[19:33] <+CASuleiman> I am C.A. Suleiman and I’m heading up the Unspeakable: Sigil & Sign project for MBG (on KS now).
[19:33] <+NathanTucker> Ok, so I’m Nathan Tucker. I’m an Australian writer and developer and part of the Make Believe Games Team. And also the plucky comedy relief on Sigil and Sign.
[19:35] <+CASuleiman> Confirmed: He’s totally plucky.
[19:37] <~Dan> (I’m assuming you guys are still typing. 🙂 )
[19:37] <+Z-GrimV> Mark Kelly here and I’m the Art Director and Lead Artist for Make Believe Games and Unspeakable: Sigil & Sign project. I’m just here chilling but thought I’d say hello 🙂
[19:37] <+CASuleiman> Sup, Mark!
[19:38] <+CASuleiman> Unspeakable: Sigil & Sign is a roleplaying game that challenges some of the more traditional conventions of the hobby. In this RPG you assume the role of the cultist, servant, cast-off, or misbegotten child of the Old Ones. In this game you are of the Mythos.
[19:44] <+ColinPunk> My name is Colin Kyle, I’m the lead writer and designer of Axon Punk: Overdrive, which is live on Kickstarter right now (Link: https://www.kickstarter.com/projects/1877971196/axon-punk-overdrive-0)https://www.kickstarter.com/projects/1877971196/axon-punk-overdrive-0
[19:45] <+ColinPunk> The game is a combination of classic cyberpunk and hip hop. Play feels like Cowboy Bebop and Samurai Champloo, but set in the megacities of 2085.
[19:46] <+ColinPunk> When I say classic cyberpunk, I mean tech focused cyberpunk without any magic. All about plugging brains into computers, like in Neuromancer and the like.
[20:32] <+JoshTJordan> I am the lead designer and publisher of The Imposters, which is on Kickstarter now (Link: https://www.kickstarter.com/projects/1080999837/the-imposters)https://www.kickstarter.com/projects/1080999837/the-imposters
[20:33] <+JoshTJordan> he Imposters is a collection of seven conspiracy rpgs by seven different designers.
[20:33] <+JoshTJordan> If you’re interested in learning more about me, you can check out (Link: http://www.joshtjordan.com)www.joshtjordan.com or of course you can ask questions here.
[20:33] <+JoshTJordan> I’ve been designing games for a few years now. Almost all of them are available on drivethrurpg
[20:33] <+JoshTJordan> The Imposters is my fifth Kickstarter. All five of them have successfully funded. And we’ve always delivered the stuff we promised
[20:33] <+JoshTJordan> .That’s my basic introduction.
[19:36] <+IMG-Jason> Hi there! I’m Jason Lamey, the Chief Monkey at Infinite Monkeys Games, and author of the sci-fi RPG Stellar Chaos.
[19:37] <+IMG-Brett> I’m Brett Javier Asst. Chief Monkey at Infinite Monkeys Games and a contributor to the RPG Stellar Chaos.
[19:38] <+IMG-Jason> Stellar Chaos is a hard sci-fi RPG with some space opera splashed over it.
[19:40] <+IMG-Jason> The basic storyline involves Earth’s colony worlds banding together into nation states after all communications with Earth vanished. The play system is a proprietary system that we developed in-house, over approximately 20 years (on and off), that has its roots in reality-based gaming, flexibility of rules, and uses an open-ended game world storyline to give GMs and players creative control
[19:40] <+IMG-Jason> of their version of the universe.
[19:33] <+CaiasWard> I’m Caias Ward, and I am currrently Kickstarting D.W.A.R.Vs. It is a roleplaying game of genetic supersoldiers who wake up in a post post post apocalyptic fantasy world not quite ready for them. A not-all-together AI has emergency orders for you to discover the lost history of the world and claim it as your own (done)