battle actions to cast depending on the spell. Magic could be one of any six elements or a combination of them. Usually is based in d12 plus spirit roll for damage or spell power
<+Kade> The six elements include: earth, wind, water, fire, lumin (light and lightning) and shadow
<+Kade> Oh, spells are often done by chanting a memorized spell and line of sight
<+Kade> Next question?
<~Dan> Sorry, was answering a question from the wife.
<+Kade> Ok. Understood
<~Dan> Does the game include a bestiary, and if so, how large?
<+Kade> Yes, 72 monsters are in the bestiary of each core rule book. Combine them for 236 monsters total
<+Kade> The bestiary is a chapter in the books. Each book will have entirely different monsters from the other
<~Dan> Very nice!
<~Dan> In the time remaining, is there anything we haven’t covered that you’d like to bring up?
<+eezo> yes, indeed.
<+eezo> DO YOU LIKE DUCKS AND IF NOT WHY ?
<+eezo> (I’m being a goofball, sorry)
<+Kade> Yes. Each core rule book uses the same rules so no need for worry there. They are compatible with one another
<+Kade> Yes I plan on owning ducks soon
* ~Dan chuckles
<~Dan> Usual reminder to folks: If you’ve enjoyed this Q&A and would like to treat me to a coffee, you can do so here: (Link: https://www.ko-fi.com/gmshoe)https://www.ko-fi.com/gmshoe 😀
<~Dan> Thanks very much for joining us, Kade!
<+Kade> Thank you Dan
<~Dan> If you’ll give me just a minute, I’ll get the log posted and link you!