[20:03] <+Mike_Myler> HELLO INTERNET! I’m award-winning freelance game designer Mike Myler! I’ve written for Fantasy Flight Games, EN World, Paizo Publishing, and many others. Today we’re chatting about my third kickstarter (the first two were the Veranthea Codex and Hypercorps 2099) and all the free stuff I release with my projects. MISTS OF AKUMA is an eastern fantasy noir
[20:03] <+SnotLord> The actual game sucks but I found it inspiring for RP.
[20:03] <+Mike_Myler> steampunk campaign setting for D&D 5th Edition.
[20:03] <~Dan> (Just a reminder that general chat can continue in #rpgnet2. Thanks! 🙂 )
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[20:03] <+Mike_Myler> THE KICKSTARTER LINK (path to free stuff) –> (Link: https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/)https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/
[20:05] <+Nightfall> *wishes he had money to help with Mike’s kickstarter* Course then I’d have to give to Owen’s and then Chris Pramas’…
[20:05] <+Nightfall> Anyways…
[20:05] <+Mike_Myler> The continent of Soburin (a place largely inspired by historical Japan) is only just now redefining its independence as the rest of the world around it slowly dies away. Because of the Mists of Akuma, demon-spewing fog from the distant past, technology can come alive so for most it is heretical, and goodwill among men (and other races) is becoming extinct.
[20:06] <+Mike_Myler> It’s like a really gritty, very stylistic (and less offensively named) Oriental Adventures for D&D 5th Edition
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[20:06] <+Nightfall> It also sounds like what 2019 might be like in America.
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[20:06] <+Mike_Myler> Samurai, wu-jen, hengeyokai, shinobi, imperial dragons, kappa — we got it all 😀
[20:07] <+Mike_Myler> and jeebus I hope not >.<
[20:07] <+Lin_Chong> Do you have gods?
[20:07] <+Nightfall> You and me both, Mike.
[20:07] <~Dan> (Please hold questions and comments until we get a (done) from our guest. Thanks!)
[20:07] <+Nightfall> *holds*
[20:07] <+Mike_Myler> Only the dark entities that have consumed nature — otherwise the principle religion is based on Shinto
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[20:08] <+Mike_Myler> well, the Yai Kings could arguably be thought of as deities but their worshipers are few and mostly monstrous
[20:08] <+Mike_Myler> (done)
[20:08] <+Mike_Myler> (sorry, it’s been a while since I’ve done one of these 🙂 )
[20:08] <~Dan> No worries. 🙂
[20:08] <+Nightfall> Sokay Mike. It’s been like 20 years since I’ve been in an IRC chat.
[20:08] <~Dan> Okay! The floor is open to questions. 🙂
[20:09] <+Mike_Myler> QUESTION ME!
[20:09] <+Nightfall> *raises his hand*
[20:09] <+Mike_Myler> Yes Nightfall!
[20:09] <+Nightfall> Does this place have something similar to what Kubo and the Two strings is doing?
[20:09] <+Nightfall> IE magic paper folding.
[20:10] <&Silverlion> Hrms what do you mean by that?> Magic paper folding in what?
[20:10] <+Mike_Myler> Ah. Thank you for being specific — I was at a bit of a loss.
[20:10] <+Mike_Myler> Magic origami, I assume?
[20:10] <+Nightfall> Yes. That.
[20:10] <&Silverlion> We’re more a chat room talking about games…:D
[20:10] <&Silverlion> Not so much RPing directly.
[20:10] <+Nightfall> Silverlion, it’s not a game so much as a great looking animated movie.
[20:11] <+Mike_Myler> There’s a mage that uses scrolls to cast all of their spells and you could definitely tweak the thematics of that to do an origami wizard
[20:11] <&Silverlion> Ah, yeah, I know ofKubo, but the way you worded it..
[20:11] <&Silverlion> as “this place..”
[20:11] <+Mike_Myler> er, I should say that there’s a wizard that casts all their spells using scrolls that could be tweaked thematically to be an origami mage ~.~
[20:11] <+Nightfall> Cool.
[20:11] <+Nightfall> *likes that aspect of the movie and kind of wants to emulate it*
[20:11] <+Mike_Myler> Otherwise, no. However! We have a contributor level for designing spells and you might comment on the KS page to inspire other folks.
[20:12] <+Mike_Myler> Could make for a few unique spells.
[20:12] <+Nightfall> I’m broke, sorry Mike.
[20:12] <+Mike_Myler> So I read — that’s why I suggested you comment instead 🙂
[20:12] <~Dan> What new classes and races does Mists offer?
[20:12] <+Mike_Myler> oh jeebus, a lot
[20:12] <+Mike_Myler> There’s at least one class option for every class
[20:13] <+Mike_Myler> All told there’s 19
[20:14] <~Dan> Impressive!
[20:14] <&Silverlion> Run away he mentioned classes!
[20:14] <&Silverlion> (kidding)
[20:14] <+Mike_Myler> That ranges from the Mage (scroll casting wizard tradition) to ninja rogues to paladin samurai to wu-jen warlocks to tattooed or martial artist monks or gun priest bards
[20:14] <+Mike_Myler> clockwork adept wizards, barbarians that use the mists for their own ends, ju-wai shu sorcerers that tear away reality to cast their spells
[20:14] <+Mike_Myler> There are many classes.
[20:15] <+Mike_Myler> On the races side there are 27 options, including the subraces
[20:15] <~Dan> Wow…
[20:15] <+Mike_Myler> mysterious humanoids made of water (umibo), hengeyokai (eight kinds!), hobgoblin shikome and goblin bakemono (the results of lesser creatures dying in the Mists of Akuma), oni-touched, kappa, steametic robots, necroji (undead lightning robots!)
[20:16] <&Silverlion> Those are cool.
[20:16] <~Dan> So, on the flipside, are there any classes and races you retain from D&D5e??
[20:16] <~Dan> -?, sorry
[20:16] <+Mike_Myler> One of the goals when I sat down to write this out was to make it a really diverse world. There’s lots of eastern fantasy material out there so it was important to make something distinctly different (and the way I chose to do that was to make a LOT of races).
[20:16] <~Dan> Don’t mean to sound incredulous. 🙂
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[20:16] <~Dan> (Howdy, Heckboy!)
[20:16] <+Heckboy> Hi, Dan.
[20:17] <&Silverlion> Allo Heck.
[20:17] <+Vorthon> Was gonna ask if that ‘lot of races’ thing involved going through Chinese bestiaries, but it seems like you went for a Japanese feel, now that I glance over things.
[20:17] <&Silverlion> Are you mixing in Chinese fantasy in with Japanese?
[20:17] <+Mike_Myler> There’s a clause in the races section about people from other places sometimes appearing in the Mists of Akuma, dwarves are around (korobokuru), but otherwise no; half-orcs and elves aren’t by default in the setting
[20:18] <+Lin_Chong> Silverlion: Doesn’t look like it.
[20:18] <&Silverlion> No, but I was checking.
[20:18] <+Mike_Myler> Predominantly Japanese with the occasional draw from chinese mythology
[20:18] <+Nightfall> *raises his hand*
[20:18] <+Mike_Myler> One of the short story characters, for instance, is very much the monkey-king ((Link: https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/posts/1565832)https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/posts/1565832)
[20:19] <+Mike_Myler> Yes Nightfall!
[20:19] <+Nightfall> Does this setting have any thing related to Fist of the North Star?
[20:19] <+Nightfall> IE, I punch out reality?
[20:19] <+Mike_Myler> Exploding people? Yeah there are some things you can use to explode stuff.
[20:19] <+Nightfall> Well that yes.
[20:20] <+Nightfall> K. Thank you Mike.
[20:20] <+Mike_Myler> There are martial arts stance feats in one of the promotional PDFs, and we’ve got some neat steampunk elements. It’s important to note that Mists of Akuma is a campaign setting with steampunk IN it, not necessarily a steampunk setting.
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[20:20] <+Mike_Myler> (Link: https://ksr-ugc.imgix.net/assets/011/069/729/87f719ece35f02b13fa0d53e73ac2d0a_original.JPG?w=639&fit=max&v=1462186813&auto=format&q=92&s=33a7f276ddf45279b22bc53adf3bb29e)https://ksr-ugc.imgix.net/assets/011/069/729/87f719ece35f02b13fa0d53e73ac2d0a_original.JPG?w=639&fit=max&v=1462186813&auto=format&q=92&s=33a7f276ddf45279b22bc53adf3bb29e
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[20:20] <+Mike_Myler> …not sure if that worked
[20:20] <+Mike_Myler> (Link: https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/posts/1563906)https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/posts/1563906
[20:21] <~Dan> Looks like it did.
[20:21] <+Nightfall> I see blank spaces..
[20:21] <+Mike_Myler> There’s an augmetic in that update that is explodey
[20:21] <+Mike_Myler> (a Dainamo Omiryō)
[20:21] <+Nightfall> Cool.
[20:21] <+Mike_Myler> Thank you 🙂
[20:21] <+Nightfall> *wonders if seeing blank spaces is a sign of seeing Bruce Willis*
[20:22] <+Mike_Myler> We’re mostly doing the kickstarter to get money for artwork. Virtually everything on the project page and in the promotional PDFs is public domain that I’ve done things to.
[20:22] * +Mike_Myler is particularly pleased with the Dainamo Omiryō — that almost looks legit)
[20:22] <+Nightfall> *looks legit*
[20:23] <+Mike_Myler> That said, one of the things I’m out to do here (obviously with like 40+ class and race options) is to make a toolbox.
[20:24] <~Dan> Really? How so?
[20:24] <+Mike_Myler> I expect WotC to pick up on Rokugan at some point in the future and aim to beat them to the punch with awesome backgrounds, classes, and races for eastern fantasy games in D&D 5E. So definitely be looking at Mists of Akuma with a mind of trying out Soburin, but if you’re not down for noir steampunk this is still of value for your more traditional wuxia game.
[20:24] <+Mike_Myler> I already know that a lot of backers are grabbing it solely to mine out feats and spells and monsters, not necessarily the 23 prefectures and torii gates and travel papers and so on 🙂
[20:26] <+Nightfall> Aw. I LIKE Torii gates. They make my yard look less like Mirkwood.
[20:26] <+Mike_Myler> They are more important in Soburin 😉
[20:26] <+Mike_Myler> The Mists of Akuma literally change people into these horrifying monsters called adeddo-oni, so many of them run to the nearest torii gate to climb above the mists and be protected by border guards.
[20:27] <+Nightfall> Cool. Nice to know Mike.
[20:27] <+Mike_Myler> Which, incidentally, is a great time to check for those travel papers
[20:27] <~Dan> Has the rest of the world fallen to the mists?
[20:27] <+Mike_Myler> (Link: https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/posts/1567811)https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/posts/1567811 <— adeddo-oni!
[20:28] <+Mike_Myler> The rest of the world has not fallen to the mists, but it’s in worse shape
[20:29] <+Lin_Chong> Mike_Myler: Out of curiosity, what /do/ you see in your game that you can implant into wuxia, a very humanistic, low fantasy, Chinese genre?
[20:29] <+Mike_Myler> There’s this vast wall of energy that separates Soburin from the other continents (“The Great Divide”). 150 years before the book is set, Ceramian ships flew through it and with their vastly superior technology, subjugated and drafted Soburin into a national war on the other side
[20:29] <+Mike_Myler> (Will get to you Lin_Chong — good Q)
[20:30] <+Mike_Myler> For a century Soburin — which had enjoyed a short period of peace after millenia long clan wars — is controlled by Ceramians until, across the Great Divide, the other two continental armies start unleashing weapons of mass destruction
[20:30] <+Mike_Myler> Everything goes quiet — the Kengen Occupation on Soburin loses touch with its allies back home
[20:31] <+Mike_Myler> For fifty years they maintain control, and then the rightful emperor leads a rebellion
[20:31] <+Mike_Myler> THEN the Mists of Akuma start showing up
[20:31] <+Mike_Myler> Occasionally people make it across the Great Divide (two new races: mutants and psonorous) but everything over there is in way worse shape than Soburin
[20:32] <~Dan> It sounds like the rest of the world was way more high tech.
[20:32] <+Mike_Myler> There are already heated arguments among the writer’s pool as to what *exactly* is over there. I’m still pulling for zombie dinosaurs but there’s a ton of resistance. We’ll see. That’s a question for answering next year.
[20:32] <+Mike_Myler> and aye, very high tech. Ceramia and Ropaeo didn’t have magic, but a mix of modern and WW2 technology
[20:33] <+Mike_Myler> Soburin has magic but that’s hard to mass produce. Planes, not so much
[20:33] <+Mike_Myler> Lin_Chong!
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[20:35] <~Dan> (wb, SnotLord!)
[20:35] <+Lin_Chong> That is me.
[20:35] <+Mike_Myler> I’d say you could easily use all of the Imperial Dragons (20 pages of the book), most of the Oni (25 pages worth), half or more of the the Culture and Religion chapter (5 pages), nearly all of the class options (barring the clockwork adept and gun priest), most of the feats (8 pages), some of the equipment (4 pages worth), and 3 of the spells pages
[20:35] <+Mike_Myler> (sorry, was counting)
[20:36] <+Mike_Myler> You could also probably make use of several of the henchmen and bengoshi builds that are going with each of the 23 clans and probably most of the clans themselves (only 6 are science-based) but I only have outlines for those right now
[20:36] <+Mike_Myler> Depends on what my writers do with them. Just assigned their word counts for that chapter earlier today. 🙂
[20:37] <+Mike_Myler> 17 are martial or magical in focus though, so probably ten or so should work seamlessly into a more traditional eastern game
[20:37] <+Nightfall> *raises his hand*
[20:37] <+Lin_Chong> Wouldn’t the culture and religion sections pertain to Japan?
[20:38] <+Mike_Myler> In some aspects yes, but in all aspects? Probably not. There were some things about historical Japan I don’t think are worth continuing on with (nobody is binding their feet, for example).
[20:39] <+Mike_Myler> We have an emigrated academic scholar that teaches in Japan who’s going to go over all of the book’s copy before it goes to layout to make sure we’re not like, misappropriating something or otherwise contradicting the inspirational source material from the real world.
[20:40] <+Mike_Myler> and half that chapter is also the two new attributes, Haitoku and Dignity (which are largely mechanical and narrative in function and not necessarily steeped in history)
[20:40] <+Mike_Myler> Screenshots of those <—– (Link: http://edthebard.blogspot.com/2016/04/the-mists-of-akuma-beckon-you.html)http://edthebard.blogspot.com/2016/04/the-mists-of-akuma-beckon-you.html
[20:40] <+Mike_Myler> Nightfall! What’s good?
[20:41] <+Nightfall> Could you talk a little more about the writers involved Mike?
[20:41] <+Mike_Myler> Yis I can!
[20:41] <+Nightfall> Cool! Please do.
[20:41] <+Mike_Myler> Two of them are individuals I’ve been including in my projects since Veranthea Codex: Luis Loza and Michael McCarthy.
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[20:42] <+Mike_Myler> They are both solid Pathfinder writers but we got their teeth cut on 5E in Hypercorps 2099. Each has plenty of Paizo credits.
[20:42] <+Mike_Myler> We think Luis travels through time/across dimensions to steal our finished ideas. He is amazing.
[20:42] <+Mike_Myler> Michael is super duper nice and also my editor (largely because he is super duper nice). Solid designer though and an amazing sound board.
[20:43] <+Mike_Myler> There’s also Savannah Broadway. Savannah is a major Pathfinder aficionado, used to intern for Paizo, and is generally a great gal.
[20:43] <+willows> Wait, since when was there foot binding in Japan?
[20:43] <+Mike_Myler> (also got her teeth cut on 5E with Hypercorps)
[20:43] <+Jezibel> I thought that was solely a chinese thing?
[20:43] <+Mike_Myler> And the final designer/writer is Jason Sonia, the publisher at Storm Bunny Studios. He’s just released their first campaign setting/Kickstarter, Rhune: Dawn of Twilight. It is pretty amazing. 🙂
[20:44] <+Mike_Myler> Japan got on the “foot-binding-is-messed-up” train long before China did (where it originated) but no, not solely Chinese
[20:45] <+Jezibel> Oh, I see.
[20:45] <+Mike_Myler> That’s why I’ve got that academic though. Knowing that stuff is his job. 😀
[20:46] <+Mike_Myler> But aye, a solid team of designers all around. I’ve worked with all of them before and they are excellent at making fun gaming material.
[20:46] <+Lin_Chong> Then why did you invoke foot-binding? I do not understand our previous exchange now.
[20:47] <+Mike_Myler> Foot-binding existed in historical Japan (before 1900, during the Tokugawa Era and prior) which are the time periods most influential to Mists of Akuma. Foot-binding is not part of Mists of Akuma.
[20:47] <+Nightfall> *raises his hand*
[20:47] <+SnotLord> *is waiting for the katana vs greatswords arguments to start*
[20:47] <+Mike_Myler> What’s up Nightfall?
[20:48] <+Nightfall> You mentioned mutants a while back, right Mike?
[20:48] <+Nightfall> When you say that are we talking Fallout kind or X-men?
[20:48] * +Mike_Myler will not force you to use special stats for katanas, but he’s offering them up.
[20:48] <+Mike_Myler> Fallout mutants
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[20:48] <+Mike_Myler> Psonorous are psychic and less freaky-deaky
[20:49] <+Nightfall> So no Apocalypse running around with katanas. Good to know Mike.
[20:49] <~Dan> How advanced is the steam tech?
[20:49] <+Mike_Myler> and vis-a-vis katanas and greatswords: (Link: https://www.youtube.com/watch?v=8BJOfsnSA2w)https://www.youtube.com/watch?v=8BJOfsnSA2w
[20:49] <+Mike_Myler> Good question Dan!
[20:50] <+Mike_Myler> It depends on where you are — each prefecture will have a listing of what technology is forbidden to be traded (or in some extreme cases, like the heart eating thing, just straight up illegal)
[20:50] * ~Dan bows
[20:50] <+Mike_Myler> Electric lights are fairly common
[20:51] <+Mike_Myler> augmetics are expensive but also common — so there are lots of samurai rolling around with ironwork arms or legs
[20:51] <~Dan> Cymurai!
[20:52] <+Jezibel> Like automail?
[20:52] <+Mike_Myler> Then of the six prefectures all about science there’s Fuson (herbalism — generally liked the most), Rimono (explosives! pistols and rifles!), Supai (prosthetics), Uragi (biological sciences), and Uso (which has the most advanced stuff arguably, because rocket-propelled dragonfly kites)
[20:52] <+Mike_Myler> We had a roll off for Rimono because they’re also the clan that uses the bat as its animal symbol
[20:53] <+Mike_Myler> so there’s going to be a page for we all know what. Michael McCarthy rolled a natural 20. It was heartbreaking.
[20:53] * +Mike_Myler shakes fist at the sky.
[20:53] <~Dan> Why do different prefectures have different tech specialties?
[20:54] <+Mike_Myler> Another fine question — it’s how they respond to the Mists of Akuma.
[20:54] <+Mike_Myler> Some fell back on old military discipline and wartime practices, some onto magic, and others on technology (because the Ceramians left plenty of it)
[20:55] <+Mike_Myler> for instance: in Chikan (part of Supai) they’re all about fans to literally blow the Mists of Akuma back away from settlements. That’s also where the fan-hand augmetic is from.
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[20:55] <+Mike_Myler> er, I should say that in Supai they’re all about fans. Chikan specifically is surrounded by them
[20:56] <+Mike_Myler> (and gets a section of 6 pages)
[20:56] <+Mike_Myler> There’s a really great little content preview that slipped onto James Introcaso’s World Builder Blog all about exactly this question..
[20:56] <+Mike_Myler> (Link: https://worldbuilderblog.me/2016/05/04/have-spellbook-will-travel-roll20-con-and-mists-of-akuma/)https://worldbuilderblog.me/2016/05/04/have-spellbook-will-travel-roll20-con-and-mists-of-akuma/
[20:57] <+Mike_Myler> But aye. Much to the dismay of their fellow lords, a few prefectures decided to seize upon science
[20:57] <+Lin_Chong> The subtitle says “Eastern Fantasy Noir” Noir is usually used to describe dark-colored drama-thriller fictions about cynical criminals in an urban setting. Is there any of that in Mists of Akuma?
[20:58] <+Mike_Myler> Yup! We’re desribing three cities in the book (8 pages for Sanbaoshi, 6 for Chikan, 6 for Nagabuki) so we can get detailed entries for each
[20:58] <+Mike_Myler> and, coincidentally, I have another blog where we tackle your very question, Lin_Chong! (Link: http://frabjousdave.com/creative-colleagues-mike-myler/)http://frabjousdave.com/creative-colleagues-mike-myler/
[20:59] <~Dan> It’s good that you made space for Chikan.
[20:59] <~Dan> I’d have hated to see you Chikan out.
[20:59] <+Mike_Myler> I’ll talk about it here though — victories will be bittersweet and the
[20:59] <+Mike_Myler> oh, Dan
[20:59] <~Dan> <.<
[21:00] <+Mike_Myler> Right. So the world is dying and everyone is generally being corrupted by the Mists of Akuma. To deal with them Emperor Masuto makes bengoshi, government functionaries able to deputize people to perform tasks for the state, each under the authority of the different prefectures
[21:01] <+Mike_Myler> As you might expect, most bengoshi are just trying to f#($ over other bengoshi or otherwise advance their own prominence/fortune/security
[21:01] <+Mike_Myler> Doublecrosses, frame-ups, and other despicable behavior will be the order of the day.
[21:01] <+Mike_Myler> *and* we made a detective rogue archetype ^_^
[21:02] <+Mike_Myler> Dave’s edited and more concise answer to your question: Why is Mists of Akuma a noir setting? The world is predicated for you to lose against a constant battle to retain your virtue. I had a hankering for a dark setting, not something borne out of old school horror but of desperation. The antiheroic roles of noir protagonists was a perfect fit, doubly so
[21:02] <~Dan> Nice. 🙂
[21:02] <+Mike_Myler> because corruption is a major part of the world. It became clear that noir was a term that fits what we want GMs and players to expect when they sit down for a game in Soburin. Victories are few, Pyrrhic, and usually involve a great deal of sacrifice.
[21:04] <+Mike_Myler> Most of my understanding of noir is from film noir though — if that resonates with you, *definitely* click on the link ^^^ to see where I’m coming from
[21:04] * +Mike_Myler cannot wait to start making art orders!!
[21:04] <~Dan> 🙂
[21:04] * ~Dan is imagining a samurai in a fedora now.
[21:05] <+Lin_Chong> I disagree with you on the predications of noir, but okay.
[21:05] * +Mike_Myler encourages you to do so. Now imagine him being waylaid by spider-hengeyokai.
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[21:06] <~Dan> How hard was it to get 5e to do what you wanted?
[21:06] <~Dan> (Howdy, GeneR!)
[21:06] <+Mike_Myler> Well after translating Hypercorps 2099 from Pathfinder to 5E, not that hard!
[21:06] <+Mike_Myler> The reason that this is D&D 5E is because I wanted to design something using the vagaries of the system. You know — doing with it what it was intended to do.
[21:07] <+GeneR> Hi all
[21:07] <+Mike_Myler> Hypercorps 2099 specifically adds on this whole extra subsystem (which is awesome in its own right but strongly modifies the existing mechanics). Mists of Akuma is intentionally much more complementary than supplementary.
[21:07] <+Vorthon> Not causing people to throw tables in frustration at needlessly complicated skill systems?
[21:07] <+Vorthon> re: what 5e’s supposed to do.
[21:08] <+Mike_Myler> It took me a hot minute to understand tool kits. I can’t imagine that works well at Adventure League games.
[21:08] <+Mike_Myler> “But I’m eating the noble’s dinner using my thieves’ tools as silverware so I get my proficiency bonus right?” *stabs*
[21:09] <+Mike_Myler> No table flipping so far though 😀
[21:09] <+GeneR> Off Topic Question on Alignment Rules and such.
[21:10] <+GeneR> Am I wrong or do we tend to get Alignment Systems in D&D Tolkenish type games, but not in Sci Fi Games?
[21:10] <+Mike_Myler> We’re adding a Culture skill as a cover all and there will be a few more tools, but for the most part D&D 5E has fit like a glove. Still adding rules for katanas, shuriken, kunai, and so on! 😀
[21:10] <~Dan> (GeneR: Q&A in progress. 🙂 )
[21:10] <~Dan> Are there steam ninjas?
[21:10] <+GeneR> Sorry Dan I did not know you were on a specific game tonight!
[21:11] <~Dan> (No worries, GeneR!)
[21:11] <+Mike_Myler> We’re talking #MistsOfAkuma — check out the free goodies here (Link: https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/)https://www.kickstarter.com/projects/verantheacodex/mists-of-akuma-eastern-fantasy-noir-steampunk-for/
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[21:12] <+Mike_Myler> There are indeed steam ninjas! While you could be a ninja archetype rogue and get your hands on some prosthetics, you can guarantee it by being a shinobibot rogue instead (or grabbing levels of the bushibot fighter archetype).
[21:12] <+Mike_Myler> And either way you could have the Shinobi background
[21:12] <+Mike_Myler> (you could be a shinobi wizard too!)
[21:13] <+Mike_Myler> and, also, we have some smoke bombs
[21:13] <+Mike_Myler> because how could we not
[21:13] <~Dan> Indeed.
[21:14] <~Dan> How common are monsters in the setting, and how much of a bestiary do you include?
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[21:14] <+Mike_Myler> Monsters were becoming less common, but after the fall of the Kengen Occupation and return of the Mists of Akuma they are a frequent nuisance to lords and a deadly reality for villagers and cityfolk alike
[21:15] <~Dan> (Howdy, Acenoid!)
[21:15] <+Mike_Myler> One of the things we’re doing with the kickstarter is offering print vouchers instead of taking print orders up front — at the end of the project when the book is finalized, folks will get at-cost copies made available to them
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[21:15] <+Mike_Myler> I say that because *right now* we are planning on a 30 page bestiary chapter, but that is one of the sections I suspect might get a little bit bigger
[21:16] <~Dan> (Howdy, TheDreadGazebo!)
[21:16] <~Dan> How may entries on those 30 pages?
[21:17] <+Mike_Myler> 29. The first page will have a half-page illustrations and introduction.
[21:17] <&TheDreadGazebo> (hey Dan!)
[21:18] <~Dan> Are there any assumptions about what PCs do in the setting?
[21:18] <+Mike_Myler> and with stretch goals the actual number of monsters might go up (the first is for an adventure in the book, the third stretch goal is for demons by Robert Schwalb)
[21:19] <+Mike_Myler> There are indeed! It’s expected that the GM will make use of the 23 bengoshi (governmental functionaries of the prefectures) and their henchmen in the book
[21:19] <+Mike_Myler> Think of them like Johnsons from Shadowrun but instead of working for a megacorp, they work for this or that feudal lord
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[21:21] <+Mike_Myler> and, obviously, it’s expected that a lot happens inside of the cities (because we are spending 20 pages on three of them)
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[21:23] <~Dan> Is it possible for PCs to be nobles?
[21:24] <+Mike_Myler> Yessir! There’s the Noble background of course, but we’ve also got some feats in there for people that want to play a more integral role in the political structure of Soburin.
[21:25] <+Mike_Myler> Becoming rich enough or garnering enough renown is a good way to actually get a position in the systems of power that rule the prefectures too, but that’s a tough path to walk
[21:25] <~Dan> Does that make interacting with non-noble PCs difficult?
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[21:26] <+Mike_Myler> It certainly can. Like in Shadowrun or Black Crusade, any party is going to want to have one person that hasn’t already totally gone in on Haitoku for when the Culture skill is in play and they need to make a showing in a noble’s court or other public, political event.
[21:28] <+Mike_Myler> Will a party of ruthless, savage killers be able to make it in Soburin? Probably, but they won’t get treated very well.
[21:28] * ~Dan nods
[21:28] <~Dan> Does knowing martial arts require specific classes?
[21:29] <+Mike_Myler> They do not have class prerequisites, no. Most have a Haitoku or Dignity prerequisite as well as a regular attribute prerequisite.
[21:30] <+Mike_Myler> I didn’t want to make them a monk-only thing.
[21:30] <+Mike_Myler> One of the class options is to be a monk that specializes in them though
[21:30] <+Mike_Myler> and they’re all elemental in one fashion or another. In the RPG Academy playtest one of their group was a tengu martial artist that had mastered the Stance of Fire’s Eternal Vengeance. It was pretty damn awesome. ^_^
[21:31] <~Dan> The bird people?
[21:31] <+Mike_Myler> Aye, the bird people
[21:32] <+Mike_Myler> actually you can get a look at his sheet
[21:32] <+Mike_Myler> When we hit 100 backers I made the google drive files for my Mists of Akuma actual play games open to the public 🙂
[21:32] <+Mike_Myler> (Link: https://drive.google.com/folderview?id=0By1J2tfRfaiCNkNEaUdHTlV1TW8&usp=sharing)https://drive.google.com/folderview?id=0By1J2tfRfaiCNkNEaUdHTlV1TW8&usp=sharing
[21:33] <+Mike_Myler> “Crow”, pregen #7
[21:33] <+Mike_Myler> ^^ That includes cleaned off tokens for my fellow Roll20 players
[21:34] <+Mike_Myler> And when we get another 16 backers, I have 5 more pre-gens ready to go
[21:34] <~Dan> I can’t help but notice that you have a ninja turtle.
[21:34] <+Mike_Myler> (Link: https://ksr-ugc.imgix.net/assets/011/122/293/7d33fdcc4d9120d61c7c70959e090dda_original.jpg?w=639&fit=max&v=1462572341&auto=format&q=92&s=0d3226a1b5f3c6279eb4552b7de828cf)https://ksr-ugc.imgix.net/assets/011/122/293/7d33fdcc4d9120d61c7c70959e090dda_original.jpg?w=639&fit=max&v=1462572341&auto=format&q=92&s=0d3226a1b5f3c6279eb4552b7de828cf
[21:34] <+Mike_Myler> Yup. That would be a kappa.
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[21:34] <+Mike_Myler> (and there are two — one male and one female)
[21:35] <~Dan> Cool. 🙂
[21:35] <+Mike_Myler> (same character stats tho)
[21:36] <+Mike_Myler> For the Mists of Akuma book the art team will be doing original illustrations, but those are close enough for moving about on a digital map
[21:36] * ~Dan nods
[21:36] <+Mike_Myler> Kappa will be wayyyyyyyyyyyyyyyy uglier
[21:36] * ~Dan chuckles
[21:37] <~Dan> Did you have to come up with any new rules or noteworthy tweaks to 5e?
[21:38] <+Mike_Myler> Well Haitoku is a hard tweak on the Sanity attribute, and Dignity is a light tweak on the Honor attribute (both in the DMG)
[21:38] <+Mike_Myler> There are some carry-overs from Hypercorps 2099 (Pain Threshold, which works like DR)
[21:39] <+Mike_Myler> and for a few of the feats I was very closely looking at existing material (specifically for Swordmaster)
[21:39] <+Mike_Myler> The class options were all also designed with the existing class mechanics in mind, obviously
[21:40] <+Mike_Myler> The most innovative stuff will definitely be in the bestiary chapter though, I think
[21:40] <+Mike_Myler> The Tsukumogami are a better example of that than the Imperial Dragons.
[21:40] <+Mike_Myler> I am particularly fond of the kasa-obake (umbrella) tsukumogami
[21:40] <~Dan> What’s that?
[21:40] <+Mike_Myler> Hypnotizes you into paralysis then licks you into being charmed. 🙂
[21:40] <+Mike_Myler> Tsukumogami!
[21:41] <+Mike_Myler> They are mythical creatures from Japanese folklore. On an object’s 100th birthday, there was a chance it would animate into a tsukumogami and then have a behavior and disposition befitting how it was treated for that century of existence.
[21:42] <+Mike_Myler> They are one of the primary reasons for technology being heretical — there’s a chance your relic from the War of Kaiyo might animate and attack you!
[21:42] <+Mike_Myler> Not all of them are violent and bloodthirsty monsters (like the kasa-obake, for instance, which is more a weird curiosity than anything else) but most of them are looking to kill.
[21:43] <+Mike_Myler> but aye, they play a large part in the setting
[21:43] <~Dan> What’s next for the game line?
[21:43] <+Mike_Myler> seven pages of the bestiary are theirs, and then there’s a feat for if you get an augmetic that wakes up as a tsukumogami or if you want to specifically hunt them down (ranger archetype)
[21:44] <+Mike_Myler> It depends how far the kickstarter goes. I have plans for a system conversion to Shadows of the Demonlord down the line, and we have two other continents to explore after Soburin
[21:45] <+Mike_Myler> With Hypercorps 2099 we’re releasing a novel and we may do the same for Mists of Akuma. Michael McCarthy also put together an intriguing board game pitch.
[21:45] <+Mike_Myler> I suppose I should say: right now it’s too early to tell. :p
[21:46] <+Mike_Myler> If I get my way, I think it would make for an amazing manga setting.
[21:46] <+Mike_Myler> That would cost a bundle in art though so it might be territory for a second Kickstarter next year.
[21:47] <~Dan> In the time remaining, is there anything we haven’t covered that you’d like to mention?
[21:47] <+Mike_Myler> hmm
[21:48] <+Mike_Myler> Let’s see. We’ve mentioned the four *free* PDFs on the Kickstarter page and touched upon them all
[21:48] <+Mike_Myler> oo
[21:48] <+Mike_Myler> Claudio Pozas will be doing the cover artwork. That is super exciting. Claudio is awesome and I am always in awe of what he paints.
[21:49] <+Mike_Myler> The only bit we didn’t cover so much are the pledge levels.
[21:49] <+Mike_Myler> There’s a lot of really awesome contributor pledge levels, from the small (including a few trinkets or a spell) to the vast (four pages and two illustrations to create your own prefecture).
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[21:50] <~Dan> Cool!
[21:50] <+Mike_Myler> Many also include getting online game sessions of Mists of Akuma that I run on Roll20.net. You can get a taste of what that’s like with the three actual play videos on the bottom of the project page.
[21:50] <~Dan> That’s smart.
[21:50] <+Mike_Myler> I have been pleasantly surprised by their popularity ^_^
[21:50] <~Dan> Cool. 🙂
[21:51] <+Mike_Myler> Online games are also available as an add-on, as well as additional at-cost vouchers (so if you have an FLGS, please let them know!) and an add-on to get your likeness worked into one of the books illustrations
[21:51] <~Dan> Well, give me just a moment, and I’ll post the log and get you the link.
[21:51] <~Dan> Thanks very much for joining us!
[21:51] <+Mike_Myler> Awesome! Thank *you* for having me!
[21:52] <+Mike_Myler> Also thank you Lin_Chong, Nightfall, Snotlord, Jezibel, and everyone else who participated 😀