[19:59] <+Eloy-3EG> (Link: https://www.kickstarter.com/projects/eloylasanta/infestation-a-game-of-bugs-and-heroes-from-third-e)https://www.kickstarter.com/projects/eloylasanta/infestation-a-game-of-bugs-and-heroes-from-third-e
[20:00] <~Dan> Ready to get started, Eloy?
[20:00] <+Eloy-3EG> In this game, you take the role of bugs living in the filthiest house imaginable and you’re not sentient
[20:00] <+Eloy-3EG> the bugs of different types have become more like tribes, who fight for ownership of the different rooms of This House.
[20:00] <+Eloy-3EG> kinda started. lol
[20:01] <+dragonsoul21> so a rp version of joes appartment then
[20:01] <~Dan> (Ah. Please proceed. π )
[20:01] <+Eloy-3EG> Very much so, Dragonsoul21
[20:01] <+dragonsoul21> if u remember the movie and short lived tv show
[20:01] <+Eloy-3EG> Joe’s Apt was one of the influences, but obviously from the Roaches’ perspective
[20:01] <+Eloy-3EG> I loved and recently watched the movie again, and it actually holds up pretty well.
[20:02] <+Eloy-3EG> but in this game, you can be one of 12 different bug types, from some of the more common insects that can infects a house. Like ants, bed bugs, lady bugs, stink bugs and spiders. FUN stuff!
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[20:03] <+dragonsoul21> yes it dues im guessing you did not get a chance to see the tv pilot for the tv show they wanted to make post movie the pilot failled to get traction
[20:03] <+Eloy-3EG> You are essentially a hero among bugs. All of the bugs are sentient, but YOU are the ones that combine forces to explore the dangers of This House, maybe even finding out how you all got this way.
[20:03] <+dragonsoul21> oh good so your playing a hero not a avrage joe bug
[20:03] <+Eloy-3EG> Exactly!
[20:03] <+JacobWood> The game’s tagline is “a Game of Bugs and Heroes.”
[20:04] <+dragonsoul21> so its a game about land based bugs or will there be winged bugs in the mix
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[20:04] <~Dan> dragonsoul21: Please hold questions until Eloy finishes the introduction. π
[20:04] <~Dan> Welcome to #rpgnet, MarkHJP!
[20:04] <+dragonsoul21> sorry
[20:04] <+Eloy-3EG> the fun part about character creation is that you start off with 3 Qualities that mark you as the type of bug you are. Ants get scent trails and super strength, for example, but its up to the player to create new qualities that fit in with their bugs’ personality and new abilities
[20:04] <~Dan> dragonsoul21: No worries. π
[20:05] <+Eloy-3EG> Wait… i was supposed to introduce myself
[20:05] <~Dan> Yes. Who the Hell are you, anyway?
[20:05] <+Eloy-3EG> Hi everyone! I’m Eloy Lasanta, owner of Third Eye Games and creator of this new game called Infestation, A Game of Bugs and Heroes, currently on kickstarter
[20:05] <+Eloy-3EG> (Link: https://www.kickstarter.com/projects/eloylasanta/infestation-a-game-of-bugs-and-heroes-from-third-e)https://www.kickstarter.com/projects/eloylasanta/infestation-a-game-of-bugs-and-heroes-from-third-e
[20:05] <+Eloy-3EG> I’ve made a bunch of other games too, tee hee
[20:06] <+Eloy-3EG> um, so yeah, there are some Winged Insects in the mix, definitely.
[20:06] <+Eloy-3EG> Flies and Mosquitos are the ones that come with it, but you can always add wings onto an ant, a roach or a beetle just as easily. π
[20:06] <+Eloy-3EG> oh and Lady Bugs and Locusts, they get wings for free too
[20:07] <+Eloy-3EG> I also have JacobWood in the room as well, one of the writers for the game. π
[20:07] <+Eloy-3EG> Ok… um… <done>
[20:07] <+Eloy-3EG> i always forget about that
[20:08] <~Dan> Thanks, Eloy!
[20:08] <~Dan> NOW the floor is open to questions! π
[20:08] <~Dan> What system are you using?
[20:08] <+Abstruse> (Hello Mr. Lasanta, I’m Darryl Mott Jr. from Ain’t It Cool News and owner, producer, and co-host of the Gamer’s Tavern podcast)
[20:08] <+Eloy-3EG> Hey Darryl!
[20:08] <+Eloy-3EG> Good to meet you!
[20:09] <+Eloy-3EG> I’m a fan of your site. π
[20:09] <+Abstruse> Thank you!
[20:09] <+Eloy-3EG> I got turned onto it by Andy Hopp. good peeps.
[20:09] <~Dan> Andy’s a great guy. π
[20:10] <+Abstruse> (Andy’s awesome, but don’t think because you’re a fan I’ll go easy on you in the Q&A! :p )
[20:10] <+Eloy-3EG> ha! got for it!
[20:10] <+Eloy-3EG> no pulled punches
[20:10] <+Abstruse> (I think Dan fired the opening shot though…)
[20:10] * ~Dan nods
[20:10] <+Eloy-3EG> Ah, i missed it. lol.
[20:11] <+Eloy-3EG> Infestation uses the Pip System, most known for its use in Mermaid Adventures and Camp Myth: The RPG, two other games also released by Third Eye Games
[20:11] <+BlasterKyubey210> Pip system?
[20:11] <+JacobWood> Both of which are also family-friendly.
[20:12] <+Eloy-3EG> the system utilizes d6s. The player rolls one color of positive d6s vs their negative d6s and tries to get more successes on the former. It’s a pretty easy system, as Jacob put it, so it’ll be family-friendly.
[20:12] <+Abstruse> So it is a roleplaying game, not a board game?
[20:12] <+Eloy-3EG> Correct. Not a board game. π
[20:13] <+Abstruse> Okay…got to get this out of the way…we play non-sentient insects in a slum apartment? How does that work?
[20:13] <~Dan> Do you have a character sheet posted?
[20:13] <+Eloy-3EG> I could see it being a board game if each player commanded a certain bug type colony and tried to conquer the house, Risk-style, but this is a game about bug heroes, the ones that stand out fro their colonies
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[20:15] <+Eloy-3EG> No, you are Sentient characters. All the bugs of the house have become sentient and have become more like tribes than colonies, making alliances and defending their boarders.
[20:15] <+Abstruse> So kind of an icky Mouseguard?
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[20:15] <~Dan> Louseguard
[20:15] <+Eloy-3EG> Here is the playtest character sheet. (Link: https://dl.dropboxusercontent.com/u/847610/Infestation%20Playtest/InfestationCharacterSheet.pdf)https://dl.dropboxusercontent.com/u/847610/Infestation%20Playtest/InfestationCharacterSheet.pdf
[20:15] <+Eloy-3EG> Ha! Louseguard… yeah, kinda like that.
[20:16] <+Eloy-3EG> we are playing up the icky factor and really appealing to what people into insects like… gross legs and antennae and whatnot. lol
[20:16] <+Abstruse> (Yeah, I can see you’re friends with Andy…)
[20:16] <~Dan> So you have four attributes, I see… And are Qualities akin to skills?
[20:16] <+Eloy-3EG> hehehehe, totally.
[20:17] <+Eloy-3EG> Qualities are less like skills and more like what your character is good at.
[20:17] <+Eloy-3EG> You could take something like Hive Queen as a Quality, which gives you a bonus when commanding others of your bug type, or maybe strong wings, which makes you a faster flyer.
[20:17] <+JacobWood> Qualities are kind of like Gifts, Edges, Aspects, etc.
[20:17] <+Eloy-3EG> There is a list of 40 Qualities in the book, but you can also make them up as you go along too.
[20:19] <~Dan> Are they based on attributes?
[20:19] <+Eloy-3EG> Qualities are attached to certain Attributes and double as bonuses and how many Hits your character can take.
[20:19] <+Eloy-3EG> Qualities give you +1 die when rolling.
[20:19] <+JacobWood> One of my favs is this Ant quality: “Nourishing Vomit (Charm): Ants say hello by vomitting into each otherβs mouths. This also allows them to give up 1 Hit to heal another bug for 1 Hit.”
[20:19] <~Dan> Heh. π
[20:20] <+Abstruse> What’s your adventuring paradigm? The reason to go out on adventures?
[20:20] <+Eloy-3EG> So, if you have Body 3 and the Strong Lifter Quality (another ant one), then you have 4 positive dice to roll for that kind of task
[20:20] <~Dan> And negative dice are based on task difficulty?
[20:21] <+Eloy-3EG> Yes, Dan. The average difficulty is 2, so in that case you’d be rolling 4 positive dice and 2 negative dice (or 4W and 2B as the rules write it) and 4, 5, 6 are a success. Try to get more on positive dice.
[20:22] <+Eloy-3EG> Abstruse – Much of the world of This House is like warring tribes. So, there are many reason why you may need to go out.
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[20:23] <+Eloy-3EG> You could need to bring tribute to another colony for not attacking you, you may need to adventure to the Above (the attic) for special components for might Bug Magic rituals, or you could just be fed up with staying where you have always been and want to go out and see what lurks in the Wilds (the back yard)
[20:24] <+Eloy-3EG> You may be sent out to defeat the dreaded Cardinal who feasts on the souls of the lady bugs, which your tribe has a treaty with
[20:24] <+dragonsoul21> what about the world outside of the house like the backyard or a deck or air vents? i know the game focuses on the house but all adventuring partys tend to at times go outside the box
[20:24] <+Eloy-3EG> You may want to go down to the Deep Dark (the basement) to see the performance the Locusts are putting on, only to be attack by roving bands of beetles.
[20:24] <+Eloy-3EG> I mean, the list goes on. π
[20:25] <+JacobWood> Two of the “Rooms” of This House are The Wilds (the yard) and Flatwood Forest (the front porch.)
[20:25] <+dragonsoul21> oh ok cool
[20:25] <+Eloy-3EG> And there is also the Crawly Spaces, which is all the in-between stuff.
[20:26] <+Eloy-3EG> Best part about the Houses is that they are always different
[20:26] <+Eloy-3EG> we created a random roller for the type of house, anywhere from a trailer to a mansion.
[20:26] <+dragonsoul21> what about bio spaces like pets or humans and larger life forms of the animal or not quite animal life?
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[20:26] <+JacobWood> Heh. One of the other “Rooms” is The M ange, the family’s pet.
[20:27] <~Dan> Yes, where are the owners? π
[20:27] <+Eloy-3EG> The type of house gives you a House Quality that applies across the board. Like the Mansion has “Cleaning Service” which states that messes get cleaned up WAY fast, so you have to be quick about collecting your nastiness.
[20:27] <+Eloy-3EG> The Mange is my favorite “room” yes. lol
[20:27] <~Dan> Eloy: So you really have to get your sh*t together in a hurry?
[20:27] <+Eloy-3EG> ha! exactly
[20:27] <+JacobWood> The Mange is a room that doesn’t stay put.
[20:28] <+Eloy-3EG> the owners are there too or they could be at work or whatever. There is no set place for the owners of the house to be. but keep in mind that they are the kind of people who let this kind of thing happen to their house. lol
[20:28] <~Dan> In setting terms, are they the Great Old Ones?
[20:29] <+JacobWood> They’re referred to as Giants.
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[20:29] <+Gobbo> Hey all
[20:29] <~Dan> (Welcome to #rpgnet, Gobbo! Here for the Q&A? π )
[20:29] <+Gobbo> Yup
[20:29] <+Gobbo> Eloy is a good friend!!!
[20:29] <~Dan> (In progress! π )
[20:29] <+Gobbo> thought I would stop by
[20:29] <+Eloy-3EG> After you’ve picked what kind of house, then you roll randomly for what bug rules the different rooms, which creates a unique setup for the game. You might be in a house for ants rule everything and here you are… the only mosquito in the bunch. Or there may be a different bug type ruling every room, really giving each other a run for their money
[20:30] <+Eloy-3EG> hey Gobbo!
[20:30] <+Abstruse> You gave us a bit of info on the different species of critters in the game, what bugs can we expect to see?
[20:30] <+Gobbo> Howdy buddy.
[20:31] <+Eloy-3EG> So, the playable ones are Ants, Bed Bugs, Beetles, Fleas, Flies, Lady Bugs, Locusts, Mosquitos, Roaches, Spiders, Stink Bugs and Termites
[20:32] <+Gobbo> No Rolly Polly?
[20:32] <+Eloy-3EG> nope.
[20:32] <+Abstruse> Gobbo: Gotta leave some room for sourcebooks!
[20:32] <+Gobbo> True Daryl
[20:32] <+Eloy-3EG> We did our research and we picked the ones that are notorious for infesting homes specifically.
[20:32] <+JacobWood> We tried to focus on bugs that are really pests.
[20:32] <+Abstruse> Okay…this one might be a bit daunting…but in game terms, what are the key differences between all these?
[20:33] <+Eloy-3EG> wow, that is daunting. lol
[20:33] <~Dan> Lady bugs are pests? I thought they were beneficial (and outdoor bugs, for that matter)! π
[20:33] <+Abstruse> (Okay, now I’m curious who Gobbo is since he/she knows my real name…)
[20:33] <+Eloy-3EG> just look up Lady Bug infestation, dude. it’s scary
[20:33] <+JacobWood> Some varieties of lady bugs are craaaazy pests.
[20:33] <~Dan> Huh. I’ll be darned.
[20:33] <+Gobbo> Lee
[20:34] <+Abstruse> Eloy-3EG: Cliff’s Notes or general stuff works fine instead of summarizing the race chapter of your book.
[20:34] <+Abstruse> (Ah, should’ve guessed!)
[20:34] <+Eloy-3EG> When you are selecting the type of bug you want to play, you get a variety of different things about them.
[20:34] <+Gobbo> π
[20:34] <+Eloy-3EG> Which rooms they favor, how gross they are, what they eat, and then you get different combinations of their Attributes values as base starters.
[20:35] <+Eloy-3EG> and then, of course, each bug type has 3 unique Qualities that only they get
[20:35] <+Abstruse> (For some reason, it seems appropriate that Rancid’s come up on my playlist tonight…)
[20:35] <+Eloy-3EG> for instance, here’s the fly
[20:35] <+Eloy-3EG> Flies Favored Lands: Cabinet City or The Stinker Gross-Out Factor: 2 Diet: Sugar, Blood Attributes: Body 1, Mind 2, Charm 2, Instinct 1 Now I See You (Mind): Your compound eyes let you see all around you. Gain +2W to notice anything by sight. Super Fly (Body): There’s a reason you’re called a “fly.” You easily maneuver in the air and gain +1W to avoid being h
[20:35] <+Gobbo> (LOLΒ I love me some Rancid)
[20:36] <+Eloy-3EG> Stinker (Mind): You are attracted to things that stink, especially if they were left by pets or humans. Gain +1W to find things that stink.
[20:36] <+Eloy-3EG> that’s their third one
[20:36] <+Gobbo> Is it a board game then Eloy?
[20:36] <+Eloy-3EG> nope… RPG
[20:37] <+Gobbo> Huh
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[20:37] <+Abstruse> (Gobbo: He had the greatest answer to my question on that one…”Louseguard”)
[20:37] <+Gobbo> (ROFLMAO)
[20:37] <~Dan> (Actually, that was me. π )
[20:37] <+Gobbo> That is kind of awesoem
[20:37] <+Eloy-3EG> I can’t take credit… that was Dan’s
[20:37] <+Eloy-3EG> lol
[20:37] <+Gobbo> Either way!
[20:37] <~Dan> π
[20:38] <+Gobbo> Awesome
[20:38] <~Dan> You mentioned magic, Eloy?
[20:38] <+Eloy-3EG> Bug Magic is a fun aspect to the game, yes
[20:38] <+Gobbo> almost scared to ask…
[20:38] <+Eloy-3EG> The Flies and Roaches have created a strange magic for bugs to use, usually involving combining things together to create an effect.
[20:39] <+Abstruse> As a Shadowrun player, “Bug Magic” puts fear in me to my spine…please elaborate?
[20:39] <+dragonsoul21> im guessing it be based on ritual and alchemy for bug magic?
[20:39] <+Eloy-3EG> Concoctions are like one-time use spells you can make others do things by combining the right. Like bringing together a splinter of wood and a string of hair for the Let’s Dance spell, which makes another bug start dancing uncontrollably.
[20:40] <+Eloy-3EG> Rituals are akin to Merit Badges in Camp Myth: The RPG. They are long goals requiring objects from all around This House that are quite dangerous to find, but provide a permanent bonus to the bug who can complete the Ritual. For instance, the Cannibal ritual requires eating a combination of wood pulp, a drop of your blood, and the body part of a bug of your o
[20:40] <+Eloy-3EG> own species and one of your own legs, but then allows you to eat others of your own kind as a food source.
[20:40] <+Eloy-3EG> yep, dragonsoul21
[20:41] <+Gobbo> Nice
[20:41] <+Eloy-3EG> there are nastier ones involving dung, used Q-tips and the like, but I think you get the gist. lol
[20:41] <+Gobbo> LOL
[20:42] <~Dan> Are the bugs tool users?
[20:43] <+Eloy-3EG> yes, they can use basic tools. toothpicks are swords, leaves as back packs and the like.
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[20:43] <+Eloy-3EG> the style of art we’re using is slightly cartoony, while still keeping the creepy, bug nature of them.
[20:43] <+Eloy-3EG> no wide-eyes and toothed smiles here
[20:43] <+Gobbo> Does it uses the basic core system like your other games?
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[20:44] <+Eloy-3EG> It uses the Pip system, previously used in Mermaid Adventures and Camp Myth: The RPG
[20:44] <+Gobbo> Have not read those yet.
[20:44] <+Eloy-3EG> which are actually available at a discounted rate through the kickstarter if anyone is interested in trying those out.
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[20:45] <+Eloy-3EG> not everyone picks up the family friendly games. they are truly missing out, cause they are damn fine games.
[20:45] <+Gobbo> Would expect no less from you Sir…
[20:46] <+Gobbo> Just have not had teh time yet.
[20:46] <+Gobbo> Camp Myth looks good
[20:46] <+Eloy-3EG> make sense, since you’re playing a ton of AMP: Year One. lol
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[20:46] <+Abstruse> Looks like you’ve got some adventures in the Kickstarter…can you give us an idea of what sort of hijinks the official modules have to offer?
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[20:46] <+Gobbo> Yeah and my group LOVES it
[20:47] <~Dan> Does the game feature non-sentient creatures as “monsters”?
[20:47] <+Eloy-3EG> we’re including 3 different adventures.
[20:48] <+Eloy-3EG> one is bugs from That House come to This House and challenge you to a series of competitions for your territory
[20:48] <+Gobbo> So everyone in teh group can play a different bug type?
[20:48] <+Eloy-3EG> the second is more a celebratory adventure where all the bugs in the house are having the inaugural Toothpick Jousting Challenge, which is great fun!
[20:49] <+Eloy-3EG> the third is that one of the the leaders of the Critter Council has ingested some poison food and the characters have to go out and find the antidote fast.
[20:49] <+JacobWood> @Dan There are non-sentient monsters. Birds, lizards, ticks, dragonlies, and a bunch more.
[20:49] <+Eloy-3EG> oh yeah, you can totally play different bugs. it’s set up for that, actually.
[20:49] <+JacobWood> Some of them can be tamed and used as mounts.
[20:49] <+Eloy-3EG> either you are bugs from colonies that have treaties or you are in a house where the Critter Council is in effect (grand council of bugs where they try to have relative peace between types)
[20:50] <+Gobbo> Cool
[20:51] <+Eloy-3EG> we’ve given hints that some of the other bugs could become sentient at any time (specifically wasps and bees), but they haven’t gotten there yet
[20:51] <+Eloy-3EG> of course, the playtesters have had a LOT of fun with the game, which is always nice
[20:51] <+JacobWood> (There’s a great session report from one of the playtesters in the Kickstarter comments.)
[20:51] <+Eloy-3EG> then they’re like “What about moths” and I’m like “DAMMIT! If only 13 wasn’t just an ugly number for starting bug types” lol
[20:52] <+Eloy-3EG> so, moths will definitely be added ASAP
[20:52] <+dragonsoul21> sre the players a evolved version of the bug or just common variaty of bug that just stands out from the pack, also if there evolved is there a trait of the get to zero they turn into a mindless drone version of the bug?
[20:52] <+Eloy-3EG> that’s a good question.
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[20:53] <+Eloy-3EG> the individual Qualities are what sets a bug apart from any other
[20:53] <+dragonsoul21> i thought 13 and bugs was a lucky number like the original 13 zodiac signs that now 12
[20:53] <+Eloy-3EG> remember I mentioned earlier that your Qualities are also the Hits you can take, right?
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[20:53] <+Gobbo> yes
[20:53] <+dragonsoul21> so then there is no point where a player chacter could go ferral
[20:53] <+Eloy-3EG> So, as you take damage, you can actually lose qualities, thus losing your personality and individuality
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[20:54] <+Eloy-3EG> i wouldn’t say feral exactly, but reduced down even below what a regular bug is
[20:54] <+dragonsoul21> oh cool cool so then keeping your traits as a good thing loosing them really hurts
[20:54] <~Dan> (Welcome to #rpgnet, Shaggywi2!)
[20:54] <+Eloy-3EG> right
[20:54] <+dragonsoul21> is not ferral below what a normal bug be
[20:54] <~Dan> A subbug!
[20:55] <+Eloy-3EG> i mean, for instance, if you’re a Fly and you have to take Hit to body, you may lose that awesome Fly Quality. In game, that means you wing was damaged, thus hurting your identity as the awesome flyer that you know you are
[20:55] <+Gobbo> Sounds interesting
[20:55] <+dragonsoul21> ya sounds interesting
[20:55] <+Eloy-3EG> when I think feral, i think “Grrrr… i’m a bestial bug, killing everything in sight. grrr”
[20:56] <+Eloy-3EG> You have one free hit per Attribute you can take before starting to lose Qualities though, so you don’t just immediately start losing yourself if a fight rears its head
[20:56] <+dragonsoul21> when i think of ferral term somone animal or human that has lost perspective is a creature of base line insticts with no care or hinge on what others call morals even for there species type
[20:57] <+Eloy-3EG> And healing can come from resting or from feeding, which is where what room you’re in comes into effect. If you’re diet is for plants, then you may not have a lot of that handy in a Bed Room, unless you’re lucky and there’s a house plant in there or something.
[20:57] <+dragonsoul21> oh ok so thats how damage and healling works cool cool so then magic failures cause some real degree of damage
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[20:59] <+JacobWood> One of the things I like about tie-in to Qualities and Hits is that you can have monsters which sort of go after specific qualities.
[20:59] <+Eloy-3EG> markhjp, your connection ok?
[20:59] <+JacobWood> For example, the “Little Fingers” monsters has this Quality: “-Wing Picker: +1W to remove wings ”
[20:59] <+Eloy-3EG> oh yes, Giants are split up Boss Monster style, into Eye, Little Fingers, Hand, Broom, and Foot.
[21:00] <+Gobbo> LOL
[21:00] <+Eloy-3EG> “I bite the arm”
[21:00] <+Eloy-3EG> “Ok, the Hand is coming to smack you”
[21:00] <+Eloy-3EG> “Shit! Fly away!”
[21:01] <~Dan> Sounds like Shadow of the Colossus.
[21:01] <+Eloy-3EG> very much so
[21:01] <+Eloy-3EG> So, there are still 4 days left on the Kickstarter and the main reason we did one was to try for a big push to have this ready for Gencon 2014. I’d love to have this at the booth, ready to sell to all the good people.
[21:02] <+Eloy-3EG> We are at 56% currently and are really hoping to get that last push at the end and finish strong.
[21:02] <+Gobbo> Along with AMP
[21:02] <+JacobWood> If that sounds like a lofty target, just remember that Eloy is a pro at fulfilling Kickstarters and Melissa Gay is doing the art. π
[21:02] <+Eloy-3EG> yep!
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[21:02] <+Eloy-3EG> Infestation and AMP would be great GenCon debuts to have
[21:03] <+Gobbo> She did the art of me in Part-time gods
[21:03] <+dragonsoul21> is amp going to be out by gen con
[21:03] <~Dan> How do you see the Infestation line developing?
[21:03] <+Eloy-3EG> yep
[21:03] <+Eloy-3EG> slightly before for backers
[21:03] <+Eloy-3EG> I see Infestation developing much like how the other Pip system games have. Corebook, supported by little batches of new content via PDF
[21:04] <+dragonsoul21> good good me and my wife will be at gen con and she is looking forward to getting books signed by you finnaly this year.
[21:04] <+Eloy-3EG> Mermaid Adventures had an expansion called Thimble, which let you basically play the Borrowers. fun stuff
[21:04] <+Eloy-3EG> oh cool!
[21:04] <+Gobbo> I will be there running AMP for Eloy
[21:04] <+Eloy-3EG> Camp Myth: The RPG had the core book, and then we’ve release Care Package #1 with new races and comforts from home, with more to come
[21:05] <+Eloy-3EG> Infestation will likely have fun things like expanded rules for fumigation tents, more bug types, etc. lol
[21:05] <~Dan> It seems like scale would be a big issue (pardon the pun) in Infestation. Other than the treatment of the Giants, how do you handle that?
[21:06] <+dragonsoul21> cool cool im currently running with my wife and freinds version of sinister and a version of part time gods. the sinister game is set after the fall of atlantis and the part time gods game is set durring the last age of the kingdom of atlantis
[21:06] <+Eloy-3EG> oh cool!
[21:06] <+Eloy-3EG> hopefully you’re enjoying Sinister! do hit me back with feedback on that one.
[21:06] <+Eloy-3EG> dan – how do you mean with scaling?
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[21:07] <~Dan> Eloy: Well, it seems like you’d quickly run into creatures that bugs would have a hard time handling due to their size.
[21:07] <+dragonsoul21> so then infestation have more a camp myth structure to suplements or more a mermaid adventures approach
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[21:07] <+Eloy-3EG> not a group of bug heroes.
[21:07] <+Eloy-3EG> any single bug, sure
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[21:08] <~Dan> So, you mentioned lizards, for example.
[21:08] <+Eloy-3EG> lizards are written up in the book already.
[21:08] <+JacobWood> Birds are like the dragons of bug world. They can take out any ol’Β lady bug, but a swarm of heroic insects will put up a good fight.
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[21:08] <+Eloy-3EG> and they’re tough, but there’s a reason you see dead lizards being eaten by bugs on the sidewalk
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[21:09] <+Eloy-3EG> oh yeah, birds are freakin scary
[21:09] <+Eloy-3EG> lol
[21:09] <~Dan> Lizards = Infestation dinosaurs?
[21:09] <+dragonsoul21> well the popen alpha u did on the sinister rules were a great sand box and the part time gods campaign shares the same universe is the sinister campaign. im also running a camp myth game with my wifes sisters and my daughters kids again loosly tieing it ointo my sinister and part time gods campaign
[21:09] <+Eloy-3EG> wow… that’s a serious crossover! kudos to you
[21:10] <+Abstruse> Some crawlies are solitary predators – spiders – and some get their strength through numbers – ants, bees. Are there going to be rules for minions?
[21:10] <+Eloy-3EG> if it were an iguana, then yeah, but we’re talking lizards here.
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[21:11] <+dragonsoul21> ya im allready started work on linking the rest of the game lines u have out into it so it makes a grand interweaving story but there is so much time in the day
[21:11] <+Eloy-3EG> there aren’t any rules for minions as is, but there is an Ant Quality that they gain bonuses when working together. Spiders are definitely solitary. and they eat other bugs.
[21:11] <+Eloy-3EG> we reflect this by saying that everyone wants a spider for a friend. they’re kind a like the cool kids.
[21:11] <+Eloy-3EG> and they can rule a whole room with just a few of them for that reason. everyone scared of them. lol
[21:12] <~Dan> Eloy: Hmm… Maybe I should rephrase a bit regarding scale…
[21:12] <+dragonsoul21> so uyou mean lizards like gekos and chameleons right not the heavy tank like lizards
[21:12] <+Eloy-3EG> right like a lizard you see hanging out in a yard
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[21:12] <+Eloy-3EG> the gecko sized ones
[21:12] <~Dan> Eloy: Do you have a line drawn between creatures that are on bug scale and creatures that are whole areas?
[21:12] <+Gobbo> Good luck on the AMP link… π
[21:12] <+Eloy-3EG> yeah
[21:13] <+dragonsoul21> allready got the amp one figured out
[21:13] <+Eloy-3EG> not really, that’s kind of up to the Hive Master running the game.
[21:13] <+Gobbo> Horny Toads must be brutal!
[21:14] <+Eloy-3EG> we don’t have horny toads written up, but OMG they would be
[21:14] <+Eloy-3EG> but yeah, it’s more using common sense than systematically figuring everything out for the players and HM
[21:14] <+dragonsoul21> what about frogs frogs be more likly then toads
[21:15] <+Eloy-3EG> Actually, frogs could totally be added. the dreaded enemy of the fly. lol
[21:15] <+Gobbo> LOL
[21:17] <+Abstruse> How do you deal with crawlies with naturally short lifespans?
[21:17] <~Dan> One-shot sessions, of course.
[21:17] <+Eloy-3EG> hehehehe, dan
[21:17] <+Eloy-3EG> in honesty, we don’t.
[21:17] <+JacobWood> Realism schmealism.
[21:17] <+Abstruse> I’m a pedant, so I can’t call them “bugs” or “insects” because there’s many exceptions to those labels, technically…
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[21:17] <+Eloy-3EG> this is supposed to be kinda of stylized. the flies specifically love the fact that they now live longer than a day though. lol
[21:18] <+Gobbo> nice
[21:18] <+Eloy-3EG> well, bugs is a general term. I wouldn’t call them all insects, because you can also be a spider which is an arachnid
[21:18] <~Dan> IIRC, in Bunnies & Burrows, the rabbits hide their intelligence from humans for safety reasons. Do you address that at all regarding the bugs?
[21:18] <+Eloy-3EG> but bugs is fine
[21:19] <+dragonsoul21> im sure there is a foamyl rant about that one about flys living longer
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[21:19] <+Eloy-3EG> nope. bugs are immediately targeted if spotted by a Giant, so they instinctually avoid being seen anyway
[21:19] <+JacobWood> Many bugs even get bonuses to hide.
[21:19] <+Eloy-3EG> if they encounter a Giant, they are too small to communicate or anything before the Hand attacks
[21:19] <+Abstruse> *pushes up glasses and strokes neckbeard* Actually, bugs are insects which don’t go through a pupal phase, so while all bugs are insects, not all insects are bugs and spiders are arachnids and therefore neither.
[21:20] <+Eloy-3EG> they do get a Gross-Out factor, though, that the player can roll to try to scare Giants away or distract them long enough to escape without having to face them
[21:20] <~Dan> Right, but is there any issue of them revealing their tool use or the like?
[21:20] <+dragonsoul21> i figured the basic rule about why animals play dumb to humans as our inflatted ego about our center of the universe causes a disruption of our mental state to be able to see the grand design of the greater world
[21:21] <+Eloy-3EG> we’re using Bug in the slang form, not scientific form. π
[21:22] <+Eloy-3EG> nope, it’s not addressed. It’s not really on the same scale, as you were saying ealier
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[21:23] <+Eloy-3EG> a bunny HAS to hide the fact that they can do thing. They are big and easily seen and humans will obviously notice
[21:23] <+Eloy-3EG> a bug could have a top hat and a cane and do a dance, and a human see a speck on the wall moving slightly different than the other specks
[21:23] <+Gobbo> LOL
[21:24] <+Gobbo> I will be a Top hat wearing Spider.
[21:24] <+Eloy-3EG> ha! it’s so you, Lee!
[21:24] <+dragonsoul21> ya a bug could walk right accross the glasses of a huma weilding tool and a human would not see it a rabbit using a shuvel would be more spotted out of easy
[21:25] <+Gobbo> Wait… I will have a Fez…
[21:26] <+Eloy-3EG> Fezes are cool
[21:26] <+Gobbo> They are!!!
[21:26] * +Abstruse pulls out a blaster and waits for someone to say “Pull”
[21:26] <+Eloy-3EG> PULL!
[21:26] <+dragonsoul21> so u would be matt mortigen aka the mad hatter from the looking glass wars
[21:26] <+Gobbo> (Link: http://cdnpix.com/show/imgs/e62ebf273ed512c99b4e6e240ae404f3.jpg)http://cdnpix.com/show/imgs/e62ebf273ed512c99b4e6e240ae404f3.jpg
[21:27] <+Gobbo> (Link: http://cdnpix.com/show/imgs/e62ebf273ed512c99b4e6e240ae404f3.jpghttp://miburl.com/swtv5i)http://cdnpix.com/show/imgs/e62ebf273ed512c99b4e6e240ae404f3.jpghttp://miburl.com/swtv5i
[21:27] <~Dan> Eloy: Do you know the reason for the change in the bugs, or is that an “eternal mystery”?
[21:27] <+Gobbo> Ignore the second one
[21:27] <+Eloy-3EG> We call it the Awakening, when all the bug gained sentience
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[21:27] <+JacobWood> @Dan, there are actually a few suggestions for the Hive Master to choose the cause of the Awakening.
[21:28] <+Abstruse> Tell Bill Keyes to stay in hiding, I dare you :p
[21:28] <+Eloy-3EG> and each of the reasons we give has a list of cool adventure seeds to use.
[21:28] <+Eloy-3EG> could be mad science, magic or whatever. lol
[21:28] <+JacobWood> The reason for the Awakening can help shape the game. Is the house just so filthy the bugs living there evolved, or did a Mad Entomologist create super-sentient bugs as some sort of experiment?
[21:29] <+dragonsoul21> im guessing evalution and tramatic event are two of the posable causes for the awakening
[21:29] <+Gobbo> LOLΒ teh ebil buhne never hides
[21:30] <+Gobbo> The NIHM of bugs
[21:30] <+dragonsoul21> hey seeing your mom and dad ate by a predator can definitly awaken someones more inner nature
[21:30] <+Gobbo> LOL
[21:31] <+Eloy-3EG> Ok, so, hopefully you guys all think there’s something to this game enough to go back the Kickstarter!
[21:31] <+Eloy-3EG> If not, even sharing the link is enough.
[21:31] <+Eloy-3EG> Hopefully, we hit the goal. Still 4 days left!
[21:32] <+Gobbo> You know I have shared it more than once, but will do so again!
[21:32] <+Gobbo> π
[21:32] <+Eloy-3EG> Otherwise, I can hang out for about another 15 minutes to answer questions about any of my games now.
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[21:33] <+Gobbo> AMP!!! Ask about AMP!!!
[21:33] <+dragonsoul21> i share your link all the time sadly my wife wont let me back any more kickstarters she still up roar about a certian game system and a vr haedset being nuthing more then con games but i advertise them to people i know and when the books come out i buy them right away
[21:33] <+Eloy-3EG> (Link: https://www.kickstarter.com/projects/eloylasanta/infestation-a-game-of-bugs-and-heroes-from-third-e)https://www.kickstarter.com/projects/eloylasanta/infestation-a-game-of-bugs-and-heroes-from-third-e
[21:33] <~Dan> You mentioned Sinister earlier… Remind me what that is?
[21:33] <+Abstruse> Amp? That’s that?
[21:33] <+Eloy-3EG> AMP: Year One is my modern supers RPG debuting at Gencon this year
[21:33] <+Gobbo> AMP: Year One is a Super hero RPG.
[21:34] <+Eloy-3EG> Sinister is my monster training RPG
[21:34] <+Gobbo> Post Apocalyptic Pokemon
[21:34] <~Dan> Ah, right.
[21:34] <+dragonsoul21> sisister as eloys version of the battle monster anime aka pokemon and digimon through a more sane mind
[21:34] <+Eloy-3EG> i refrain from calling it a super”hero” game, only because it brings to mind tights and capes lol
[21:35] <+Gobbo> True.
[21:35] <+dragonsoul21> so im guessing sinister is a 2015 release then
[21:35] <+Eloy-3EG> Sinister will more than likely be 2015, yes
[21:35] <+JacobWood> AMP is more Heroes/Alphas than X-Men/Avengers.
[21:35] <+Gobbo> It is less Super hero and more Heroes Season 1
[21:35] <+Eloy-3EG> i’ve been compiling beta test feedback (which is why i say to send me some so i can include yours too)
[21:36] <+Gobbo> I was a playtester and we love the game
[21:36] <+Gobbo> I love that AMP has no attributes.
[21:36] <+dragonsoul21> ya ill get that to u im playing with the group tomorrow night
[21:37] <+Eloy-3EG> it was a different feel for AMP, but it fits the game amazingly
[21:37] <+dragonsoul21> ya i hardly know anything about amp
[21:37] <+Eloy-3EG> sounds great darksoul21
[21:37] <+Eloy-3EG> dragonsoul21, sorry
[21:37] <+Eloy-3EG> here is the link to the AMP: Year One kickstarter (Link: https://www.kickstarter.com/projects/eloylasanta/amp-year-one-a-modern-supers-rpg-from-third-eye-ga)https://www.kickstarter.com/projects/eloylasanta/amp-year-one-a-modern-supers-rpg-from-third-eye-ga
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[21:38] <+Gobbo> AMP is basically teh first year that Pernormals [what I call them] have made themselves known to teh world
[21:38] <+dragonsoul21> what i seen of amp reminds me of even a more street level version of matt forbecks brave new world/crossroads rpg setting
[21:38] <+Eloy-3EG> i basically wanted to explore that aspect of the world and what would happen. So many supers games say “there was the first one and flash forward 50 years, now they’re everywhere”
[21:38] <+Gobbo> Very close.Β Have you seen the show from England called Misfits?
[21:39] <+dragonsoul21> oh ok cool cool i will definitly read the info on the kickstarter page been advertising it even though knew nuthing much about it
[21:39] <+Eloy-3EG> AMP: Year One dissects that first year and makes it excruciating lol
[21:39] <+Eloy-3EG> yep, Misfits was a big influence as well
[21:39] <+Gobbo> The background for the game is done as a timeline for that first year and is brilliant
[21:39] <~Dan> I’m assuming that you still can’t say anything about increases in AMP’s “weirdness factor” in subsequent years? π
[21:40] <+Eloy-3EG> nope
[21:40] <~Dan> I figured. π
[21:40] <+dragonsoul21> yes i have seen misfits i actually over the winter ran a unisystem version of the shows setting
[21:40] <+Eloy-3EG> we’re working on Year Two right now and it’s pretty tight.
[21:40] <+Eloy-3EG> weirdness has yet to factor in yet, just more intensity. π
[21:40] <+Gobbo> I am running a group right now and we are trying out the system in a different setting and it is still working great
[21:40] <+Eloy-3EG> always good to hear.
[21:41] <+Eloy-3EG> the system was designed to be very much tied to the AMP: Year One setting, but good to hear it works outside of that world too
[21:41] <+dragonsoul21> ya right now amp is going to be the rpg set in the island of atlantis or is the egyptions called it the 3rd atlantis
[21:42] <+Gobbo> It is. I have an alternate supers setting where the earth is controlled by aliens and the PCs are the resistance
[21:42] <+Songtress> What’s I miss?
[21:42] <+dragonsoul21> though ill be picking it up in gen release but allready got a base story together to fit it in with the atlantis setting allready runing
[21:42] <+Eloy-3EG> Ha! like everything, songtress
[21:42] <+Eloy-3EG> lol
[21:43] <~Dan> π
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[21:43] <~Dan> Did you say you need to head out, Eloy?
[21:43] <+Songtress> Yeah apparently
[21:43] <+Eloy-3EG> pretty much, yeah. Have a LONG day ahead of me tomorrow.
[21:43] <+Eloy-3EG> but good thing this will all be saved for posterity. π