[20:33] <+BrendanDavis> I am Brendan Davis, from Bedrock Games. I am here to talk about Ogre Gate Inn and the Strange Land of Li Fan, an adventure/supplement for Wandering Heroes of Ogre Gate (Done)
[20:33] <~Dan> Thanks, BrendanDavis! The floor is open to questions!
[20:34] <~Dan> First, can you refresh our memories regarding what Wandering Heroes is about?
[20:37] <+BrendanDavis> Sure. Wandering Heroes of Ogre Gate is a wuxia RPG where characters play martial heroes in a world of rival sects. It uses the Network system, which is a d10 dice pool, skill-based game (Done)
[20:37] <~Dan> (Howdy, Monochrome_Tide)
[20:38] <~Dan> And what is in this supplement?
[20:39] <+BrendanDavis> It is a setting book that describes the area of Li Fan, a kind of Pu Songling and King Hu inspired part of the setting, blending horror and wuxia. It also features the Ogre Gate Inn adventure, which is an homage to the Dragon Gate films. (Done)
[20:40] <~Dan> For those unfamiliar with those references, can you describe them?
[20:41] <+BrendanDavis> Sure, Pu Songling wrote Strange Tales from a Chinese Studio, which is a collection of strange tales and accounts. It is the source material for movies like A Chinese Ghost Story and Painted Skin.
[20:42] <+BrendanDavis> King Hu is the director of Come Drink with Me and the original Dragon Gate Inn movie. He also directed a Touch of Zen and Painted Skin (both inspired by Pu Songling Stories)
[20:42] <+BrendanDavis> (Done)
[20:43] <~Dan> (Howdy, DemonLordSpanky! Meet BrendanDavis, tonight’s Q&A guest. 🙂 )
[20:44] <~Dan> Was horror a big part of the Wandering Heroes setting initially, or is it introduced with this supplement?
[20:45] <+BrendanDavis> It was always there, but it become more prominent with he supplement. It reflects the nature of the region but also just how I’ve been running the game as the setting as evolved.
[20:45] <+BrendanDavis> (Done)
[20:45] <~Dan> What is the source of the horror element?
[20:46] <+BrendanDavis> In the setting the source is left somewhat mysterious, and it is implied there is more than one cause, but the main one is the place’s proximity to the former palace of the Demon Emperor, a figure who created massive destruction in the world’s history
[20:47] <+BrendanDavis> (Done)
[20:47] <~Dan> So are there a lot of monsters running around?
[20:49] <+BrendanDavis> It is a blend of wuxia and horror, so there are monsters, but there are also men and martial sects. You are more likely to encounter things like soldiers and rival sects but Bone demons, ghosts, and other monsters are a danger. (Done)
[20:49] <~Dan> Bone demons?
[20:51] <+BrendanDavis> They are spirits inspired by Baiguijing from A Journey to the West. If anyone has seen the recent movie Monkey King II, she makes an appearance there.
[20:52] <+BrendanDavis> Our Bone Demons are a lot like her, and they feed off of the Qi of martial heroes to sustain themselves. Their true form is a skeleton but they can appear as beautiful women or men (Done)
[20:52] <~Dan> (wb, DLB_Chuck)
[20:53] <~Dan> Does the book include an entire bestiary of monsters?
[20:55] <+BrendanDavis> It includes some new monsters for the setting, but many of the creatures found are from the core rulebook as well. This one introduces Bone Demons, Demon Monkeys, Pure Ones, and a number of other creatures. And I should correct what I just said about Bone Demons, they feed off the karma of virtuous people.The bulk of the book though is probably the
[20:56] <+BrendanDavis> gazetteer and the three chapters dedicated to the Ogre Gate Inn. (Done)
[20:56] <~Dan> What are Pure Ones?
[20:58] <+BrendanDavis> The are members of an ancient and forgotten sect who achieved a state where they are on the cusp of death and have a few breaths left to protect the inner chambers of their headquarters (Done)
[21:00] <~Dan> What is the Ogre Gate Inn adventure about?
[21:01] <+BrendanDavis> It is an adventure set at the Ogre Gate Inn, and really it is pretty open. Like I mentioned earlier it is an homage to the Dragon Gate movies. In each of those, when the heroes arrive at the inn, there is a pre-existing situation (groups of people gathered for different purposes, mysterious things going on). This presents the players with that sort of scenari
[21:02] <+BrendanDavis> scenario. And, depending on what they do, it could lead them to discover all kinds of places, people and things. (Done)
[21:03] <~Dan> Can you give some examples of places they might go?
[21:04] <+BrendanDavis> Okay. I should note for anyone expecting to play through it, this response contains spoilers.
[21:04] <~Dan> ********SPOILERS BEGIN HERE********
[21:06] <+BrendanDavis> There is an underground tomb to a famous general beneath the inn, here the players will find traps and more. There is an even more ancient complex hidden beneath the tomb, a treasury called the Emerald Kingdom. It is inhabited by a doomed bandit king who has been turned into a strange beast. There is plenty to explore in both these places, but the adventure
[21:07] <+BrendanDavis> is designed so that they could just deal with stuff going on at the inn. There is a political situation there, involving imperial officials, as well as charlatans, tribesmen, and others.
[21:07] <+BrendanDavis> I also include a number of event tables to keep the activity at the inn itself interesting.
[21:08] <+BrendanDavis> (Done)
[21:08] <~Dan> How difficult is it to discover the levels beneath the inn?
[21:09] <+BrendanDavis> It can be a challenge. It isn’t always going to come up. I’ve had players never unearth that stuff, I’ve also had players fully explore it. The adventure isn’t designed with any set end point. The players show up and they are free to react to the things going on. The big thing with Ogre Gate is it is meant to feel like the start of the Dragon Gate movies wher
[21:10] <+BrendanDavis> where the players show up and really have to feel out what is going on. Depending on who the players are, why they are there, the adventure could go in several different directions. Not all of them need to include exploring the areas below the inn.
[21:10] <+BrendanDavis> (Done)
[21:11] <~Dan> To what degree are these catacombs like an old-school dungeon?
[21:15] <+BrendanDavis> I don’t know. I suppose there may be some old school in it, as I share some of the old school sensibilities. But it depends on what you mean by that. I aimed more for the kinds of dungeons I see in wuxia movies and shows. If there is an older source of inspiration, it would be something like Feast of Goblyns from the Ravenloft line probably. (done)
[21:20] <~Dan> Are there any supernatural beings in the setting that are beyond a human’s ability to combat?
[21:20] <~Dan> (Howdy, Snoof)
[21:21] <+BrendanDavis> Yes, gods like Supreme Judge Yu, and other creatures. But as humans get more powerful, they will get better at dealing with this stuff. The setting really spans a few genres in that respect. At the lower levels it plays like wuxia, but once characters get into Qi ranks 7 or higher, that gets into more supernatural powers. Eventually you can become an.
[21:22] <+BrendanDavis> immortal for example.
[21:22] <+BrendanDavis> (Done)
[21:23] <~Dan> Howdy, Logomachist
[21:26] <~Dan> Can you give some examples of powers the PCs can attain at higher levels?
[21:28] <+BrendanDavis> They can gain Profound Kung Fu techniques like Celestial Seal which allows them to create an energy seal around creatures with demonic essence. Later they can get Immortal Insights which can vary greatly. A random example would be All Passions Blaze, which allows them to sense peoples emotions. And at that high level they also have access to immortal powers
[21:28] <+BrendanDavis> perfect flight.
[21:29] <+BrendanDavis> There are also Evil Techniques in the game, which are pretty powerful but come at great cost. And there are rituals for higher level characters as well. (Done)
[21:35] <~Dan> Do you plan on continuing to support Wandering Heroes?
[21:36] <+BrendanDavis> Yes. I am going to release a Pay-What-You-Want book (hopefully in the next month or two) called the Tournament of Daolu. It is a city adventure set in Daolu around a big tournament but also has a few hidden features like a time travel adventure.
[21:37] <+BrendanDavis> After that we are going to release the House of Paper Shadows, a horror adventure that should be going into layout shortly.
[21:38] <+BrendanDavis> And then I am going to release a variant of the game called Strange Tales of Songling, it is a greatly simplified version of Ogre Gate that is meant to feel like movies like A Chinese Ghost Story.
[21:38] <~Dan> Why is the simplification necessary?
[21:40] <+BrendanDavis> The simplification was needed because I wanted the focus to be horror. For horror, I prefer the game to flow faster and for characters to be quick to make (because the lethality is higher). For wuxia, I like having the individual Kung Fu techniques and more mechanical gristle. But for horror my preferences are for something more open and simple.
[21:40] <+BrendanDavis> It still has stuff like Kung Fu, but it is a lot faster to deploy in play. (Done)
[21:42] <~Dan> (wb, DLB_Chuck)
[21:42] <+DLB_Chuck> Hey Dan. How are you?
[21:43] <~Dan> (Doing fine, thanks. Running a Q&A with BrendanDavis here. 🙂 )
[21:43] <+DLB_Chuck> Hi BrendanDavis!
[21:44] <+BrendanDavis> Hello Chuck
[21:47] <+DLB_Chuck> What’s the Q&A topic?
[21:47] <~Dan> (Link: http://www.rpgnow.com/product/222763/Ogre-Gate-Inn-and-the-Strange-Land-of-Li-Fan)http://www.rpgnow.com/product/222763/Ogre-Gate-Inn-and-the-Strange-Land-of-Li-Fan
[21:50] <~Dan> How cinematic is the game? Can the supernatural powers simulate Hong Kong action “powers”?
[21:51] <~Dan> (brb)
[21:51] <+BrendanDavis> I think it is quite cinematic. Its powers can certainly simulate the powers in Hong Kong action films that are wuxia, but modern stuff like A Better Tomorrow you are better off getting games like Feng Shui.
[21:52] <+DLB_Chuck> After you hit Dan’s question, I’m curious about the “pay what you want model”. What made you choose that way of doing it?
[21:52] <+BrendanDavis> For modern Kung Fu it can work fine though (may need some tweaking).
[21:52] <+BrendanDavis> DLB_Chuck, for the core game or for the upcoming Daolu supplement (or both)?
[21:52] <+DLB_Chuck> either or
[21:54] <+BrendanDavis> For the core game it was really an accident of how it was developed. I originally planned it as a small, free, wuxia variant of a game called Sertorius. At the time I imagined it being just 20 pages or so and not splashy with art. But once I started working on it, it became a much bigger thing, and turned into a fairly complete game quickly. But because I had
[21:54] <+BrendanDavis> originally announced it as free, I decided to go with PWYW, that way people who had been looking forward to the free release could still get it for 0.
[21:55] <+BrendanDavis> With the Daolu book, I went with PWYW because I partnered-up on it with Deathblade from Wuxia World to help promote the Legends of Ogre Gate web novel he is working on. So we decided to go with PWYW. (Done)
[21:56] <+DLB_Chuck> Cool
[21:57] <+DLB_Chuck> For those who pay, do they pay what would be typical for a book of it’s size and scope on DTRPG?
[21:58] <+BrendanDavis> They can pay whatever they think is reasonable. I think for Ogre Gate we suggest 9.99 if they want to pay what the full cover price would be. I should mention though, the Ogre Gate Inn book is not PWYW (the PDF is $9.99). (Done)
[22:03] <+DLB_Chuck> I was watching the video. I like the art and style.
[22:03] <+BrendanDavis> The interior and cover art is by Jackie Musto, who did an outstanding job and has been great to work with creatively.
[22:04] <+BrendanDavis> The maps in the video are by Michael Prescott (who does amazing 3D dungeon maps) and Rob Conley (who does these great hex-based setting maps that are ideal for exploration).
[22:04] <+DLB_Chuck> He did a great job. I personally really appreciate the clean lines. I know a lot of people have sadly decided that everything these days has to be color and splash but sometimes all of that lacks style if you know what I mean
[22:05] * ~Dan agrees
[22:06] <+DLB_Chuck> BrendanDavis did you do a kickstarter at all?
[22:07] <+BrendanDavis> For the new book, the maps are largely by Francesca Baerald (and Jackie has continued to do the cover art and interiors—really she is 1-half of the equation because I rely on her imagery and I often end up going in very different directions than I initially planned because her art takes things somewhere more interesting).
[22:08] <+BrendanDavis> No, I didn’t kickstarter it. I don’t believe we will ever do a kick starter (done)
[22:08] <+DLB_Chuck> Why not?
[22:10] <+BrendanDavis> For me, I would feel uncomfortable with people investing money in a project and then that shaping my choices. I’ve also seen kick starters blow up on people, and I just don’t want to have to deal with any of that. We like to make things at our own pace. Also, I am used to working on a more limited budget. (done)
[22:11] * ~Dan nods
[22:11] <+BrendanDavis> I enjoy making these books. I think if I kickstarted an Ogre Gate project, I’d probably not enjoy the process as much. (Done)
[22:11] <~Dan> I’m about tapped out for questions… Is there anything we haven’t covered that you’d like to bring up?
[22:12] <+BrendanDavis> I don’t think so. I guess that people can get updates and extra material for the game at the Bedrock Blog, and if people want to learn more about the movies that inspired Ogre Gate, I do a weekly podcast where we talk about Kung Fu and Wuxia films.
[22:12] <+BrendanDavis> The blog is here: (Link: http://thebedrockblog.blogspot.com)http://thebedrockblog.blogspot.com
[22:13] <+DLB_Chuck> cool
[22:13] <+BrendanDavis> The podcast is here (we just did My Young Auntie): (Link: https://www.podbean.com/media/share/pb-j7zjy-7b45fa)https://www.podbean.com/media/share/pb-j7zjy-7b45fa
[22:13] <~Dan> Cool. Thanks very much for joining us, BrendanDavis!
[22:13] <+DLB_Chuck> Good luck with it BrendanDavis! It looks very well made
[22:14] <+BrendanDavis> Thanks Chuck.
[22:14] <+DLB_Chuck> (Link: https://www.kickstarter.com/projects/606713165/dont-look-back-paranormal-conspiracy-horror-role-p?ref=discovery)https://www.kickstarter.com/projects/606713165/dont-look-back-paranormal-conspiracy-horror-role-p?ref=discovery
[22:14] <+DLB_Chuck> Better toss in a plug for my kickstarter. It ends in ~30 hrs
[22:14] <~Dan> As usual, those interested in backing my Q&A efforts can do so here: (Link: https://gmshoe.wordpress.com/the-gmshoes-tip-jar/)https://gmshoe.wordpress.com/the-gmshoes-tip-jar/
[22:15] <~Dan> Now, if you’ll give me just a minute, I’ll get the log posted and link you!
[22:15] <+BrendanDavis> Cool