[19:33] <+JuanHerrera> Hey, I’m Juan Herrera I’m the creator of Battle Century G (BCG for short), just an indie game designer from South America. I’ve been doing this professionally for about 6 years and for 24 as an amateur, drawing fantasy maps with my own rules to play as board games. BCG is a tabletop RPG in the style of Mecha anime and videogames.
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All posts for the month July, 2018
[19:33] <+EricfromBloatGames> Hi I’m Eric Bloat founder of Bloat Games and creator of the SURVIVE THIS!! game line which includes SURVIVE THIS!! Zombies! 2nd Edition, SURVIVE THIS!! Dark Places & Demogorgons & SURVIVE THIS!! Vigilante City (the game that I’m here to talk about today). I also wrote The Vigilante Hack, The Zombie Hack & White Box Zombies among other titles…
[19:36] <+EricfromBloatGames> SURVIVE THIS!! Vigilante City is a love letter to the awesome superhero cartoons of the 1990s like Batman: The Animated Series, X-men, Spider-man and TMNT. The system it uses is White Box based OSR with sprinkle of D&D 5e thrown in for good measure. It’s a more gritty, street leveled game than your standard Supers RPG and focuses around a city that’s…
[19:37] <+EricfromBloatGames> Under siege by criminals and comic style villains and you play as the Vigilantes that rise up to reclaim your city! ….
[19:38] <+EricfromBloatGames> Currently on Kickstarter, the KS campaign is already funded with lots of stretch goals unlocked and more to come over the next 10 days before it ends. The KS is for 2 books: The Core Rules and The Villain
[19:38] <+EricfromBloatGames> ‘s Guide
[19:33] <+AllenSaulnier> Well hello everyone. As you can read, I’m Allen Saulnier. I was invited a couple of weeks back when I posted on Kickstarter that I am creating my latest custom universe for RPG.
[19:33] <+AllenSaulnier> I am a filmmaker by trade, but I have been playing Dungeons and Dragons for 35 years now.
[19:34] <+AllenSaulnier> When I set out to create this new universe one of my players saw my first draft of the world map and suggested that others might want to play in it as well. So I decided to give Kickstarter a shot
[19:35] <+AllenSaulnier> So I am 30 days into the campaign and I am creating the first continent for players and gms alike to utilize with their rpgs
[19:36] <+AllenSaulnier> I am designing it to be used with whatever version of D&D and other rpgs as well. I am creating a fully mapped realm. Land, Cities, Dungeons you name it. I will be including details about the continent, world, and all the places along with the quests and campaigns.
[19:37] <+AllenSaulnier> However if you are a gm in need of a world and want to scrap all the quests and create your own, of course that is up to you. Really I wanted to give busy gms a resource to use however they wanted.
[19:37] <+AllenSaulnier> That’s pretty much it. If anyone wanted to ask questions or wants to know about specifics, fire away!
[19:42] <+Survivethenight_Brian> Okay. Hello everyone. I’m Brian Crenshaw, creator of Survive the Night, a beginner-friendly one-shot horror RPG
[19:43] <+SurviveTheNight_Megan> Hi! I’m Megan, and I’m the Art Director on Survive the Night’s print book.
Last night I was reading a new fantasy RPG called Faukoth, apparently based on the setting of a board game that came out in 1958.
It uses a d6 dice pool system in which skills add to the roll, with 7 being the minimum score for a success and two 6s on an unskilled roll equaling one 7.
It has a two-page character sheet meant to be read side by side, with one side called the “red side” covering mostly combat skills and the other side called the “white side” covering mostly non-combat skills. The non-combat skills have rather baroque names that are meant to be evocative of the setting, I suppose.
I was considering the possibility of setting up a Q&A with the authors and of arranging an online game session.
Then I woke up. Darn it.
Introduction
The name’s Davenport. I review games.
So the other day I answer a knock on my office door, and I see an elf, a ninja, a masked mystery man, a werewolf, a cyberpunk, and a lizard man.
Which meant just one thing: Torg was back in town.
Now, I’ll be the first to tell ya: I loved me some Torg and its multi-genre gonzo craziness… but it always had its problems. Don’t you worry, though. I got right on the case.
“So!” I says to the ninja. “You still got a glass jaw?”
“Nope!” he says, givin’ himself a little sock to the jaw. “Solid as a rock. That’s been fixed in Torg Eternity.”
“‘Torg Eternity‘, eh?” I says. “Interesting… So, lizard man, is there anything to do in your home turf besides getting lost in a fog?”
“Oh, yes!” he says. “That’s been fixed, too. Now there are any number of wonders to discover in the Living Land!”
“Huh,” I says. Maybe there was somethin’ to this Torg Eternity.
I couldn’t help but imagine the Possibilities.
[19:41] <+GKG_Alan> Hey! I’m Alan Bahr of Gallant Knight Games. I write and produce the TinyD6 games, including our current Kickstarter: Tiny Supers!
[19:41] <+GKG_Alan> (Link: https://www.kickstarter.com/projects/gallantknightgames/tiny-supers-minimalist-superhero-roleplaying?ref=32mutt)https://www.kickstarter.com/projects/gallantknightgames/tiny-supers-minimalist-superhero-roleplaying?ref=32mutt
[19:42] <+GKG_Alan> Tiny Supers is a minimalist, streamlined superhero RPG and the latest in our TinyD6 line!