[20:30] <+DaneAsmund> Hi everyone, my name is Dane Asmund, and I’m here today to talk about Generations, a TTRPG about Ancestry and Rebirth.
[20:31] <+DaneAsmund> Generations is a loose rules / rules-lite game system made to focus on narration and player death, as well as their rebirth.
[20:31] <+DaneAsmund> It’s set on an alt-Earth where, when you die, your character’s next generation is born from their corpse.
[20:32] <+DaneAsmund> Additionally, each time you are incarnated in this way, you are keyed to a unique power or element in the world. This grants you powers over that element. You can also tap into powers from your ancestors, allowing for unique element combinations.
[20:32] <+DaneAsmund> These elements are familiar ones like fire, water, heat, or cold, and odd, abstract ones like Zone, Yaup, and Xeniality.
[20:32] <+DaneAsmund> Zone controls taboo and what is proper in an area, Yaup loud bursts of noise, and Xeniality relationships and amiability between people, for those curious : )
[20:33] <+DaneAsmund> There are currently 60 elements in the game book, and the game book is open for people to check now- You can find that and more on the Kickstarter, which is just $100 under its $750 goal.
[20:33] <+DaneAsmund> (Link: https://www.kickstarter.com/projects/cosmicmirrorgames/generations-a-game-of-ancestry-and-rebirth)https://www.kickstarter.com/projects/cosmicmirrorgames/generations-a-game-of-ancestry-and-rebirth